src/Makefile

changeset 143
4db4f00493ad
parent 142
27c9bbd765d0
child 144
43636d6a6e25
--- a/src/Makefile	Tue Jun 10 19:17:21 2025 +0200
+++ b/src/Makefile	Tue Jun 10 19:29:07 2025 +0200
@@ -29,7 +29,7 @@
 
 SRC = context.c glcontext.c filesystem.c error.c \
       window.c shader.c mesh.c texture.c \
-      sprite.c \
+      sprite.c 2d.c \
       camera.c scene.c scene_node.c behavior.c \
       font.c text.c
 
@@ -44,6 +44,10 @@
 
 FORCE:
 
+$(BUILD_DIR)/2d.o: 2d.c ascension/2d.h
+	@echo "Compiling $<"
+	$(CC) -o $@ $(CFLAGS) -c $<
+
 $(BUILD_DIR)/behavior.o: behavior.c ascension/behavior.h \
  ascension/scene_node.h ascension/datatypes.h ascension/transform.h \
  ascension/error.h ascension/scene.h ascension/camera.h
@@ -100,10 +104,9 @@
  ascension/datatypes.h ascension/window.h ascension/glcontext.h \
  ascension/scene.h ascension/scene_node.h ascension/transform.h \
  ascension/camera.h ascension/input.h ascension/ui/font.h \
- ascension/scene.h ascension/behavior.h ascension/shader.h ascension/2d.h \
- ascension/2d/sprite.h ascension/2d/../scene_node.h \
- ascension/2d/../mesh.h ascension/2d/../datatypes.h \
- ascension/2d/../texture.h ascension/2d/../shader.h
+ ascension/scene.h ascension/behavior.h ascension/shader.h \
+ ascension/sprite.h ascension/mesh.h ascension/texture.h \
+ ascension/shader.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -123,15 +126,13 @@
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
-$(BUILD_DIR)/sprite.o: sprite.c ascension/2d/sprite.h \
- ascension/2d/../scene_node.h ascension/2d/../datatypes.h \
- ascension/2d/../transform.h ascension/2d/../mesh.h \
- ascension/2d/../texture.h ascension/2d/../shader.h \
- ascension/2d/../camera.h ascension/context.h ascension/datatypes.h \
- ascension/window.h ascension/glcontext.h ascension/scene.h \
- ascension/scene_node.h ascension/camera.h ascension/input.h \
- ascension/ui/font.h ascension/glcontext.h ascension/error.h \
- ascension/mesh.h ascension/constants.h
+$(BUILD_DIR)/sprite.o: sprite.c ascension/sprite.h ascension/scene_node.h \
+ ascension/datatypes.h ascension/transform.h ascension/mesh.h \
+ ascension/texture.h ascension/shader.h ascension/camera.h \
+ ascension/context.h ascension/window.h ascension/glcontext.h \
+ ascension/scene.h ascension/input.h ascension/ui/font.h \
+ ascension/glcontext.h ascension/error.h ascension/mesh.h \
+ ascension/constants.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -139,10 +140,10 @@
  ascension/datatypes.h ascension/window.h ascension/glcontext.h \
  ascension/scene.h ascension/scene_node.h ascension/transform.h \
  ascension/camera.h ascension/input.h ascension/ui/font.h \
- ascension/ui/text.h ascension/ui/font.h ascension/ui/../2d/sprite.h \
- ascension/ui/../2d/../scene_node.h ascension/ui/../2d/../mesh.h \
- ascension/ui/../2d/../datatypes.h ascension/ui/../2d/../texture.h \
- ascension/ui/../2d/../shader.h ascension/ui/../2d/../camera.h
+ ascension/ui/text.h ascension/ui/font.h ascension/ui/../sprite.h \
+ ascension/ui/../scene_node.h ascension/ui/../mesh.h \
+ ascension/ui/../datatypes.h ascension/ui/../texture.h \
+ ascension/ui/../shader.h ascension/ui/../camera.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 

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