src/Makefile

changeset 89
e1f682a8a145
parent 86
943bf9d7c6d6
--- a/src/Makefile	Sun Apr 20 15:41:16 2025 +0200
+++ b/src/Makefile	Mon Apr 21 17:27:33 2025 +0200
@@ -52,18 +52,18 @@
 $(BUILD_DIR)/context.o: context.c ascension/context.h \
  ascension/datatypes.h ascension/window.h ascension/glcontext.h \
  ascension/primitives.h ascension/mesh.h ascension/shader.h \
- ascension/scene.h ascension/scene_node.h ascension/transform.h \
- ascension/camera.h ascension/input.h ascension/ui/font.h \
- ascension/error.h ascension/utils.h
+ ascension/texture.h ascension/scene.h ascension/scene_node.h \
+ ascension/transform.h ascension/camera.h ascension/input.h \
+ ascension/ui/font.h ascension/error.h ascension/utils.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
 $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \
  ascension/window.h ascension/glcontext.h ascension/primitives.h \
- ascension/mesh.h ascension/shader.h ascension/scene.h \
- ascension/scene_node.h ascension/transform.h ascension/camera.h \
- ascension/input.h ascension/ui/font.h ascension/error.h \
- ascension/utils.h
+ ascension/mesh.h ascension/shader.h ascension/texture.h \
+ ascension/scene.h ascension/scene_node.h ascension/transform.h \
+ ascension/camera.h ascension/input.h ascension/ui/font.h \
+ ascension/error.h ascension/utils.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -73,16 +73,16 @@
 
 $(BUILD_DIR)/font.o: font.c ascension/context.h ascension/datatypes.h \
  ascension/window.h ascension/glcontext.h ascension/primitives.h \
- ascension/mesh.h ascension/shader.h ascension/scene.h \
- ascension/scene_node.h ascension/transform.h ascension/camera.h \
- ascension/input.h ascension/ui/font.h ascension/error.h \
- ascension/filesystem.h ascension/ui/font.h
+ ascension/mesh.h ascension/shader.h ascension/texture.h \
+ ascension/scene.h ascension/scene_node.h ascension/transform.h \
+ ascension/camera.h ascension/input.h ascension/ui/font.h \
+ ascension/error.h ascension/filesystem.h ascension/ui/font.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \
  ascension/primitives.h ascension/mesh.h ascension/shader.h \
- ascension/error.h
+ ascension/texture.h ascension/error.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -93,9 +93,9 @@
 $(BUILD_DIR)/primitives.o: primitives.c ascension/primitives.h \
  ascension/mesh.h ascension/error.h ascension/context.h \
  ascension/datatypes.h ascension/window.h ascension/glcontext.h \
- ascension/primitives.h ascension/shader.h ascension/scene.h \
- ascension/scene_node.h ascension/transform.h ascension/camera.h \
- ascension/input.h ascension/ui/font.h
+ ascension/primitives.h ascension/shader.h ascension/texture.h \
+ ascension/scene.h ascension/scene_node.h ascension/transform.h \
+ ascension/camera.h ascension/input.h ascension/ui/font.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -103,18 +103,19 @@
  ascension/scene_node.h ascension/transform.h ascension/camera.h \
  ascension/context.h ascension/window.h ascension/glcontext.h \
  ascension/primitives.h ascension/mesh.h ascension/shader.h \
- ascension/scene.h ascension/input.h ascension/ui/font.h \
- ascension/utils.h ascension/2d.h ascension/2d/sprite.h \
- ascension/2d/../scene_node.h ascension/2d/../texture.h
+ ascension/texture.h ascension/scene.h ascension/input.h \
+ ascension/ui/font.h ascension/utils.h ascension/2d.h \
+ ascension/2d/sprite.h ascension/2d/../scene_node.h \
+ ascension/2d/../texture.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
 $(BUILD_DIR)/shader.o: shader.c ascension/context.h ascension/datatypes.h \
  ascension/window.h ascension/glcontext.h ascension/primitives.h \
- ascension/mesh.h ascension/shader.h ascension/scene.h \
- ascension/scene_node.h ascension/transform.h ascension/camera.h \
- ascension/input.h ascension/ui/font.h ascension/shader.h \
- ascension/error.h ascension/filesystem.h
+ ascension/mesh.h ascension/shader.h ascension/texture.h \
+ ascension/scene.h ascension/scene_node.h ascension/transform.h \
+ ascension/camera.h ascension/input.h ascension/ui/font.h \
+ ascension/shader.h ascension/error.h ascension/filesystem.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -123,33 +124,39 @@
  ascension/2d/../transform.h ascension/2d/../texture.h \
  ascension/context.h ascension/datatypes.h ascension/window.h \
  ascension/glcontext.h ascension/primitives.h ascension/mesh.h \
- ascension/shader.h ascension/scene.h ascension/scene_node.h \
- ascension/camera.h ascension/input.h ascension/ui/font.h \
- ascension/glcontext.h
+ ascension/shader.h ascension/texture.h ascension/scene.h \
+ ascension/scene_node.h ascension/camera.h ascension/input.h \
+ ascension/ui/font.h ascension/glcontext.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
 $(BUILD_DIR)/text.o: text.c ascension/context.h ascension/datatypes.h \
  ascension/window.h ascension/glcontext.h ascension/primitives.h \
- ascension/mesh.h ascension/shader.h ascension/scene.h \
- ascension/scene_node.h ascension/transform.h ascension/camera.h \
- ascension/input.h ascension/ui/font.h ascension/error.h \
- ascension/ui/text.h ascension/ui/font.h ascension/ui/../2d/sprite.h \
- ascension/ui/../2d/../scene_node.h ascension/ui/../2d/../texture.h \
- ascension/ui/../utils.h
+ ascension/mesh.h ascension/shader.h ascension/texture.h \
+ ascension/scene.h ascension/scene_node.h ascension/transform.h \
+ ascension/camera.h ascension/input.h ascension/ui/font.h \
+ ascension/error.h ascension/ui/text.h ascension/ui/font.h \
+ ascension/ui/../2d/sprite.h ascension/ui/../2d/../scene_node.h \
+ ascension/ui/../2d/../texture.h ascension/ui/../utils.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
-$(BUILD_DIR)/texture.o: texture.c ascension/texture.h ascension/error.h
+$(BUILD_DIR)/texture.o: texture.c ascension/context.h \
+ ascension/datatypes.h ascension/window.h ascension/glcontext.h \
+ ascension/primitives.h ascension/mesh.h ascension/shader.h \
+ ascension/texture.h ascension/scene.h ascension/scene_node.h \
+ ascension/transform.h ascension/camera.h ascension/input.h \
+ ascension/ui/font.h ascension/texture.h ascension/error.h \
+ ascension/filesystem.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
 $(BUILD_DIR)/window.o: window.c ascension/window.h ascension/datatypes.h \
  ascension/glcontext.h ascension/primitives.h ascension/mesh.h \
- ascension/shader.h ascension/scene.h ascension/scene_node.h \
- ascension/transform.h ascension/camera.h ascension/context.h \
- ascension/window.h ascension/input.h ascension/ui/font.h \
- ascension/error.h ascension/utils.h
+ ascension/shader.h ascension/texture.h ascension/scene.h \
+ ascension/scene_node.h ascension/transform.h ascension/camera.h \
+ ascension/context.h ascension/window.h ascension/input.h \
+ ascension/ui/font.h ascension/error.h ascension/utils.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 

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