src/chess/rules.c

Thu, 03 Sep 2026 16:18:24 +0200

author
Mike Becker <universe@uap-core.de>
date
Thu, 03 Sep 2026 16:18:24 +0200
changeset 216
d0c3d3016650
parent 201
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permissions
-rw-r--r--

make castling rights part of the game state

required for issue #939
because creating a state from FEN
will not contain a move history

bonus: make is_check_position() robust

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1 /*
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2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
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3 *
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4 * Copyright 2016 Mike Becker. All rights reserved.
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5 *
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6 * Redistribution and use in source and binary forms, with or without
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7 * modification, are permitted provided that the following conditions are met:
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8 *
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9 * 1. Redistributions of source code must retain the above copyright
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10 * notice, this list of conditions and the following disclaimer.
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11 *
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12 * 2. Redistributions in binary form must reproduce the above copyright
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13 * notice, this list of conditions and the following disclaimer in the
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14 * documentation and/or other materials provided with the distribution.
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15 *
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16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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26 * POSSIBILITY OF SUCH DAMAGE.
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27 *
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28 */
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29
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30 #include "rules.h"
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31 #include "pawn.h"
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32 #include "rook.h"
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33 #include "knight.h"
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34 #include "bishop.h"
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35 #include "queen.h"
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36 #include "king.h"
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37 #include "fen.h"
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38
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39 #include <string.h>
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40 #include <stdio.h>
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41 #include <stdlib.h>
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42 #include <sys/time.h>
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43 #include <assert.h>
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44
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45 void gamestate_init(GameState *gamestate) {
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46 memset(gamestate, 0, sizeof(GameState));
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47
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48 // TODO: implement feature - game can be started from arbitrary position
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49 Board initboard = {
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50 {WROOK, WKNIGHT, WBISHOP, WQUEEN, WKING, WBISHOP, WKNIGHT, WROOK},
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51 {WPAWN, WPAWN, WPAWN, WPAWN, WPAWN, WPAWN, WPAWN, WPAWN},
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52 {0, 0, 0, 0, 0, 0, 0, 0},
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53 {0, 0, 0, 0, 0, 0, 0, 0},
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54 {0, 0, 0, 0, 0, 0, 0, 0},
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55 {0, 0, 0, 0, 0, 0, 0, 0},
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56 {BPAWN, BPAWN, BPAWN, BPAWN, BPAWN, BPAWN, BPAWN, BPAWN},
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57 {BROOK, BKNIGHT, BBISHOP, BQUEEN, BKING, BBISHOP, BKNIGHT, BROOK}
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58 };
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59 memcpy(gamestate->board, initboard, sizeof(Board));
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60 char fen[FEN_MAX_LENGTH];
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61 fen_compute(fen, gamestate);
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62 gamestate->fen_start = strdup(fen);
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63 }
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64
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65 void gamestate_cleanup(GameState *gamestate) {
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66 if (gamestate == NULL) return;
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67
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68 free(gamestate->moves);
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69 gamestate->moves = NULL;
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70 free(gamestate->fen_start);
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71 gamestate->fen_start = NULL;
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72 if (gamestate->fen) {
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73 for (unsigned i = 0 ; i < gamestate->movecount ; i++) {
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74 free(gamestate->fen[i]);
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75 }
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76 free(gamestate->fen);
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77 gamestate->fen = NULL;
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78 }
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79 gamestate->movecount = gamestate->movecapacity = 0;
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80 }
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81
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82 static GameState gamestate_copy_sim(const GameState *gamestate) {
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83 GameState simulation = *gamestate;
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84
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85 /* create new move and position lists for the simulation */
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86 simulation.movecapacity = 4;
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87 simulation.movecount = 0;
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88 simulation.moves = malloc(4 * sizeof(Move));
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89 simulation.fen = malloc(4 * sizeof(char*));
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90
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91 /* copy the most recent move and position if a move was played */
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92 if (gamestate->movecount > 0) {
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93 simulation.fen_start = strdup(gamestate->movecount == 1 ?
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94 gamestate->fen_start : gamestate->fen[gamestate->movecount - 2]);
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95 simulation.moves[0] = gamestate->moves[gamestate->movecount - 1];
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96 simulation.fen[0] = strdup(gamestate->fen[gamestate->movecount - 1]);
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97 simulation.movecount++;
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98 } else {
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99 simulation.fen_start = strdup(gamestate->fen_start);
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100 }
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101
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102 return simulation;
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103 }
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104
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105 Color current_color(const GameState *gamestate) {
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106 return (gamestate->movecount % 2 == 0) ? WHITE : BLACK;
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107 }
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108
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109 static void calc_movetime(GameState *gamestate, Move *move) {
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110 /* only if move has no time info, compute it */
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111 if (move->movetime > 0) return;
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112
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113 struct timeval curtimestamp;
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114 gettimeofday(&curtimestamp, NULL);
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115 move->timestamp.sec = curtimestamp.tv_sec;
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116 move->timestamp.usec = (int32_t) curtimestamp.tv_usec;
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117 if (gamestate->movecount > 1) {
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118 struct movetimeval lasttstamp =
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119 gamestate->moves[gamestate->movecount - 1].timestamp;
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120
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121 uint64_t cur = move->timestamp.sec * 1000000ull + move->timestamp.usec;
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122 uint64_t last = lasttstamp.sec * 1000000ull + lasttstamp.usec;
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123
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124 move->movetime = cur - last;
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125 }
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126 }
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127
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128 size_t piece_moves_allowed(const GameState *gamestate,
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129 File f, Rank r, Move *moves) {
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130 Piece p = piece_at(gamestate, f, r);
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131 Color c = piece_color(p);
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132 switch (piece_type(p)) {
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133 case KING:
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134 return king_moves_allowed(gamestate, c, f, r, moves);
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135 case QUEEN:
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136 return queen_moves_allowed(gamestate, c, f, r, moves);
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137 case ROOK:
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138 return rook_moves_allowed(gamestate, c, f, r, moves);
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139 case KNIGHT:
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140 return knight_moves_allowed(gamestate, c, f, r, moves);
170
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parents: 169
diff changeset
141 case BISHOP:
195
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diff changeset
142 return bishop_moves_allowed(gamestate, c, f, r, moves);
170
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parents: 169
diff changeset
143 case PAWN:
195
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parents: 194
diff changeset
144 return pawn_moves_allowed(gamestate, c, f, r, moves);
170
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parents: 169
diff changeset
145 default:
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diff changeset
146 return 0;
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parents: 169
diff changeset
147 }
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parents: 169
diff changeset
148 }
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parents: 169
diff changeset
149
173
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diff changeset
150 static bool check_stalemate(const GameState *gamestate) {
170
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diff changeset
151 Color next_player = gamestate->movecount % 2 == 0 ? WHITE : BLACK;
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diff changeset
152
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diff changeset
153 /* scan the board for pieces of the next player's color */
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parents: 169
diff changeset
154 Move moves[QUEEN_MOVES_MAX];
194
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parents: 193
diff changeset
155 for (Rank r = 0; r < 8; r++) {
170
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parents: 169
diff changeset
156 for (File f = 0; f < 8; f++) {
195
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parents: 194
diff changeset
157 if (piece_color(piece_at(gamestate, f, r)) == next_player
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parents: 194
diff changeset
158 && piece_moves_allowed(gamestate, f, r, moves) > 0) {
170
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parents: 169
diff changeset
159 return false;
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parents: 169
diff changeset
160 }
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parents: 169
diff changeset
161 }
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parents: 169
diff changeset
162 }
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parents: 169
diff changeset
163
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diff changeset
164 return true;
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diff changeset
165 }
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parents: 169
diff changeset
166
173
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parents: 170
diff changeset
167 static size_t fen_len_without_moves(const char *fen) {
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parents: 170
diff changeset
168 size_t len = strlen(fen);
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parents: 170
diff changeset
169 /* find first space that separates the two move counters */
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parents: 170
diff changeset
170 while (--len > 0 && fen[len] != ' ') {}
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parents: 170
diff changeset
171 /* find second space that separates the move counters from the rest */
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parents: 170
diff changeset
172 while (--len > 0 && fen[len] != ' ') {}
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diff changeset
173 return len;
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diff changeset
174 }
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diff changeset
175
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parents: 170
diff changeset
176 bool check_threefold_repetition(const GameState *gamestate) {
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parents: 170
diff changeset
177 if (gamestate->movecount < 3) {
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diff changeset
178 return false;
