src/Makefile

changeset 106
895f92cff6b8
parent 105
2b7f92ff2c15
child 108
d619bf7dd87b
--- a/src/Makefile	Sat May 03 13:49:24 2025 +0200
+++ b/src/Makefile	Sat May 03 14:30:56 2025 +0200
@@ -27,12 +27,12 @@
 
 BUILD_DIR=../build/lib
 
-SRC = context.c glcontext.c filesystem.c window.c \
-	  shader.c \
-	  mesh.c primitives.c texture.c \
-	  sprite.c \
-	  camera.c scene.c scene_node.c \
-	  font.c text.c
+SRC = context.c glcontext.c filesystem.c error.c \
+      window.c shader.c mesh.c texture.c \
+      sprite.c \
+      primitives.c \
+      camera.c scene.c scene_node.c \
+      font.c text.c
 
 OBJ = $(SRC:%.c=$(BUILD_DIR)/%.o)
 
@@ -45,12 +45,8 @@
 
 FORCE:
 
-$(BUILD_DIR)/camera.o: camera.c ascension/context.h ascension/datatypes.h \
- ascension/window.h ascension/glcontext.h ascension/primitives.h \
- ascension/mesh.h ascension/shader.h ascension/texture.h \
- ascension/scene.h ascension/scene_node.h ascension/transform.h \
- ascension/camera.h ascension/input.h ascension/ui/font.h \
- ascension/camera.h
+$(BUILD_DIR)/camera.o: camera.c ascension/error.h ascension/camera.h \
+ ascension/datatypes.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -59,7 +55,16 @@
  ascension/primitives.h ascension/mesh.h ascension/shader.h \
  ascension/texture.h ascension/scene.h ascension/scene_node.h \
  ascension/transform.h ascension/camera.h ascension/input.h \
- ascension/ui/font.h
+ ascension/ui/font.h ascension/error.h
+	@echo "Compiling $<"
+	$(CC) -o $@ $(CFLAGS) -c $<
+
+$(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \
+ ascension/window.h ascension/glcontext.h ascension/primitives.h \
+ ascension/mesh.h ascension/shader.h ascension/texture.h \
+ ascension/scene.h ascension/scene_node.h ascension/transform.h \
+ ascension/camera.h ascension/input.h ascension/ui/font.h \
+ ascension/error.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -67,49 +72,38 @@
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
-$(BUILD_DIR)/font.o: font.c ascension/context.h ascension/datatypes.h \
- ascension/window.h ascension/glcontext.h ascension/primitives.h \
- ascension/mesh.h ascension/shader.h ascension/texture.h \
- ascension/scene.h ascension/scene_node.h ascension/transform.h \
- ascension/camera.h ascension/input.h ascension/ui/font.h \
- ascension/filesystem.h ascension/ui/font.h
+$(BUILD_DIR)/font.o: font.c ascension/error.h ascension/context.h \
+ ascension/datatypes.h ascension/window.h ascension/glcontext.h \
+ ascension/primitives.h ascension/mesh.h ascension/shader.h \
+ ascension/texture.h ascension/scene.h ascension/scene_node.h \
+ ascension/transform.h ascension/camera.h ascension/input.h \
+ ascension/ui/font.h ascension/filesystem.h ascension/ui/font.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \
  ascension/primitives.h ascension/mesh.h ascension/shader.h \
- ascension/texture.h ascension/context.h ascension/datatypes.h \
- ascension/window.h ascension/glcontext.h ascension/scene.h \
- ascension/scene_node.h ascension/transform.h ascension/camera.h \
- ascension/input.h ascension/ui/font.h
+ ascension/texture.h ascension/error.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
-$(BUILD_DIR)/mesh.o: mesh.c ascension/mesh.h ascension/context.h \
+$(BUILD_DIR)/mesh.o: mesh.c ascension/error.h ascension/mesh.h
+	@echo "Compiling $<"
+	$(CC) -o $@ $(CFLAGS) -c $<
+
+$(BUILD_DIR)/primitives.o: primitives.c ascension/primitives.h \
+ ascension/mesh.h ascension/error.h
+	@echo "Compiling $<"
+	$(CC) -o $@ $(CFLAGS) -c $<
+
+$(BUILD_DIR)/scene.o: scene.c ascension/error.h ascension/context.h \
  ascension/datatypes.h ascension/window.h ascension/glcontext.h \
  ascension/primitives.h ascension/mesh.h ascension/shader.h \
  ascension/texture.h ascension/scene.h ascension/scene_node.h \
  ascension/transform.h ascension/camera.h ascension/input.h \
