name
ascension
description
Game Engine written in pure C
owner
Mike Becker <universe@uap-core.de>
last change
Thu, 29 May 2025 11:34:34 +0200

Changes

Thu, 29 May 2025 11:34:34 +0200 Mike Becker add UI scaling default tip changeset | files
Thu, 29 May 2025 11:20:49 +0200 Mike Becker remove unused context variable changeset | files
Wed, 28 May 2025 21:39:18 +0200 Mike Becker update to most recent ucx 3.2 preview changeset | files
Tue, 20 May 2025 19:29:20 +0200 Mike Becker remove GCC attributes which are rarely helpful - resolves #663 changeset | files
Fri, 16 May 2025 08:04:23 +0200 Mike Becker add TODO for fixing color type conversion changeset | files
Fri, 16 May 2025 07:55:25 +0200 Mike Becker make FPS counter readable changeset | files
Fri, 16 May 2025 07:54:02 +0200 Mike Becker replace all stdlib malloc/free with UCX allocator changeset | files
Wed, 14 May 2025 20:14:18 +0200 Mike Becker add viewport_clear flag to camera settings changeset | files
Tue, 13 May 2025 20:27:43 +0200 Mike Becker replace backdrop with an incomplete idea of what it should be some day changeset | files
Mon, 12 May 2025 21:14:22 +0200 Mike Becker fix texture scaling changeset | files
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Thu, 29 May 2025 11:34:34 +0200 default changeset | changelog | files
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