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parents: 170
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179 }
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parents: 170
diff changeset
180
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parents: 170
diff changeset
181 /* take the part of the FEN that only describes the board */
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parents: 170
diff changeset
182 const char *fen = gamestate->fen[gamestate->movecount - 1];
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parents: 170
diff changeset
183 size_t fen_len = fen_len_without_moves(fen);
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diff changeset
184
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parents: 170
diff changeset
185 // TODO: develop a test case that involves en passant and add support here
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186
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parents: 170
diff changeset
187 /* count the previous occurrences */
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parents: 170
diff changeset
188 unsigned c = 0;
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parents: 170
diff changeset
189 for (size_t i = gamestate->movecount - 1; i > 0;) {
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parents: 170
diff changeset
190 const char *other = gamestate->fen[--i];
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parents: 170
diff changeset
191 size_t other_len = fen_len_without_moves(other);
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parents: 170
diff changeset
192 if (fen_len != other_len) continue;
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parents: 170
diff changeset
193 if (strncmp(fen, other, fen_len) == 0) {
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parents: 170
diff changeset
194 if (++c == 2) return true;
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parents: 170
diff changeset
195 }
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parents: 170
diff changeset
196 }
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parents: 170
diff changeset
197 return false;
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parents: 170
diff changeset
198 }
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diff changeset
199
179
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parents: 177
diff changeset
200 static bool check_no_material_color(Color color, const GameState *gamestate) {
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parents: 177
diff changeset
201 /* count the available pieces */
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parents: 177
diff changeset
202 unsigned piece_count[7] = {0};
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parents: 177
diff changeset
203 unsigned op_piece_count[7] = {0};
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parents: 177
diff changeset
204 bool has_bbishop = false, has_wbishop = false;
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parents: 177
diff changeset
205 bool op_has_bbishop = false, op_has_wbishop = false;
194
619f07c95894 rename Row to Rank
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parents: 193
diff changeset
206 for (Rank r = 0 ; r < 8 ; r++) {
179
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parents: 177
diff changeset
207 for (File f = 0 ; f < 8 ; f++) {
195
27d02ccb0cef flip File and Rank parameters into correct order
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parents: 194
diff changeset
208 Piece p = piece_at(gamestate, f, r);
179
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parents: 177
diff changeset
209 if (piece_color(p) == color) {
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parents: 177
diff changeset
210 piece_count[piece_type(p)]++;
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parents: 177
diff changeset
211 if (piece_type(p) == BISHOP) {
195
27d02ccb0cef flip File and Rank parameters into correct order
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parents: 194
diff changeset
212 if (field_color(f, r) == WHITE) {
179
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parents: 177
diff changeset
213 has_wbishop = true;
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parents: 177
diff changeset
214 } else {
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diff changeset
215 has_bbishop = true;
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diff changeset
216 }
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diff changeset
217 }
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diff changeset
218 } else {
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diff changeset
219 op_piece_count[piece_type(p)]++;
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diff changeset
220 if (piece_type(p) == BISHOP) {
195
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parents: 194
diff changeset
221 if (field_color(f, r) == WHITE) {
179
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parents: 177
diff changeset
222 op_has_wbishop = true;
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diff changeset
223 } else {
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diff changeset
224 op_has_bbishop = true;
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parents: 177
diff changeset
225 }
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parents: 177
diff changeset
226 }
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parents: 177
diff changeset
227 }
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parents: 177
diff changeset
228 }
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parents: 177
diff changeset
229 }
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parents: 177
diff changeset
230
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
231 /* rooks and queens are always enough - don't test them below */
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parents: 177
diff changeset
232 if (piece_count[ROOK] > 0 || piece_count[QUEEN] > 0)
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parents: 177
diff changeset
233 return false;
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parents: 177
diff changeset
234
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
235 /* only the king left */
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parents: 177
diff changeset
236 if (piece_count[PAWN] == 0 && piece_count[KNIGHT] == 0
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parents: 177
diff changeset
237 && piece_count[BISHOP] == 0)
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parents: 177
diff changeset
238 return true;
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parents: 177
diff changeset
239
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
240 /* king + knight and the opponent has only king + queens */
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parents: 177
diff changeset
241 if (piece_count[PAWN] == 0 && piece_count[BISHOP] == 0
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parents: 177
diff changeset
242 && piece_count[KNIGHT] == 1
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parents: 177
diff changeset
243 && op_piece_count[ROOK] == 0 && op_piece_count[BISHOP] == 0
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parents: 177
diff changeset
244 && op_piece_count[KNIGHT] == 0 && op_piece_count[PAWN] == 0
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parents: 177
diff changeset
245 && op_piece_count[QUEEN] > 0)
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
246 return true;
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
247
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
248 /* king + bishop and the opponent doesn't have
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
249 * opposite color bishops or knights or pawns */
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parents: 177
diff changeset
250 if (piece_count[PAWN] == 0 && piece_count[KNIGHT] == 0
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Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
251 && piece_count[BISHOP] > 0) {
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
252
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
253 if (op_piece_count[KNIGHT] > 0 || op_piece_count[PAWN] > 0)
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parents: 177
diff changeset
254 return false;
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parents: 177
diff changeset
255
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
256 if (has_bbishop && op_has_wbishop)
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
257 return false;
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
258
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
259 if (has_wbishop && op_has_bbishop)
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
260 return false;
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
261
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
262 return true;
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Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
263 }
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
264
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
265 return false;
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
266 }
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
267
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parents: 177
diff changeset
268 bool check_no_material(const GameState *gamestate) {
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parents: 177
diff changeset
269 return check_no_material_color(WHITE, gamestate)
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parents: 177
diff changeset
270 && check_no_material_color(BLACK, gamestate);
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parents: 177
diff changeset
271 }
5ef724e21702 implement draw due to insufficient material
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parents: 177
diff changeset
272
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
273 char getpiecechr(Piece piece) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
274 switch (piece_type(piece)) {
19
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
275 case ROOK: return 'R';
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
276 case KNIGHT: return 'N';
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
277 case BISHOP: return 'B';
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
278 case QUEEN: return 'Q';
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
279 case KING: return 'K';
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
280 default: return '\0';
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
281 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
282 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
283
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
284 char* getpieceunicode(Piece piece) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
285 if (piece_color(piece) == WHITE) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
286 switch (piece_type(piece)) {
110
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
287 case PAWN: return "\u2659";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
288 case ROOK: return "\u2656";
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Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
289 case KNIGHT: return "\u2658";
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parents: 107
diff changeset
290 case BISHOP: return "\u2657";
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parents: 107
diff changeset
291 case QUEEN: return "\u2655";
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parents: 107
diff changeset
292 case KING: return "\u2654";
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parents: 107
diff changeset
293 default: return "";
e2bb03494d46 correctly use unicode chars for white pieces
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parents: 107
diff changeset
294 }
e2bb03494d46 correctly use unicode chars for white pieces
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parents: 107
diff changeset
295 } else {
160
f87832cba8b8 refactor rules.h / rules.c
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parents: 158
diff changeset
296 switch (piece_type(piece)) {
110
e2bb03494d46 correctly use unicode chars for white pieces
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parents: 107
diff changeset
297 case PAWN: return "\u265f";
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parents: 107
diff changeset
298 case ROOK: return "\u265c";
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parents: 107
diff changeset
299 case KNIGHT: return "\u265e";
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parents: 107
diff changeset
300 case BISHOP: return "\u265d";
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parents: 107
diff changeset
301 case QUEEN: return "\u265b";
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parents: 107
diff changeset
302 case KING: return "\u265a";
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parents: 107
diff changeset
303 default: return "";
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parents: 107
diff changeset
304 }
69
c8f2c280cff7 adds unicode support
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parents: 68
diff changeset
305 }
c8f2c280cff7 adds unicode support
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parents: 68
diff changeset
306 }
c8f2c280cff7 adds unicode support
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parents: 68
diff changeset
307
160
f87832cba8b8 refactor rules.h / rules.c
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parents: 158
diff changeset
308 Piece getpiece(char c, Color color) {
19
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
309 switch (c) {
160
f87832cba8b8 refactor rules.h / rules.c
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parents: 158
diff changeset
310 case 'R': return mkpiece(ROOK, color);
f87832cba8b8 refactor rules.h / rules.c
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parents: 158
diff changeset
311 case 'N': return mkpiece(KNIGHT, color);
f87832cba8b8 refactor rules.h / rules.c
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parents: 158
diff changeset
312 case 'B': return mkpiece(BISHOP, color);
f87832cba8b8 refactor rules.h / rules.c
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parents: 158
diff changeset
313 case 'Q': return mkpiece(QUEEN, color);
f87832cba8b8 refactor rules.h / rules.c
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parents: 158
diff changeset
314 case 'K': return mkpiece(KING, color);
19
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
315 default: return 0;
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
316 }
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
317 }
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
318
173
e541b6002933 implement first naive draw by threefold repetition
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parents: 170
diff changeset
319 /* applies the move without recalculating gamestate flags */
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
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parents: 169
diff changeset
320 static void apply_move_internal(GameState *gamestate, Move *move) {
19
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
321 /* en passant capture */
160
f87832cba8b8 refactor rules.h / rules.c
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parents: 158
diff changeset
322 if (move->capture && piece_type(move->piece) == PAWN &&
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
323 piece_at(gamestate, move->tofile, move->torank) == 0) {
27d02ccb0cef flip File and Rank parameters into correct order