- ascension/ui/font.h
-	@echo "Compiling $<"
-	$(CC) -o $@ $(CFLAGS) -c $<
-
-$(BUILD_DIR)/primitives.o: primitives.c ascension/primitives.h \
- ascension/mesh.h ascension/context.h ascension/datatypes.h \
- ascension/window.h ascension/glcontext.h ascension/primitives.h \
- ascension/shader.h ascension/texture.h ascension/scene.h \
- ascension/scene_node.h ascension/transform.h ascension/camera.h \
- ascension/input.h ascension/ui/font.h
-	@echo "Compiling $<"
-	$(CC) -o $@ $(CFLAGS) -c $<
-
-$(BUILD_DIR)/scene.o: scene.c ascension/scene.h ascension/datatypes.h \
- ascension/scene_node.h ascension/transform.h ascension/camera.h \
- ascension/context.h ascension/window.h ascension/glcontext.h \
- ascension/primitives.h ascension/mesh.h ascension/shader.h \
- ascension/texture.h ascension/scene.h ascension/input.h \
- ascension/ui/font.h ascension/2d.h ascension/2d/sprite.h \
- ascension/2d/../scene_node.h ascension/2d/../texture.h
+ ascension/ui/font.h ascension/scene.h ascension/shader.h ascension/2d.h \
+ ascension/2d/sprite.h ascension/2d/../scene_node.h \
+ ascension/2d/../texture.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -127,7 +121,7 @@
  ascension/mesh.h ascension/shader.h ascension/texture.h \
  ascension/scene.h ascension/scene_node.h ascension/transform.h \
  ascension/camera.h ascension/input.h ascension/ui/font.h \
- ascension/shader.h ascension/filesystem.h
+ ascension/error.h ascension/shader.h ascension/filesystem.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -142,17 +136,18 @@
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
-$(BUILD_DIR)/text.o: text.c ascension/context.h ascension/datatypes.h \
- ascension/window.h ascension/glcontext.h ascension/primitives.h \
- ascension/mesh.h ascension/shader.h ascension/texture.h \
- ascension/scene.h ascension/scene_node.h ascension/transform.h \
- ascension/camera.h ascension/input.h ascension/ui/font.h \
- ascension/ui/text.h ascension/ui/font.h ascension/ui/../2d/sprite.h \
- ascension/ui/../2d/../scene_node.h ascension/ui/../2d/../texture.h
+$(BUILD_DIR)/text.o: text.c ascension/error.h ascension/context.h \
+ ascension/datatypes.h ascension/window.h ascension/glcontext.h \
+ ascension/primitives.h ascension/mesh.h ascension/shader.h \
+ ascension/texture.h ascension/scene.h ascension/scene_node.h \
+ ascension/transform.h ascension/camera.h ascension/input.h \
+ ascension/ui/font.h ascension/ui/text.h ascension/ui/font.h \
+ ascension/ui/../2d/sprite.h ascension/ui/../2d/../scene_node.h \
+ ascension/ui/../2d/../texture.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
-$(BUILD_DIR)/texture.o: texture.c ascension/context.h \
+$(BUILD_DIR)/texture.o: texture.c ascension/error.h ascension/context.h \
  ascension/datatypes.h ascension/window.h ascension/glcontext.h \
  ascension/primitives.h ascension/mesh.h ascension/shader.h \
  ascension/texture.h ascension/scene.h ascension/scene_node.h \
@@ -161,12 +156,12 @@
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
-$(BUILD_DIR)/window.o: window.c ascension/window.h ascension/datatypes.h \
- ascension/glcontext.h ascension/primitives.h ascension/mesh.h \
- ascension/shader.h ascension/texture.h ascension/scene.h \
- ascension/scene_node.h ascension/transform.h ascension/camera.h \
- ascension/context.h ascension/window.h ascension/input.h \
- ascension/ui/font.h
+$(BUILD_DIR)/window.o: window.c ascension/error.h ascension/window.h \
+ ascension/datatypes.h ascension/glcontext.h ascension/primitives.h \
+ ascension/mesh.h ascension/shader.h ascension/texture.h \
+ ascension/scene.h ascension/scene_node.h ascension/transform.h \
+ ascension/camera.h ascension/context.h ascension/window.h \
+ ascension/input.h ascension/ui/font.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 

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