--- a/src/Makefile Tue Jun 10 19:17:21 2025 +0200 +++ b/src/Makefile Tue Jun 10 19:29:07 2025 +0200 @@ -29,7 +29,7 @@ SRC = context.c glcontext.c filesystem.c error.c \ window.c shader.c mesh.c texture.c \ - sprite.c \ + sprite.c 2d.c \ camera.c scene.c scene_node.c behavior.c \ font.c text.c @@ -44,6 +44,10 @@ FORCE: +$(BUILD_DIR)/2d.o: 2d.c ascension/2d.h + @echo "Compiling $<" + $(CC) -o $@ $(CFLAGS) -c $< + $(BUILD_DIR)/behavior.o: behavior.c ascension/behavior.h \ ascension/scene_node.h ascension/datatypes.h ascension/transform.h \ ascension/error.h ascension/scene.h ascension/camera.h @@ -100,10 +104,9 @@ ascension/datatypes.h ascension/window.h ascension/glcontext.h \ ascension/scene.h ascension/scene_node.h ascension/transform.h \ ascension/camera.h ascension/input.h ascension/ui/font.h \ - ascension/scene.h ascension/behavior.h ascension/shader.h ascension/2d.h \ - ascension/2d/sprite.h ascension/2d/../scene_node.h \ - ascension/2d/../mesh.h ascension/2d/../datatypes.h \ - ascension/2d/../texture.h ascension/2d/../shader.h + ascension/scene.h ascension/behavior.h ascension/shader.h \ + ascension/sprite.h ascension/mesh.h ascension/texture.h \ + ascension/shader.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< @@ -123,15 +126,13 @@ @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< -$(BUILD_DIR)/sprite.o: sprite.c ascension/2d/sprite.h \ - ascension/2d/../scene_node.h ascension/2d/../datatypes.h \ - ascension/2d/../transform.h ascension/2d/../mesh.h \ - ascension/2d/../texture.h ascension/2d/../shader.h \ - ascension/2d/../camera.h ascension/context.h ascension/datatypes.h \ - ascension/window.h ascension/glcontext.h ascension/scene.h \ - ascension/scene_node.h ascension/camera.h ascension/input.h \ - ascension/ui/font.h ascension/glcontext.h ascension/error.h \ - ascension/mesh.h ascension/constants.h +$(BUILD_DIR)/sprite.o: sprite.c ascension/sprite.h ascension/scene_node.h \ + ascension/datatypes.h ascension/transform.h ascension/mesh.h \ + ascension/texture.h ascension/shader.h ascension/camera.h \ + ascension/context.h ascension/window.h ascension/glcontext.h \ + ascension/scene.h ascension/input.h ascension/ui/font.h \ + ascension/glcontext.h ascension/error.h ascension/mesh.h \ + ascension/constants.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< @@ -139,10 +140,10 @@ ascension/datatypes.h ascension/window.h ascension/glcontext.h \ ascension/scene.h ascension/scene_node.h ascension/transform.h \ ascension/camera.h ascension/input.h ascension/ui/font.h \ - ascension/ui/text.h ascension/ui/font.h ascension/ui/../2d/sprite.h \ - ascension/ui/../2d/../scene_node.h ascension/ui/../2d/../mesh.h \ - ascension/ui/../2d/../datatypes.h ascension/ui/../2d/../texture.h \ - ascension/ui/../2d/../shader.h ascension/ui/../2d/../camera.h + ascension/ui/text.h ascension/ui/font.h ascension/ui/../sprite.h \ + ascension/ui/../scene_node.h ascension/ui/../mesh.h \ + ascension/ui/../datatypes.h ascension/ui/../texture.h \ + ascension/ui/../shader.h ascension/ui/../camera.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $<