src/Makefile

changeset 82
4e1e698f4b0d
parent 81
84a546e282b7
child 86
943bf9d7c6d6
--- a/src/Makefile	Fri Apr 18 20:13:01 2025 +0200
+++ b/src/Makefile	Sat Apr 19 11:42:53 2025 +0200
@@ -27,8 +27,11 @@
 
 BUILD_DIR=../build/lib
 
-SRC = context.c glcontext.c error.c window.c shader.c font.c text.c \
-      texture.c scene.c camera.c primitives.c mesh.c
+SRC = context.c glcontext.c error.c window.c shader.c \
+	  mesh.c primitives.c texture.c \
+	  sprite.c \
+	  camera.c scene.c \
+	  font.c text.c
 
 OBJ = $(SRC:%.c=$(BUILD_DIR)/%.o)
 
@@ -48,8 +51,8 @@
 $(BUILD_DIR)/context.o: context.c ascension/context.h \
  ascension/datatypes.h ascension/window.h ascension/glcontext.h \
  ascension/primitives.h ascension/mesh.h ascension/shader.h \
- ascension/scene.h ascension/transform.h ascension/camera.h \
- ascension/texture.h ascension/input.h ascension/ui/font.h \
+ ascension/scene.h ascension/scene_node.h ascension/transform.h \
+ ascension/camera.h ascension/input.h ascension/ui/font.h \
  ascension/error.h ascension/utils.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
@@ -57,7 +60,7 @@
 $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \
  ascension/window.h ascension/glcontext.h ascension/primitives.h \
  ascension/mesh.h ascension/shader.h ascension/scene.h \
- ascension/transform.h ascension/camera.h ascension/texture.h \
+ ascension/scene_node.h ascension/transform.h ascension/camera.h \
  ascension/input.h ascension/ui/font.h ascension/error.h \
  ascension/utils.h
 	@echo "Compiling $<"
@@ -66,8 +69,8 @@
 $(BUILD_DIR)/font.o: font.c ascension/ui/font.h ascension/context.h \
  ascension/datatypes.h ascension/window.h ascension/glcontext.h \
  ascension/primitives.h ascension/mesh.h ascension/shader.h \
- ascension/scene.h ascension/transform.h ascension/camera.h \
- ascension/texture.h ascension/input.h ascension/ui/font.h \
+ ascension/scene.h ascension/scene_node.h ascension/transform.h \
+ ascension/camera.h ascension/input.h ascension/ui/font.h \
  ascension/error.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
@@ -86,17 +89,18 @@
  ascension/mesh.h ascension/error.h ascension/context.h \
  ascension/datatypes.h ascension/window.h ascension/glcontext.h \
  ascension/primitives.h ascension/shader.h ascension/scene.h \
- ascension/transform.h ascension/camera.h ascension/texture.h \
+ ascension/scene_node.h ascension/transform.h ascension/camera.h \
  ascension/input.h ascension/ui/font.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
 $(BUILD_DIR)/scene.o: scene.c ascension/scene.h ascension/datatypes.h \
- ascension/transform.h ascension/camera.h ascension/texture.h \
+ ascension/scene_node.h ascension/transform.h ascension/camera.h \
  ascension/context.h ascension/window.h ascension/glcontext.h \
  ascension/primitives.h ascension/mesh.h ascension/shader.h \
  ascension/scene.h ascension/input.h ascension/ui/font.h \
- ascension/utils.h ascension/shader.h
+ ascension/utils.h ascension/2d.h ascension/2d/sprite.h \
+ ascension/2d/../scene_node.h ascension/2d/../texture.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -104,14 +108,25 @@
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
-$(BUILD_DIR)/text.o: text.c ascension/ui/text.h ascension/ui/font.h \
- ascension/ui/../scene.h ascension/ui/../datatypes.h \
- ascension/ui/../transform.h ascension/ui/../camera.h \
- ascension/ui/../texture.h ascension/ui/../utils.h ascension/context.h \
- ascension/datatypes.h ascension/window.h ascension/glcontext.h \
- ascension/primitives.h ascension/mesh.h ascension/shader.h \
- ascension/scene.h ascension/input.h ascension/ui/font.h \
- ascension/error.h ascension/shader.h
+$(BUILD_DIR)/sprite.o: sprite.c ascension/2d/sprite.h \
+ ascension/2d/../scene_node.h ascension/2d/../datatypes.h \
+ ascension/2d/../transform.h ascension/2d/../texture.h \
+ ascension/context.h ascension/datatypes.h ascension/window.h \
+ ascension/glcontext.h ascension/primitives.h ascension/mesh.h \
+ ascension/shader.h ascension/scene.h ascension/scene_node.h \
+ ascension/camera.h ascension/input.h ascension/ui/font.h \
+ ascension/glcontext.h
+	@echo "Compiling $<"
+	$(CC) -o $@ $(CFLAGS) -c $<
+
+$(BUILD_DIR)/text.o: text.c ascension/context.h ascension/datatypes.h \
+ ascension/window.h ascension/glcontext.h ascension/primitives.h \
+ ascension/mesh.h ascension/shader.h ascension/scene.h \
+ ascension/scene_node.h ascension/transform.h ascension/camera.h \
+ ascension/input.h ascension/ui/font.h ascension/error.h \
+ ascension/ui/text.h ascension/ui/font.h ascension/ui/../2d/sprite.h \
+ ascension/ui/../2d/../scene_node.h ascension/ui/../2d/../texture.h \
+ ascension/ui/../utils.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -121,8 +136,8 @@
 
 $(BUILD_DIR)/window.o: window.c ascension/window.h ascension/datatypes.h \
  ascension/glcontext.h ascension/primitives.h ascension/mesh.h \
- ascension/shader.h ascension/scene.h ascension/transform.h \
- ascension/camera.h ascension/texture.h ascension/context.h \
+ ascension/shader.h ascension/scene.h ascension/scene_node.h \
+ ascension/transform.h ascension/camera.h ascension/context.h \
  ascension/window.h ascension/input.h ascension/ui/font.h \
  ascension/error.h ascension/utils.h
 	@echo "Compiling $<"

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