| 139  ascension/error.h ascension/mesh.h ascension/shader.h \ | 139  ascension/error.h ascension/mesh.h ascension/shader.h \ | 
| 140  ascension/constants.h | 140  ascension/constants.h | 
| 141 	@echo "Compiling $<" | 141 	@echo "Compiling $<" | 
| 142 	$(CC) -o $@ $(CFLAGS) -c $< | 142 	$(CC) -o $@ $(CFLAGS) -c $< | 
| 143 | 143 | 
| 144 $(BUILD_DIR)/text.o: text.c ascension/error.h ascension/context.h \ | 144 $(BUILD_DIR)/text.o: text.c ascension/ui/text.h ascension/ui/font.h \ | 
|  | 145  ascension/ui/../mesh.h ascension/ui/../datatypes.h \ | 
|  | 146  ascension/ui/../texture.h ascension/ui/../scene_node.h \ | 
|  | 147  ascension/ui/../transform.h ascension/error.h ascension/context.h \ | 
| 145  ascension/datatypes.h ascension/window.h ascension/glcontext.h \ | 148  ascension/datatypes.h ascension/window.h ascension/glcontext.h \ | 
| 146  ascension/scene.h ascension/scene_node.h ascension/transform.h \ | 149  ascension/scene.h ascension/scene_node.h ascension/camera.h \ | 
| 147  ascension/camera.h ascension/input.h ascension/ui/font.h \ | 150  ascension/input.h ascension/ui/font.h ascension/shader.h \ | 
| 148  ascension/ui/text.h ascension/ui/font.h ascension/ui/../sprite.h \ | 151  ascension/constants.h | 
| 149  ascension/ui/../scene_node.h ascension/ui/../mesh.h \ |  | 
| 150  ascension/ui/../datatypes.h ascension/ui/../texture.h \ |  | 
| 151  ascension/ui/../camera.h |  | 
| 152 	@echo "Compiling $<" | 152 	@echo "Compiling $<" | 
| 153 	$(CC) -o $@ $(CFLAGS) -c $< | 153 	$(CC) -o $@ $(CFLAGS) -c $< | 
| 154 | 154 | 
| 155 $(BUILD_DIR)/texture.o: texture.c ascension/error.h ascension/context.h \ | 155 $(BUILD_DIR)/texture.o: texture.c ascension/error.h ascension/context.h \ | 
| 156  ascension/datatypes.h ascension/window.h ascension/glcontext.h \ | 156  ascension/datatypes.h ascension/window.h ascension/glcontext.h \ | 
| 159  ascension/texture.h ascension/filesystem.h | 159  ascension/texture.h ascension/filesystem.h | 
| 160 	@echo "Compiling $<" | 160 	@echo "Compiling $<" | 
| 161 	$(CC) -o $@ $(CFLAGS) -c $< | 161 	$(CC) -o $@ $(CFLAGS) -c $< | 
| 162 | 162 | 
| 163 $(BUILD_DIR)/ui.o: ui.c ascension/ui.h ascension/ui/text.h \ | 163 $(BUILD_DIR)/ui.o: ui.c ascension/ui.h ascension/ui/text.h \ | 
| 164  ascension/ui/font.h ascension/ui/../sprite.h \ | 164  ascension/ui/font.h ascension/ui/../mesh.h ascension/ui/../datatypes.h \ | 
| 165  ascension/ui/../scene_node.h ascension/ui/../datatypes.h \ | 165  ascension/ui/../texture.h ascension/ui/../scene_node.h \ | 
| 166  ascension/ui/../transform.h ascension/ui/../mesh.h \ | 166  ascension/ui/../transform.h ascension/context.h ascension/datatypes.h \ | 
| 167  ascension/ui/../texture.h ascension/ui/../camera.h ascension/context.h \ | 167  ascension/window.h ascension/glcontext.h ascension/scene.h \ | 
| 168  ascension/datatypes.h ascension/window.h ascension/glcontext.h \ | 168  ascension/scene_node.h ascension/camera.h ascension/input.h \ | 
| 169  ascension/scene.h ascension/scene_node.h ascension/camera.h \ | 169  ascension/ui/font.h ascension/scene.h | 
| 170  ascension/input.h ascension/ui/font.h ascension/scene.h |  | 
| 171 	@echo "Compiling $<" | 170 	@echo "Compiling $<" | 
| 172 	$(CC) -o $@ $(CFLAGS) -c $< | 171 	$(CC) -o $@ $(CFLAGS) -c $< | 
| 173 | 172 | 
| 174 $(BUILD_DIR)/util.o: util.c ascension/util.h | 173 $(BUILD_DIR)/util.o: util.c ascension/util.h | 
| 175 	@echo "Compiling $<" | 174 	@echo "Compiling $<" |