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parents: 194
diff changeset
324 piece_remove(gamestate, move->tofile, move->fromrank);
19
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
325 }
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
326
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
327 /* remove old en passant threats */
160
f87832cba8b8 refactor rules.h / rules.c
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parents: 158
diff changeset
328 for (File file = 0 ; file < 8 ; file++) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
329 enpassant_threat_remove(gamestate, file, 3);
27d02ccb0cef flip File and Rank parameters into correct order
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parents: 194
diff changeset
330 enpassant_threat_remove(gamestate, file, 4);
19
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
331 }
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
332
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
333 /* move (and maybe capture or promote) */
195
27d02ccb0cef flip File and Rank parameters into correct order
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parents: 194
diff changeset
334 piece_remove(gamestate, move->fromfile, move->fromrank);
19
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
335 if (move->promotion) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
336 piece_set(gamestate, move->tofile, move->torank, move->promotion);
19
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
337 } else {
195
27d02ccb0cef flip File and Rank parameters into correct order
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parents: 194
diff changeset
338 piece_set(gamestate, move->tofile, move->torank, move->piece);
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
339 }
f87832cba8b8 refactor rules.h / rules.c
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parents: 158
diff changeset
340
f87832cba8b8 refactor rules.h / rules.c
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parents: 158
diff changeset
341 /* add new en passant threat */
f87832cba8b8 refactor rules.h / rules.c
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parents: 158
diff changeset
342 if (piece_type(move->piece) == PAWN && (
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
343 (move->fromrank == 1 && move->torank == 3) ||
619f07c95894 rename Row to Rank
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parents: 193
diff changeset
344 (move->fromrank == 6 && move->torank == 4))) {
195
27d02ccb0cef flip File and Rank parameters into correct order
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parents: 194
diff changeset
345 enpassant_threat_add(gamestate, move->tofile, move->torank);
19
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
346 }
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
347
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
348 /* castling */
216
d0c3d3016650 make castling rights part of the game state
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parents: 201
diff changeset
349 bool castling_happend = false;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
350 if (piece_type(move->piece) == KING && move->fromfile == fileidx('e')) {
f87832cba8b8 refactor rules.h / rules.c
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parents: 158
diff changeset
351 const Color color = piece_color(move->piece);
19
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
352 if (move->tofile == fileidx('g')) {
194
619f07c95894 rename Row to Rank
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parents: 193
diff changeset
353 gamestate->board[move->torank][fileidx('h')] = 0;
619f07c95894 rename Row to Rank
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parents: 193
diff changeset
354 gamestate->board[move->torank][fileidx('f')] = mkpiece(ROOK, color);
216
d0c3d3016650 make castling rights part of the game state
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parents: 201
diff changeset
355 castling_happend = true;
19
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
356 } else if (move->tofile == fileidx('c')) {
194
619f07c95894 rename Row to Rank
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parents: 193
diff changeset
357 gamestate->board[move->torank][fileidx('a')] = 0;
619f07c95894 rename Row to Rank
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parents: 193
diff changeset
358 gamestate->board[move->torank][fileidx('d')] = mkpiece(ROOK, color);
216
d0c3d3016650 make castling rights part of the game state
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parents: 201
diff changeset
359 castling_happend = true;
d0c3d3016650 make castling rights part of the game state
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parents: 201
diff changeset
360 }
d0c3d3016650 make castling rights part of the game state
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parents: 201
diff changeset
361 }
d0c3d3016650 make castling rights part of the game state
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parents: 201
diff changeset
362 if (castling_happend) {
d0c3d3016650 make castling rights part of the game state
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parents: 201
diff changeset
363 if (piece_color(move->piece) == WHITE) {
d0c3d3016650 make castling rights part of the game state
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parents: 201
diff changeset
364 gamestate->castling.K = true;
d0c3d3016650 make castling rights part of the game state
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parents: 201
diff changeset
365 gamestate->castling.Q = true;
d0c3d3016650 make castling rights part of the game state
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parents: 201
diff changeset
366 } else {
d0c3d3016650 make castling rights part of the game state
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parents: 201
diff changeset
367 gamestate->castling.k = true;
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
368 gamestate->castling.q = true;
d0c3d3016650 make castling rights part of the game state
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parents: 201
diff changeset
369 }
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
370 } else {
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
371 if (piece_color(move->piece) == WHITE) {
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
372 if (move->fromrank == rankidx('1')) {
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
373 if (move->fromfile == fileidx('e')) {
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
374 gamestate->castling.K = gamestate->castling.Q = true;
d0c3d3016650 make castling rights part of the game state
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parents: 201
diff changeset
375 } else if (move->fromfile == fileidx('h')) {
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
376 gamestate->castling.K = true;
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
377 } else if (move->fromfile == fileidx('a')) {
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
378 gamestate->castling.Q = true;
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
379 }
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
380 }
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
381 } else {
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
382 if (move->fromrank == rankidx('8')) {
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
383 if (move->fromfile == fileidx('e')) {
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
384 gamestate->castling.k = gamestate->castling.q = true;
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
385 } else if (move->fromfile == fileidx('h')) {
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
386 gamestate->castling.k = true;
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
387 } else if (move->fromfile == fileidx('a')) {
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
388 gamestate->castling.q = true;
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
389 }
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
390 }
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
391 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
392 }
66
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
393
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
394 /* add move to the moves array and the new position to the FEN array */
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
395 if (gamestate->movecount == gamestate->movecapacity) {
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
396 gamestate->movecapacity += 64; /* 32 more full moves */
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
397 gamestate->moves = realloc(gamestate->moves,
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
398 gamestate->movecapacity * sizeof(Move));
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
399 gamestate->fen = realloc(gamestate->fen,
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
400 gamestate->movecapacity * sizeof(char*));
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
401 }
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
402
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
403 /* copy the move data into the game's move array */
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
404 Move *melem = &gamestate->moves[gamestate->movecount];
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
405 *melem = *move;
181
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
406 calc_movetime(gamestate, melem);
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
407
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
408 /* important: only "add" the move after calculating the time! */
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
409 gamestate->movecount++;
177
18dbb0dc9cd6 fix FEN being off by one
Mike Becker <universe@uap-core.de>
parents: 173
diff changeset
410
18dbb0dc9cd6 fix FEN being off by one
Mike Becker <universe@uap-core.de>
parents: 173
diff changeset
411 /* calculate the FEN of the new position and store it in the FEN array */
18dbb0dc9cd6 fix FEN being off by one
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parents: 173
diff changeset
412 char fen[FEN_MAX_LENGTH];
18dbb0dc9cd6 fix FEN being off by one
Mike Becker <universe@uap-core.de>
parents: 173
diff changeset
413 fen_compute(fen, gamestate);
18dbb0dc9cd6 fix FEN being off by one
Mike Becker <universe@uap-core.de>
parents: 173
diff changeset
414 gamestate->fen[gamestate->movecount - 1] = strdup(fen);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
415 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
416
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
417 void apply_move(GameState *gamestate, Move *move) {
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
418 apply_move_internal(gamestate, move);
173
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
419
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
420 /* calculate gamestate flags in order of efficiency */
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
421 if (move->checkmate) {
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
422 gamestate->checkmate = true;
179
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
423 } else if (check_no_material(gamestate)) {
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
424 gamestate->nomaterial = true;
173
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
425 } else if (check_threefold_repetition(gamestate)) {
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
426 gamestate->threefold = true;
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
427 } else if (check_stalemate(gamestate)) {
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
428 gamestate->stalemate = true;
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
429 }
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
430 }
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
431
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
432 void gamestate_at_move(const GameState *gamestate,
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
433 unsigned move_number, GameState *replay) {
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
434 gamestate_init(replay);
130
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parents: 129
diff changeset
435 memcpy(&replay->info, &gamestate->info, sizeof(GameInfo));
122
e65d9b5e9324 implement interactive game review
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parents: 115
diff changeset
436 replay->review = true;
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parents: 115
diff changeset
437 if (move_number > gamestate->movecount) {
e65d9b5e9324 implement interactive game review
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parents: 115
diff changeset
438 move_number = gamestate->movecount;
e65d9b5e9324 implement interactive game review
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parents: 115
diff changeset
439 }
e65d9b5e9324 implement interactive game review
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parents: 115
diff changeset
440 for (unsigned i = 0 ; i < move_number ; i++) {
163
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parents: 161
diff changeset
441 apply_move(replay, &(gamestate->moves[i]));
122
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diff changeset
442 }
49
02c509a44e98 logging string representation of moves in short algebraic notation
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parents: 48
diff changeset
443 }
02c509a44e98 logging string representation of moves in short algebraic notation
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parents: 48
diff changeset
444
163
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parents: 161
diff changeset
445 /* return 0 = no check, 1 = check, 2 = checkmate */
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parents: 161
diff changeset
446 static int determine_check_or_checkmate(
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parents: 161
diff changeset
447 const GameState *gamestate, const Move *move) {
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diff changeset
448
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parents: 161
diff changeset
449 /* simulate the move */
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parents: 161
diff changeset
450 GameState simulation = gamestate_copy_sim(gamestate);
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parents: 161
diff changeset
451 Move simmove = *move;
170
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parents: 169
diff changeset
452 apply_move_internal(&simulation, &simmove);
163
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parents: 161
diff changeset
453
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parents: 161
diff changeset
454 /* find the opposing king */
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parents: 161
diff changeset
455 Color piececolor = piece_color(move->piece);
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diff changeset
456 Color oppcolor = opponent_color(piececolor);
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parents: 161
diff changeset
457 File opkingfile = 0;
194
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parents: 193
diff changeset
458 Rank opkingrank = 0;
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parents: 193
diff changeset
459 for (Rank rank = 0 ; rank < 8 ; rank++) {
163
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
460 for (File file = 0 ; file < 8 ; file++) {
195
27d02ccb0cef flip File and Rank parameters into correct order
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parents: 194
diff changeset
461 Piece p = piece_at(&simulation, file, rank);
163
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parents: 161
