| Fri, 11 Jul 2025 00:48:08 +0200 | Mike Becker | remove dependency to AscSprite from AscText | file |
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| Sun, 06 Jul 2025 18:49:08 +0200 | Mike Becker | fix make dependencies for behavior.o | file |
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| Fri, 04 Jul 2025 23:35:41 +0200 | Mike Becker | create utility to generate names - resolves #694 | file |
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| Tue, 24 Jun 2025 20:09:47 +0200 | Mike Becker | update make dependencies | file |
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| Mon, 16 Jun 2025 20:24:47 +0200 | Mike Becker | add new ui.c where several UI functions are now moved to | file |
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| Sat, 14 Jun 2025 14:02:16 +0200 | Mike Becker | adds first basic rectangle shader | file |
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| Wed, 11 Jun 2025 23:38:55 +0200 | Mike Becker | do not try to use one distinct render group for each different shader | file |
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| Tue, 10 Jun 2025 19:29:07 +0200 | Mike Becker | prepare implementation of primitives | file |
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| Tue, 10 Jun 2025 19:17:21 +0200 | Mike Becker | fix includes in glcontext.c | file |
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| Sun, 08 Jun 2025 14:58:19 +0200 | Mike Becker | refactor shader management - resolves #684 | file |
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| Sun, 01 Jun 2025 16:35:23 +0200 | Mike Becker | remove pre-defined dummy textures by introducing conditional compilation for shaders | file |
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| Wed, 14 May 2025 20:14:18 +0200 | Mike Becker | add viewport_clear flag to camera settings | file |
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| Sat, 10 May 2025 18:51:45 +0200 | Mike Becker | refactor rendering 1/3 - create new mesh structs | file |
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| Mon, 05 May 2025 19:47:25 +0200 | Mike Becker | replace mempool with custom cleanup functions | file |
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| Sat, 03 May 2025 19:48:57 +0200 | Mike Becker | add AscBehavior - prepares resolution of issue #646 | file |
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| Sat, 03 May 2025 14:30:56 +0200 | Mike Becker | bring back error.h to reduce compile dependencies | file |
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| Sat, 03 May 2025 13:49:24 +0200 | Mike Becker | improve datatypes | file |
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| Thu, 24 Apr 2025 19:53:40 +0200 | Mike Becker | in preparation of more scenes, bring back AscScene struct | file |
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| Mon, 21 Apr 2025 17:27:33 +0200 | Mike Becker | use refcounted objects for textures instead of pass-by-value int structs | file |
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| Sat, 19 Apr 2025 15:06:24 +0200 | Mike Becker | make asset paths configurable | file |
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| Sat, 19 Apr 2025 11:42:53 +0200 | Mike Becker | add generic mesh draw function and move sprite draw function to separate unit | file |
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| Fri, 18 Apr 2025 20:13:01 +0200 | Mike Becker | create catch-all util for GL errors + refactors mesh creation | file |
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| Wed, 19 Mar 2025 22:43:37 +0100 | Mike Becker | go back to reading shader code from files | file |
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| Tue, 18 Mar 2025 22:43:31 +0100 | Mike Becker | prepare code for embedding shader sources with c23 #embed | file |
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| Fri, 19 Apr 2024 22:28:29 +0200 | Mike Becker | replaces broken font cache with improved cache - fixes #387 | file |
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| Fri, 12 Apr 2024 22:43:00 +0200 | Mike Becker | merge different bools of AscSceneNode into flags | file |
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| Tue, 09 Apr 2024 21:18:52 +0200 | Mike Becker | add texture.h | file |
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| Mon, 01 Apr 2024 19:44:00 +0200 | Mike Becker | cleanup includes | file |
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| Mon, 01 Apr 2024 19:01:04 +0200 | Mike Becker | create new UI subdir | file |
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| Tue, 26 Mar 2024 20:37:21 +0100 | Mike Becker | create own compilation unit for GL context - fixes shader not being created per context | file |
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| Fri, 15 Mar 2024 00:06:59 +0100 | Mike Becker | add camera and render groups | file |
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| Mon, 04 Mar 2024 21:16:46 +0100 | Mike Becker | add transformation matrix | file |
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| Tue, 23 Jan 2024 21:34:12 +0100 | Mike Becker | bring first scene graph to live | file |
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| Mon, 18 Dec 2023 19:04:44 +0100 | Mike Becker | add first draft of a scene graph structure | file |
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| Wed, 15 Nov 2023 22:51:40 +0100 | Mike Becker | add text rendering and demo FPS counter | file |
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| Wed, 08 Nov 2023 23:17:07 +0100 | Mike Becker | add shader loading and unloading | file |
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| Tue, 07 Nov 2023 21:24:06 +0100 | Mike Becker | add font management | file |
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| Wed, 01 Nov 2023 21:00:33 +0100 | Mike Becker | improve code structure | file |
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| Wed, 01 Nov 2023 20:09:49 +0100 | Mike Becker | move window related stuff to its own unit | file |
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| Mon, 30 Oct 2023 18:09:27 +0100 | Mike Becker | add datatypes.h | file |
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| Fri, 06 Oct 2023 21:21:10 +0200 | Mike Becker | initial commit | file |
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