diff changeset
462 if (p == mkpiece(KING, oppcolor)) {
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diff changeset
463 opkingfile = file;
194
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diff changeset
464 opkingrank = rank;
163
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diff changeset
465 }
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parents: 161
diff changeset
466 }
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parents: 161
diff changeset
467 }
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parents: 161
diff changeset
468
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parents: 161
diff changeset
469 /* determine if the opposing king is now threatened */
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diff changeset
470 Move threats[16];
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diff changeset
471 size_t threatcount;
195
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diff changeset
472 bool incheck = get_threats(&simulation, opkingfile, opkingrank,
163
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diff changeset
473 piececolor, threats, &threatcount);
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parents: 161
diff changeset
474
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
475 if (!incheck) {
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diff changeset
476 gamestate_cleanup(&simulation);
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parents: 161
diff changeset
477 return 0;
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parents: 161
diff changeset
478 }
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parents: 161
diff changeset
479
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parents: 161
diff changeset
480 /* determine possible escape fields */
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parents: 161
diff changeset
481 bool canescape = false;
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parents: 161
diff changeset
482 for (int dr = -1 ; dr <= 1 && !canescape ; dr++) {
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parents: 161
diff changeset
483 for (int df = -1 ; df <= 1 && !canescape ; df++) {
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parents: 161
diff changeset
484 if (dr == 0 && df == 0) continue;
194
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diff changeset
485 Rank er = opkingrank + dr;
163
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diff changeset
486 File ef = opkingfile + df;
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parents: 161
diff changeset
487 if (!isidx(er) || !isidx(ef)) continue;
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parents: 161
diff changeset
488
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parents: 161
diff changeset
489 /* check if piece of the king's color blocks the field */
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parents: 161
diff changeset
490 if (piece_color(simulation.board[er][ef]) == oppcolor)
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parents: 161
diff changeset
491 continue;
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parents: 161
diff changeset
492
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parents: 161
diff changeset
493 /* check if escape field is already covered (threatened) */
195
27d02ccb0cef flip File and Rank parameters into correct order
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parents: 194
diff changeset
494 if (is_covered(&simulation, ef, er, piececolor))
163
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parents: 161
diff changeset
495 continue;
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parents: 161
diff changeset
496
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parents: 161
diff changeset
497 /* check if an attacking piece blocks the field */
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parents: 161
diff changeset
498 if (piece_color(simulation.board[er][ef]) == piececolor) {
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parents: 161
diff changeset
499 /* test if the king can fight back */
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parents: 161
diff changeset
500 GameState sim_retaliate = gamestate_copy_sim(&simulation);
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parents: 161
diff changeset
501 Move move_retaliate = {0};
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parents: 161
diff changeset
502 move_retaliate.piece = mkpiece(KING, oppcolor);
194
619f07c95894 rename Row to Rank
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diff changeset
503 move_retaliate.fromrank = opkingrank;
163
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diff changeset
504 move_retaliate.fromfile = opkingfile;
194
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parents: 193
diff changeset
505 move_retaliate.torank = er;
163
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parents: 161
diff changeset
506 move_retaliate.tofile = ef;
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parents: 161
diff changeset
507 move_retaliate.capture = true;
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
508 apply_move_internal(&sim_retaliate, &move_retaliate);
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
509 canescape = !is_covered(&sim_retaliate, ef, er, piececolor);
163
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parents: 161
diff changeset
510 gamestate_cleanup(&sim_retaliate);
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
511 continue;
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parents: 161
diff changeset
512 }
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parents: 161
diff changeset
513
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
514 /* the field is not covered and unoccupied */
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
515 canescape = true;
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
516 }
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
517 }
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
518
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
519 /* can't escape, can the king be rescued? */
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Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
520 if (!canescape && threatcount == 1) {
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
521 canescape = is_protected(&simulation,
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
522 threats[0].fromfile, threats[0].fromrank, oppcolor);
163
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parents: 161
diff changeset
523 }
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parents: 161
diff changeset
524
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
525 /* can't capture, can he block? */
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
526 if (!canescape && threatcount == 1) {
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
527 Move *threat = &(threats[0]);
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
528 unsigned tptype = piece_type(threat->piece);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
529
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
530 /* knight, pawns and the king cannot be blocked */
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
531 if (tptype == BISHOP || tptype == ROOK || tptype == QUEEN) {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
532 if (threat->fromrank == threat->torank) {
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
533 /* rook aspect (on rank) */
163
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
534 int d = threat->tofile > threat->fromfile ? 1 : -1;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
535 File file = threat->fromfile;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
536 while (!canescape && file != threat->tofile - d) {
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
537 file += d;
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
538 canescape |= is_protected(&simulation,
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
539 file, threat->torank, oppcolor);
163
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
540 }
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
541 } else if (threat->fromfile == threat->tofile) {
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Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
542 /* rook aspect (on file) */
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
543 int d = threat->torank > threat->fromrank ? 1 : -1;
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
544 Rank rank = threat->fromrank;
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
545 while (!canescape && rank != threat->torank - d) {
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
546 rank += d;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
547 canescape |= is_protected(&simulation,
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
548 threat->tofile, rank, oppcolor);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
549 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
550 } else {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
551 /* bishop aspect */
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
552 int dr = threat->torank > threat->fromrank ? 1 : -1;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
553 int df = threat->tofile > threat->fromfile ? 1 : -1;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
554
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
555 Rank rank = threat->fromrank;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
556 File file = threat->fromfile;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
557 while (!canescape && file != threat->tofile - df
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
558 && rank != threat->torank - dr) {
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
559 rank += dr;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
560 file += df;
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
561 canescape |= is_protected(&simulation,
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
562 file, rank, oppcolor);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
563 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
564 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
565 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
566 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
567 gamestate_cleanup(&simulation);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
568 return canescape ? 1 : 2;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
569 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
570
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
571
186
8230904458a7 fix regression in network play: we have to transmit capture/check(mate) flags
Mike Becker <universe@uap-core.de>
parents: 185
diff changeset
572 void format_move(const GameState *gamestate, Move *move) {
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
573 char *string = &(move->string[0]);
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Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
574
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
575 /* at least 8 characters should be available, wipe them out */
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
576 memset(string, 0, 8);
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
577
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
578 unsigned int idx;
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
579 if (piece_type(move->piece) == KING &&
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
580 abs(move->tofile-move->fromfile) == 2) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
581 /* special formats for castling */
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
582 if (move->tofile==fileidx('c')) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
583 memcpy(string, "O-O-O", 5);
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parents: 181
diff changeset
584 idx = 5;
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parents: 181
diff changeset
585 } else {
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parents: 181
diff changeset
586 memcpy(string, "O-O", 3);
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
587 idx = 3;
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
588 }
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parents: 181
diff changeset
589 } else {
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parents: 181
diff changeset
590 /* start by notating the piece character */
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parents: 181
diff changeset
591 string[0] = getpiecechr(move->piece);
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
592 idx = string[0] ? 1 : 0;
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parents: 181
diff changeset
593
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Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
594 /* find out how many source information we do need */
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Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
595 if (piece_type(move->piece) == PAWN) {
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parents: 181
diff changeset
596 if (move->capture) {
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parents: 181
diff changeset
597 string[idx++] = filechr(move->fromfile);
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parents: 181
diff changeset
598 }
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
599 } else if (piece_type(move->piece) != KING) {
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
600 /* resolve ambiguities, if any */
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
601 Move candidates[16];
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parents: 181
diff changeset
602 size_t ccount;
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
603 if (get_real_candidates(gamestate, move->tofile, move->torank,
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
604 piece_color(move->piece), candidates, &ccount)) {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
605 unsigned int ambranks = 0, ambfiles = 0, ambpiece = 0;
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
606 for (size_t i = 0 ; i < ccount ; i++) {
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
607 if (candidates[i].piece == move->piece) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
608 ambpiece++;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
609 if (candidates[i].fromrank == move->fromrank) {
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
610 ambranks++;
182
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parents: 181
diff changeset
611 }
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
612 if (candidates[i].fromfile == move->fromfile) {
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parents: 181
diff changeset
613 ambfiles++;
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
614 }
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Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
615 }
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
616 }
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
617 /* neither file, nor rank are ambiguous, name file */
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
618 if (ambpiece > 1 && ambranks == 1 && ambfiles == 1) {
182
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
619 /* this is most likely the case with Knights
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
620 * in diagonal opposition */
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parents: 181
diff changeset
621 string[idx++] = filechr(move->fromfile);
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parents: 181
diff changeset
622 } else {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
623 /* ambiguous rank, name file */
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
624 if (ambranks > 1) {
182
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parents: 181
diff changeset
625 string[idx++] = filechr(move->fromfile);
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
626 }
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
627 /* ambiguous file, name rank */
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
628 if (ambfiles > 1) {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
629 string[idx++] = rankchr(move->fromrank);
182
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Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
630 }
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parents: 181
diff changeset
631 }
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parents: 181
diff changeset
632 }
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Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
633 }
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Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
634
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
635 /* capturing? */
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
636 if (move->capture) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
637 string[idx++] = 'x';
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
638 }
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Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
639
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
640 /* destination */
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
641 string[idx++] = filechr(move->tofile);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
642 string[idx++] = rankchr(move->torank);
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
643
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Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
644 /* promotion? */
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Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
645 if (move->promotion) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
646 string[idx++] = '=';
04c65336777f start fixing the network protocol
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parents: 181
diff changeset
647 string[idx++] = getpiecechr(move->promotion);
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
648 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
649 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
650
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
651 /* check? */
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parents: 181
diff changeset
652 if (move->checkmate) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
653 string[idx++] = '#';
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
654 } else if (move->check) {
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parents: 181
diff changeset
655 string[idx++] = '+';
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parents: 181
diff changeset
656 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
657 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
658
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
659 static int validate_move_rules(const GameState *gamestate, const Move *move) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
660 assert((move->piece & ~(PIECE_MASK|COLOR_MASK)) == 0);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
661
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
662 /* validate indices (don't trust opponent) */
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
663 if (!isidx(move->fromrank) || !isidx(move->fromfile) ||
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
664 !isidx(move->torank) || !isidx(move->tofile)) {
153
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
665 return INVALID_MOVE_SYNTAX;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
666 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
667
21
2e5846019b4f implemented rook + some fixes
Mike Becker <universe@uap-core.de>
parents: 19
diff changeset
668 /* must move */
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
669 if (move->fromfile == move->tofile && move->fromrank == move->torank) {
185
c0acc89d6c01 fix wrong error code when chess rules are violated
Mike Becker <universe@uap-core.de>
parents: 182
diff changeset
670 return RULES_VIOLATED;
21
2e5846019b4f implemented rook + some fixes
Mike Becker <universe@uap-core.de>
parents: 19
diff changeset
671 }
163
2a6d83f4677e major refactoring of rules API
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parents: 161
diff changeset
672
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
673 /* does piece exist */
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
674 if (piece_at(gamestate, move->fromfile, move->fromrank) != move->piece) {
154
5336e985bd69 rename INVALID_POSITION to PIECE_NOT_FOUND
Mike Becker <universe@uap-core.de>
parents: 153
diff changeset
675 return PIECE_NOT_FOUND;
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
676 }
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
677
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
678 /* is there any piece at the destination? */
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
679 Piece piece_at_dst = piece_at(gamestate, move->tofile, move->torank);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
680
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
681 /* can't capture own pieces */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
682 if (piece_color(piece_at_dst) == piece_color(move->piece)) {
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
683 return RULES_VIOLATED;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
684 }
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
685
151
f1b6a0388d85 fix that en passant captures do not work
Mike Becker <universe@uap-core.de>
parents: 147
diff changeset
686 /* must capture, if and only if destination is occupied... */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
687 if (!((piece_at_dst == 0) ^ move->capture)) {
151
f1b6a0388d85 fix that en passant captures do not work
Mike Becker <universe@uap-core.de>
parents: 147
diff changeset
688 /* ... or the capture happens en passant */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
689 if (!move->capture || piece_type(move->piece) != PAWN ||
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
690 !enpassant_threat_exists(gamestate,
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
691 move->tofile, move->fromrank)) {
185
c0acc89d6c01 fix wrong error code when chess rules are violated
Mike Becker <universe@uap-core.de>
parents: 182
diff changeset
692 return RULES_VIOLATED;
151
f1b6a0388d85 fix that en passant captures do not work
Mike Becker <universe@uap-core.de>
parents: 147
diff changeset
693 }
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
694 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
695
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
696 /* validate individual rules */
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
697 bool chkrules;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
698 switch (piece_type(move->piece)) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
699 case PAWN:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
700 chkrules = pawn_chkrules(gamestate, move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
701 !pawn_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
702 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
703 case ROOK:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
704 chkrules = rook_chkrules(move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
705 !rook_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
706 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
707 case KNIGHT:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
708 chkrules = knight_chkrules(move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
709 !knight_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
710 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
711 case BISHOP:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
712 chkrules = bishop_chkrules(move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
713 !bishop_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
714 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
715 case QUEEN:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
716 chkrules = queen_chkrules(move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
717 !queen_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
718 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
719 case KING:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
720 chkrules = king_chkrules(gamestate, move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
721 !king_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
722 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
723 default:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
724 return INVALID_MOVE_SYNTAX;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
725 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
726
167
fd1d3f0a7a73 fix regression: pieces could not threaten fields when pinned
Mike Becker <universe@uap-core.de>
parents: 166
diff changeset
727 return chkrules ? VALID_MOVE_SEMANTICS : RULES_VIOLATED;
fd1d3f0a7a73 fix regression: pieces could not threaten fields when pinned
Mike Becker <universe@uap-core.de>
parents: 166
diff changeset
728 }
fd1d3f0a7a73 fix regression: pieces could not threaten fields when pinned
Mike Becker <universe@uap-core.de>
parents: 166
diff changeset
729
fd1d3f0a7a73 fix regression: pieces could not threaten fields when pinned
Mike Becker <universe@uap-core.de>
parents: 166
diff changeset
730 int validate_move(const GameState *gamestate, const Move *move) {
fd1d3f0a7a73 fix regression: pieces could not threaten fields when pinned
Mike Becker <universe@uap-core.de>
parents: 166
diff changeset
731 int result = validate_move_rules(gamestate, move);
fd1d3f0a7a73 fix regression: pieces could not threaten fields when pinned
Mike Becker <universe@uap-core.de>
parents: 166
diff changeset
732 if (result != VALID_MOVE_SEMANTICS) {
fd1d3f0a7a73 fix regression: pieces could not threaten fields when pinned
Mike Becker <universe@uap-core.de>
parents: 166
diff changeset
733 return result;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
734 }
167
fd1d3f0a7a73 fix regression: pieces could not threaten fields when pinned
Mike Becker <universe@uap-core.de>
parents: 166
diff changeset
735
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
736 /* test if the move would expose our own king */
62
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
737 GameState simulation = gamestate_copy_sim(gamestate);
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
738 Move simmove = *move;
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
739 apply_move_internal(&simulation, &simmove);
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
740 Color piececolor = piece_color(move->piece);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
741 Color oppcolor = opponent_color(piececolor);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
742 File kingfile = 0;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
743 Rank kingrank = 0;
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
744 for (Rank rank = 0 ; rank < 8 ; rank++) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
745 for (File file = 0 ; file < 8 ; file++) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
746 Piece p = piece_at(&simulation, file, rank);
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
747 if (p == mkpiece(KING, piececolor)) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
748 kingfile = file;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
749 kingrank = rank;
28
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
750 }
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
751 }
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
752 }
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
753 if (is_covered(&simulation, kingfile, kingrank, oppcolor)) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
754 if (piece_type(move->piece) == KING) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
755 result = KING_MOVES_INTO_CHECK;
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
756 } else {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
757 if (is_check_position(gamestate)) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
758 result = KING_IN_CHECK;
161
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
759 } else {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
760 result = PIECE_PINNED;
161
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
761 }
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
762 }
28
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
763 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
764 gamestate_cleanup(&simulation);
139
fa10bee331ac fix checkmate detection
Mike Becker <universe@uap-core.de>
parents: 137
diff changeset
765
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
766 if (result != VALID_MOVE_SEMANTICS) {
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
767 return result;
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
768 }
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
769
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
770 /* validate check and checkmate flags */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
771 int cocm = determine_check_or_checkmate(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
772 if (cocm == 2) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
773 if (!move->checkmate) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
774 return MISSING_CHECKMATE;
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
775 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
776 } else if (cocm == 1) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
777 if (!move->check) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
778 return MISSING_CHECK;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
779 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
780 } else if (move->checkmate) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
781 return INVALID_CHECKMATE;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
782 } else if (move->check) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
783 return INVALID_CHECK;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
784 }
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
785
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
786 return VALID_MOVE_SEMANTICS;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
787 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
788
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
789 Piece piece_at(const GameState *gamestate, File file, Rank rank) {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
790 return gamestate->board[rank][file] & (PIECE_MASK|COLOR_MASK);
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
791 }
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
792
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
793 void piece_set(GameState *gamestate, File file, Rank rank, Piece piece) {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
794 gamestate->board[rank][file] = piece;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
795 }
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
796
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
797 bool get_candidates(const GameState *gamestate, File file, Rank rank,
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
798 Color color, Move *moves, size_t *movecount) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
799 Move candidates[32];
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
800 size_t ccount = 0;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
801 for (Rank r = 0 ; r < 8 ; r++) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
802 for (File f = 0 ; f < 8 ; f++) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
803 Piece p = piece_at(gamestate, f, r);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
804 if (piece_color(p) == color) {
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
805 /* non-capturing move */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
806 memset(&(candidates[ccount]), 0, sizeof(Move));
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
807 candidates[ccount].piece = p;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
808 candidates[ccount].fromrank = r;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
809 candidates[ccount].fromfile = f;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
810 candidates[ccount].torank = rank;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
811 candidates[ccount].tofile = file;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
812 if (piece_type(p) == PAWN && (rank == 0 || rank == 7)) {
135
114e764fbae5 fixes #893 - pawn could not promote
Mike Becker <universe@uap-core.de>
parents: 133
diff changeset
813 /* the exact piece for promotion does not matter */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
814 candidates[ccount].promotion = mkpiece(QUEEN, color);
135
114e764fbae5 fixes #893 - pawn could not promote
Mike Becker <universe@uap-core.de>
parents: 133
diff changeset
815 }
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
816 ccount++;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
817
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
818 /* capturing move */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
819 memcpy(&(candidates[ccount]),
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
820 &(candidates[ccount-1]), sizeof(Move));
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
821 candidates[ccount].capture = true;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
822 ccount++;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
823 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
824 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
825 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
826
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
827 if (movecount) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
828 *movecount = 0;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
829 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
830
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
831 bool result = false;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
832
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
833 for (size_t i = 0 ; i < ccount ; i++) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
834 if (validate_move_rules(gamestate, &(candidates[i]))
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
835 == VALID_MOVE_SEMANTICS) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
836 result = true;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
837 if (moves && movecount) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
838 moves[(*movecount)++] = candidates[i];
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
839 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
840 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
841 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
842
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
843 return result;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
844 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
845
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
846 bool get_threats(const GameState *gamestate, File file, Rank rank,
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
847 Color color, Move *threats, size_t *threatcount) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
848
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
849 /* simulate a capturing move on the target position */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
850 Color opcolor = opponent_color(color);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
851 GameState simulation = gamestate_copy_sim(gamestate);
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
852 if (piece_color(piece_at(&simulation, file, rank)) != opcolor) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
853 /* set a fake pawn if the field is not occupied by the opponent */
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
854 piece_set(&simulation, file, rank, mkpiece(PAWN, opcolor));
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
855 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
856
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
857 Move candidates[16];
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
858 size_t ccount = 0;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
859 for (Rank r = 0 ; r < 8 ; r++) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
860 for (File f = 0 ; f < 8 ; f++) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
861 Piece p = piece_at(&simulation, f, r);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
862 if (piece_color(p) == color) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
863 memset(&(candidates[ccount]), 0, sizeof(Move));
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
864 candidates[ccount].piece = p;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
865 candidates[ccount].fromrank = r;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
866 candidates[ccount].fromfile = f;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
867 candidates[ccount].torank = rank;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
868 candidates[ccount].tofile = file;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
869 candidates[ccount].capture = true;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
870 if (piece_type(p) == PAWN && (rank == 0 || rank == 7)) {
165
3e27c99ed721 fix regression: missing promotion when simulating threats
Mike Becker <universe@uap-core.de>
parents: 164
diff changeset
871 /* the exact piece for promotion does not matter */
3e27c99ed721 fix regression: missing promotion when simulating threats
Mike Becker <universe@uap-core.de>
parents: 164
diff changeset
872 candidates[ccount].promotion = mkpiece(QUEEN, color);
3e27c99ed721 fix regression: missing promotion when simulating threats
Mike Becker <universe@uap-core.de>
parents: 164
diff changeset
873 }
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
874 ccount++;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
875 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
876 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
877 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
878
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
879 if (threatcount) {
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
880 *threatcount = 0;
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
881 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
882
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
883 bool result = false;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
884
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
885 for (size_t i = 0 ; i < ccount ; i++) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
886 if (validate_move_rules(&simulation, &(candidates[i]))
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
887 == VALID_MOVE_SEMANTICS) {
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
888 result = true;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
889 if (threats && threatcount) {
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
890 threats[(*threatcount)++] = candidates[i];
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
891 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
892 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
893 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
894
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
895 gamestate_cleanup(&simulation);
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
896
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
897 return result;
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
898 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
899
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
900 bool is_pinned(const GameState *gamestate, const Move *move) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
901 Color color = piece_color(move->piece);
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
902
62
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
903 GameState simulation = gamestate_copy_sim(gamestate);
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
904 Move simmove = *move;
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
905 apply_move_internal(&simulation, &simmove);
62
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
906
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
907 File kingfile = 0;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
908 Rank kingrank = 0;
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
909 for (Rank rank = 0 ; rank < 8 ; rank++) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
910 for (File file = 0 ; file < 8 ; file++) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
911 if (piece_at(&simulation, file, rank) == mkpiece(KING, color)) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
912 kingfile = file;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
913 kingrank = rank;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
914 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
915 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
916 }
62
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
917
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
918 bool covered = is_covered(&simulation,
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
919 kingfile, kingrank, opponent_color(color));
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
920 gamestate_cleanup(&simulation);
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
921
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
922 return covered;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
923 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
924
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
925 bool get_real_candidates(const GameState *gamestate, File file, Rank rank,
168
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
926 Color color, Move *moves, size_t *movecount) {
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
927
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
928 if (movecount) {
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
929 *movecount = 0;
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
930 }
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
931
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
932 Move candidates[16];
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
933 size_t ccount;
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
934 if (get_candidates(gamestate, file, rank, color, candidates, &ccount)) {
168
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
935 bool result = false;
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
936 for (size_t i = 0 ; i < ccount ; i++) {
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
937 if (!is_pinned(gamestate, &candidates[i])) {
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
938 result = true;
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
939 if (moves && movecount) {
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
940 moves[(*movecount)++] = candidates[i];
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
941 }
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
942 }
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
943 }
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
944 return result;
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
945 } else {
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
946 return false;
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
947 }
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
948 }
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
949
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
950 bool get_real_threats(const GameState *gamestate, File file, Rank rank,
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
951 Color color, Move *threats, size_t *threatcount) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
952
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
953 if (threatcount) {
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
954 *threatcount = 0;
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
955 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
956
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
957 Move candidates[16];
168
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
958 size_t ccount;
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
959 if (get_threats(gamestate, file, rank, color, candidates, &ccount)) {
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
960 bool result = false;
168
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
961 for (size_t i = 0 ; i < ccount ; i++) {
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
962 if (!is_pinned(gamestate, &candidates[i])) {
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
963 result = true;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
964 if (threats && threatcount) {
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
965 threats[(*threatcount)++] = candidates[i];
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
966 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
967 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
968 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
969 return result;
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
970 } else {
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
971 return false;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
972 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
973 }
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
974
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
975 static int getlocation(const GameState *gamestate, Move *move) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
976
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
977 Color color = piece_color(move->piece);
216
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
978
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
979 Move candidates[16], *candidate = NULL;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
980 size_t candidatecount;
135
114e764fbae5 fixes #893 - pawn could not promote
Mike Becker <universe@uap-core.de>
parents: 133
diff changeset
981
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
982 /* determine all candidate moves and sort out the invalid ones */
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
983 if (get_candidates(gamestate, move->tofile, move->torank, color,
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
984 candidates, &candidatecount)) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
985
156
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
986 bool found = false;
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
987
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
988 for (size_t i = 0 ; i < candidatecount ; i++) {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
989 /* filter by partial fromrank/fromfile information */
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
990 if (candidates[i].piece == move->piece &&
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
991 (move->fromrank == POS_UNSPECIFIED ||
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
992 move->fromrank == candidates[i].fromrank) &&
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
993 (move->fromfile == POS_UNSPECIFIED ||
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
994 move->fromfile == candidates[i].fromfile)) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
995
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
996 /* found a candidate, here it does not matter if it's valid! */
156
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
997 found = true;
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
998
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
999 /* discard pinned pieces */
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1000 if (!is_pinned(gamestate, &(candidates[i]))) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1001 if (candidate) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1002 /* we've already found a valid candidate */
156
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
1003 return AMBIGUOUS_MOVE;
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
1004 } else {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1005 candidate = &(candidates[i]);
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
1006 }
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
1007 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
1008 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
1009 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
1010
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1011 /* no valid candidate left */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1012 if (!candidate) {
156
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
1013 if (found) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1014 if (piece_type(move->piece) == KING) {
156
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
1015 return KING_MOVES_INTO_CHECK;
216
d0c3d3016650 make castling rights part of the game state
Mike Becker <universe@uap-core.de>
parents: 201
diff changeset
1016 } else if (is_check_position(gamestate)) {
156
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
1017 return KING_IN_CHECK;
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
1018 } else {
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
1019 return PIECE_PINNED;
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
1020 }
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
1021 } else {
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
1022 return PIECE_NOT_FOUND;
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
1023 }
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
1024 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
1025
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1026 /* found a candidate, copy the source location */
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1027 move->fromrank = candidate->fromrank;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1028 move->fromfile = candidate->fromfile;
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
1029 return VALID_MOVE_SYNTAX;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
1030 } else {
154
5336e985bd69 rename INVALID_POSITION to PIECE_NOT_FOUND
Mike Becker <universe@uap-core.de>
parents: 153
diff changeset
1031 return PIECE_NOT_FOUND;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
1032 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
1033 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
1034
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1035 static int eval_move1(const char *pstr, Move *move, Color color) {
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1036 memset(move, 0, sizeof(Move));
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1037 move->fromfile = POS_UNSPECIFIED;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1038 move->fromrank = POS_UNSPECIFIED;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1039
147
7e3f2d462bb6 make eval_move() and check_move() not change their input string
Mike Becker <universe@uap-core.de>
parents: 144
diff changeset
1040 size_t len = strlen(pstr);
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
1041 if (len < 1 || len > 6) {
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
1042 return INVALID_MOVE_SYNTAX;
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
1043 }
147
7e3f2d462bb6 make eval_move() and check_move() not change their input string
Mike Becker <universe@uap-core.de>
parents: 144
diff changeset
1044 char mstr[8];
7e3f2d462bb6 make eval_move() and check_move() not change their input string
Mike Becker <universe@uap-core.de>
parents: 144
diff changeset
1045 strcpy(mstr, pstr);
186
8230904458a7 fix regression in network play: we have to transmit capture/check(mate) flags
Mike Becker <universe@uap-core.de>
parents: 185
diff changeset
1046 strcpy(move->string, pstr);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1047
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1048 /* evaluate check/checkmate flags */
144
c3ae96ed44d1 fix that checkmate notation did not set the check flag in the move
Mike Becker <universe@uap-core.de>
parents: 139
diff changeset
1049 if (mstr[len-1] == '+' || mstr[len-1] == '#') {
c3ae96ed44d1 fix that checkmate notation did not set the check flag in the move
Mike Becker <universe@uap-core.de>
parents: 139
diff changeset
1050 move->check = true;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1051 move->checkmate = mstr[len-1] == '#';
164
c19d8523b31c fix bug when parsing checkmate indicator
Mike Becker <universe@uap-core.de>
parents: 163
diff changeset
1052 len--; mstr[len] = '\0';
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1053 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1054
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1055 /* evaluate promotion */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1056 if (len > 3 && mstr[len-2] == '=') {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1057 move->promotion = getpiece(mstr[len-1], color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1058 if (!move->promotion) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1059 return INVALID_MOVE_SYNTAX;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1060 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1061 len -= 2;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1062 mstr[len] = 0;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1063 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1064 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1065
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1066 if (len == 2) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1067 /* pawn move (e.g. "e4") */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1068 move->piece = mkpiece(PAWN, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1069 move->tofile = fileidx(mstr[0]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1070 move->torank = rankidx(mstr[1]);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1071 } else if (len == 3) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1072 if (strcmp(mstr, "O-O") == 0) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1073 /* king side castling */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1074 move->piece = mkpiece(KING, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1075 move->fromfile = fileidx('e');
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1076 move->tofile = fileidx('g');
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1077 move->fromrank = move->torank = color == WHITE ? 0 : 7;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1078 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1079 /* move (e.g. "Nf3") */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1080 move->piece = getpiece(mstr[0], color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1081 move->tofile = fileidx(mstr[1]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1082 move->torank = rankidx(mstr[2]);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1083 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1084 } else if (len == 4) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1085 move->piece = getpiece(mstr[0], color);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1086 if (move->piece == 0) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1087 move->piece = mkpiece(PAWN, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1088 move->fromfile = fileidx(mstr[0]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1089 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1090 if (mstr[1] == 'x') {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1091 /* capture (e.g. "Nxf3", "dxe5") */
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1092 move->capture = true;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1093 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1094 /* move (e.g. "Ndf3", "N2c3", "e2e4") */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1095 if (isfile(mstr[1])) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1096 move->fromfile = fileidx(mstr[1]);
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1097 /* when the piece is a pawn, second char cannot be a file */
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1098 if (piece_type(move->piece) == PAWN) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1099 /* invalidate the result */
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1100 move->piece = 0;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1101 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1102 } else {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1103 move->fromrank = rankidx(mstr[1]);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1104 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1105 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1106 move->tofile = fileidx(mstr[2]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1107 move->torank = rankidx(mstr[3]);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1108 } else if (len == 5) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1109 if (strcmp(mstr, "O-O-O") == 0) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1110 /* queen side castling "O-O-O" */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1111 move->piece = mkpiece(KING, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1112 move->fromfile = fileidx('e');
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1113 move->tofile = fileidx('c');
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1114 move->fromrank = move->torank = color == WHITE ? 0 : 7;
201
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1115 } else if (mstr[2] == '-') {
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1116 /* long notation pawn move with hyphen (e.g. "d4-d5") */
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1117 if (isfile(mstr[0]) && isrank(mstr[1]) &&
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1118 isfile(mstr[3]) && isrank(mstr[4])) {
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1119 move->piece = mkpiece(PAWN, color);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1120 move->fromfile = fileidx(mstr[0]);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1121 move->fromrank = rankidx(mstr[1]);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1122 move->tofile = fileidx(mstr[3]);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1123 move->torank = rankidx(mstr[4]);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1124 } else {
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1125 return INVALID_MOVE_SYNTAX;
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1126 }
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1127 } else {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1128 move->piece = getpiece(mstr[0], color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1129 if (mstr[2] == 'x') {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1130 move->capture = true;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1131 if (move->piece) {
155
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
1132 /* capture (e.g. "Ndxf3" or "R1xh3") */
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
1133 if (isfile(mstr[1])) {
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
1134 move->fromfile = fileidx(mstr[1]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1135 } else if (isrank(mstr[1])) {
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1136 move->fromrank = rankidx(mstr[1]);
155
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
1137 } else {
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
1138 return INVALID_MOVE_SYNTAX;
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
1139 }
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1140 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1141 /* long notation capture (e.g. "e5xf6") */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1142 move->piece = mkpiece(PAWN, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1143 move->fromfile = fileidx(mstr[0]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1144 move->fromrank = rankidx(mstr[1]);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1145 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1146 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1147 /* long notation move (e.g. "Nc5a4") */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1148 move->fromfile = fileidx(mstr[1]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1149 move->fromrank = rankidx(mstr[2]);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1150 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1151 move->tofile = fileidx(mstr[3]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1152 move->torank = rankidx(mstr[4]);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1153 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1154 } else if (len == 6) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1155 if (mstr[3] == 'x') {
201
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1156 /* long notation capture (e.g. "Nc5xf3") */
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1157 move->capture = true;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1158 move->piece = getpiece(mstr[0], color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1159 move->fromfile = fileidx(mstr[1]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1160 move->fromrank = rankidx(mstr[2]);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1161 move->tofile = fileidx(mstr[4]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1162 move->torank = rankidx(mstr[5]);
201
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1163 } else if (mstr[3] == '-') {
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1164 /* long notation move with hyphen (e.g. "Nb1-c3") */
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1165 Piece p = getpiece(mstr[0], color);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1166 if (p != 0 && isfile(mstr[1]) && isrank(mstr[2]) &&
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1167 isfile(mstr[4]) && isrank(mstr[5])) {
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1168 move->piece = p;
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1169 move->fromfile = fileidx(mstr[1]);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1170 move->fromrank = rankidx(mstr[2]);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1171 move->tofile = fileidx(mstr[4]);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1172 move->torank = rankidx(mstr[5]);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1173 } else {
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1174 return INVALID_MOVE_SYNTAX;
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1175 }
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1176 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1177 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1178
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1179
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1180 if (!move->piece) {
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1181 return INVALID_MOVE_SYNTAX;
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1182 }
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1183
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1184 if (piece_type(move->piece) == PAWN
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1185 && move->torank == (color==WHITE?7:0)
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1186 && !move->promotion) {
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1187 return NEED_PROMOTION;
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1188 }
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1189
153
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
1190 /* up to this point
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
1191 * destination indices must be specified and valid
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
1192 * source indices must either be valid or unspecified
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
1193 */
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1194 if (!isidxr(move->fromrank) || !isidxr(move->fromfile) ||
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1195 !isidx(move->torank) || !isidx(move->tofile)) {
153
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
1196 return INVALID_MOVE_SYNTAX;
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1197 }
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1198
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1199 return VALID_MOVE_SYNTAX;
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1200 }
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1201
186
8230904458a7 fix regression in network play: we have to transmit capture/check(mate) flags
Mike Becker <universe@uap-core.de>
parents: 185
diff changeset
1202 static int eval_move2(const GameState *gamestate,
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1203 const char *mstr, Color color, Move *move, bool lazy) {
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1204 int result = eval_move1(mstr, move, color);
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1205 if (result == VALID_MOVE_SYNTAX) {
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1206 if (move->fromfile == POS_UNSPECIFIED
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1207 || move->fromrank == POS_UNSPECIFIED) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1208 result = getlocation(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1209 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1210 if (result == VALID_MOVE_SYNTAX) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1211 /* correct check/checkmate flags */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1212 if (lazy) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1213 move->check = move->checkmate = false;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1214 switch (determine_check_or_checkmate(gamestate, move)) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1215 case 2: move->checkmate = true;
193
d1420f5c5704 increase type safety + add backwards compatibility including C99
Mike Becker <universe@uap-core.de>
parents: 186
diff changeset
1216 #if __STDC_VERSION__ > 202310L
d1420f5c5704 increase type safety + add backwards compatibility including C99
Mike Becker <universe@uap-core.de>
parents: 186
diff changeset
1217 [[fallthrough]];
d1420f5c5704 increase type safety + add backwards compatibility including C99
Mike Becker <universe@uap-core.de>
parents: 186
diff changeset
1218 #elif __GNUC__
d1420f5c5704 increase type safety + add backwards compatibility including C99
Mike Becker <universe@uap-core.de>
parents: 186
diff changeset
1219 __attribute__((fallthrough));
d1420f5c5704 increase type safety + add backwards compatibility including C99
Mike Becker <universe@uap-core.de>
parents: 186
diff changeset
1220 #endif
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1221 case 1: move->check = true;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1222 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1223 }
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1224 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1225 }
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1226 return result;
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1227 }
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1228
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
1229 int eval_move(const GameState *gamestate,
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1230 const char *mstr, Color color, Move *move) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1231 return eval_move2(gamestate, mstr, color, move, true);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1232 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1233
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
1234 int eval_move_strict(const GameState *gamestate,
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1235 const char *mstr, Color color, Move *move) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1236 return eval_move2(gamestate, mstr, color, move, false);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1237 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1238
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1239 int check_move(const char *mstr, Color color) {
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1240 Move move;
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1241 return eval_move1(mstr, &move, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1242 }
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1243
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
1244 bool is_protected(const GameState *gamestate,
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
1245 File file, Rank rank, Color color) {
166
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1246 Move candidates[16];
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1247 size_t ccount;
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1248 /* we need all candidates - not only threats! */
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
1249 if (get_candidates(gamestate, file, rank, color, candidates, &ccount)) {
166
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1250 for (size_t i = 0 ; i < ccount ; i++) {
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1251 /* skip the king */
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1252 if (piece_type(candidates[i].piece) == KING) continue;
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1253 /* skip pinned pieces */
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1254 if (is_pinned(gamestate, &candidates[i])) continue;
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1255 /* found one */
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1256 return true;
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1257 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1258 }
166
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1259 return false;
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1260 }
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
1261
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1262 uint16_t remaining_movetime(const GameState *gamestate, Color color) {
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1263 unsigned move_number = gamestate->movecount;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1264 if (color == BLACK) {
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1265 move_number |= 1;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1266 } else {
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1267 move_number = (move_number + 1) & ~1;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1268 }
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1269 return remaining_movetime2(gamestate, move_number);
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1270 }
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1271
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1272 uint16_t remaining_movetime2(const GameState *gamestate, unsigned move_number) {
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1273 if (!gamestate->info.timecontrol) {
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
1274 return 0;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
1275 }
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1276
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1277 unsigned total_time = gamestate->info.time;
181
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1278 uint64_t used_time_usec = 0;
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1279
103
a2a68fd9f6cc fix missing support for 0+X time control
Mike Becker <universe@uap-core.de>
parents: 100
diff changeset
1280 /* when this is a 0+X game, the clock starts with the increment */
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1281 if (gamestate->info.time == 0) {
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1282 total_time += gamestate->info.addtime;
103
a2a68fd9f6cc fix missing support for 0+X time control
Mike Becker <universe@uap-core.de>
parents: 100
diff changeset
1283 }
a2a68fd9f6cc fix missing support for 0+X time control
Mike Becker <universe@uap-core.de>
parents: 100
diff changeset
1284
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1285 /* go through all already played moves */
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1286 unsigned first_move = move_number % 2;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1287 unsigned next_move = move_number;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1288 if (next_move > gamestate->movecount) next_move = gamestate->movecount;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1289 for (unsigned i = first_move ; i < next_move ; i += 2) {
181
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1290 used_time_usec += gamestate->moves[i].movetime;
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1291 /* add increments starting with move 2 */
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1292 if (i > 1) total_time += gamestate->info.addtime;
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1293 }
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1294
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1295 /* when the player is currently playing, count down the clock */
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1296 if (is_game_running(gamestate) && move_number > 1 &&
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1297 move_number == gamestate->movecount) {
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1298 struct movetimeval lastmovetstamp =
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1299 gamestate->moves[move_number - 1].timestamp;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1300 struct timeval currenttstamp;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1301 gettimeofday(&currenttstamp, NULL);
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1302
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1303 /* calculate current move time */
181
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1304 uint64_t cusec = currenttstamp.tv_sec - lastmovetstamp.sec;
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1305 cusec *= 1000000ull;
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1306 cusec += currenttstamp.tv_usec - lastmovetstamp.usec;
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1307
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1308 /* add the time and respect a possible dealy */
181
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1309 uint64_t delay = gamestate->info.delay * 1000000ull;
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1310 if (cusec >= delay) {
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1311 used_time_usec += cusec - delay;
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1312 }
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1313 }
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
1314
181
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1315 unsigned used_time = used_time_usec / 1000000ull;
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1316
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1317 return used_time >= total_time ? 0 : total_time - used_time;
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
1318 }
100
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1319
107
36dd94278142 fix that PGN (with comments) can exceed 80 chars
Mike Becker <universe@uap-core.de>
parents: 105
diff changeset
1320 int print_clk(uint16_t time, char *str, bool always_hours) {
100
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1321 unsigned hours = time / 3600;
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1322 unsigned minutes = (time % 3600) / 60;
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1323 unsigned seconds = time % 60;
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1324 if (hours > 0 || always_hours) {
107
36dd94278142 fix that PGN (with comments) can exceed 80 chars
Mike Becker <universe@uap-core.de>
parents: 105
diff changeset
1325 return snprintf(str, 9, "%u:%02u:%02u", hours, minutes, seconds);
100
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1326 } else {
107
36dd94278142 fix that PGN (with comments) can exceed 80 chars
Mike Becker <universe@uap-core.de>
parents: 105
diff changeset
1327 return snprintf(str, 6, "%02u:%02u", minutes, seconds);
100
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1328 }
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1329 }
131
c33567d61ba7 prepare netcode for claiming threefold repetition
Mike Becker <universe@uap-core.de>
parents: 130
diff changeset
1330
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
1331 size_t filter_moves_allowed(const GameState *gamestate,
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
1332 Color c, File f, Rank r, Move *moves, moves_generator_func func) {
169
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1333
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1334 /* worst case: the queen has the most moves */
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1335 Move candidates[QUEEN_MOVES_MAX];
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
1336 size_t candidatecount = func(gamestate, c, f, r, candidates);
169
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1337 size_t count = 0;
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1338
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1339 for (size_t i = 0 ; i < candidatecount ; i++) {
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1340 if (validate_move(gamestate, &candidates[i]) == VALID_MOVE_SEMANTICS) {
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1341 moves[count++] = candidates[i];
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1342 }
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1343 }
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1344
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1345 return count;
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1346 }

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