src/chess/rules.c

Thu, 30 Jul 2026 19:17:38 +0200

author
Mike Becker <universe@uap-core.de>
date
Thu, 30 Jul 2026 19:17:38 +0200
changeset 163
2a6d83f4677e
parent 161
3ff96fec144a
permissions
-rw-r--r--

major refactoring of rules API

- validate_move() no longer alters the game state (fixes #935)
- get_threats() now correctly only reports threats
while get_candidates() reports possible moves (fixes #959)
- qualify GameState and Move parameters as const where possible

19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1 /*
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
3 *
55
54ea19938d57 updated copyright and version info
Mike Becker <universe@uap-core.de>
parents: 51
diff changeset
4 * Copyright 2016 Mike Becker. All rights reserved.
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
5 *
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
6 * Redistribution and use in source and binary forms, with or without
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
7 * modification, are permitted provided that the following conditions are met:
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
8 *
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
9 * 1. Redistributions of source code must retain the above copyright
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
10 * notice, this list of conditions and the following disclaimer.
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
11 *
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
12 * 2. Redistributions in binary form must reproduce the above copyright
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
13 * notice, this list of conditions and the following disclaimer in the
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
14 * documentation and/or other materials provided with the distribution.
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
15 *
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
26 * POSSIBILITY OF SUCH DAMAGE.
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
27 *
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
28 */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
29
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
30 #include "rules.h"
78
ceb9197b3c6d improve code structure
Mike Becker <universe@uap-core.de>
parents: 69
diff changeset
31 #include "pawn.h"
ceb9197b3c6d improve code structure
Mike Becker <universe@uap-core.de>
parents: 69
diff changeset
32 #include "rook.h"
ceb9197b3c6d improve code structure
Mike Becker <universe@uap-core.de>
parents: 69
diff changeset
33 #include "knight.h"
ceb9197b3c6d improve code structure
Mike Becker <universe@uap-core.de>
parents: 69
diff changeset
34 #include "bishop.h"
ceb9197b3c6d improve code structure
Mike Becker <universe@uap-core.de>
parents: 69
diff changeset
35 #include "queen.h"
ceb9197b3c6d improve code structure
Mike Becker <universe@uap-core.de>
parents: 69
diff changeset
36 #include "king.h"
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
37 #include "fen.h"
78
ceb9197b3c6d improve code structure
Mike Becker <universe@uap-core.de>
parents: 69
diff changeset
38
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
39 #include <string.h>
100
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
40 #include <stdio.h>
23
824c9522ce66 introduced game state structure
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
41 #include <stdlib.h>
36
ebe0c961e9a6 reduced awesome great nanosecond precision so we can compile on OS X
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
42 #include <sys/time.h>
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
43 #include <assert.h>
23
824c9522ce66 introduced game state structure
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
44
129
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
45 void gamestate_init(GameState *gamestate) {
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
46 memset(gamestate, 0, sizeof(GameState));
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
47
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
48 // TODO: implement feature - game can be started from arbitrary position
129
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
49 Board initboard = {
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
50 {WROOK, WKNIGHT, WBISHOP, WQUEEN, WKING, WBISHOP, WKNIGHT, WROOK},
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
51 {WPAWN, WPAWN, WPAWN, WPAWN, WPAWN, WPAWN, WPAWN, WPAWN},
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
52 {0, 0, 0, 0, 0, 0, 0, 0},
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
53 {0, 0, 0, 0, 0, 0, 0, 0},
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
54 {0, 0, 0, 0, 0, 0, 0, 0},
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
55 {0, 0, 0, 0, 0, 0, 0, 0},
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
56 {BPAWN, BPAWN, BPAWN, BPAWN, BPAWN, BPAWN, BPAWN, BPAWN},
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
57 {BROOK, BKNIGHT, BBISHOP, BQUEEN, BKING, BBISHOP, BKNIGHT, BROOK}
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
58 };
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
59 memcpy(gamestate->board, initboard, sizeof(Board));
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
60 char fen[FEN_MAX_LENGTH];
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
61 fen_compute(fen, gamestate);
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
62 gamestate->fen_start = strdup(fen);
129
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
63 }
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
64
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
65 void gamestate_cleanup(GameState *gamestate) {
158
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
66 if (gamestate == NULL) return;
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
67
129
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
68 free(gamestate->moves);
158
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
69 gamestate->moves = NULL;
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
70 free(gamestate->fen_start);
158
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
71 gamestate->fen_start = NULL;
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
72 if (gamestate->fen) {
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
73 for (unsigned i = 0 ; i < gamestate->movecount ; i++) {
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
74 free(gamestate->fen[i]);
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
75 }
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
76 free(gamestate->fen);
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
77 gamestate->fen = NULL;
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
78 }
129
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
79 gamestate->movecount = gamestate->movecapacity = 0;
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
80 }
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
81
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
82 static GameState gamestate_copy_sim(const GameState *gamestate) {
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
83 GameState simulation = *gamestate;
98
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 87
diff changeset
84
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
85 /* create new move and position lists for the simulation */
98
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 87
diff changeset
86 simulation.movecapacity = 4;
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 87
diff changeset
87 simulation.movecount = 0;
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 87
diff changeset
88 simulation.moves = malloc(4 * sizeof(Move));
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
89 simulation.fen = malloc(4 * sizeof(char*));
98
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 87
diff changeset
90
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
91 /* copy the most recent move and position if a move was played */
98
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 87
diff changeset
92 if (gamestate->movecount > 0) {
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
93 simulation.fen_start = strdup(gamestate->movecount == 1 ?
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
94 gamestate->fen_start : gamestate->fen[gamestate->movecount - 2]);
161
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
95 simulation.moves[0] = gamestate->moves[gamestate->movecount - 1];
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
96 simulation.fen[0] = strdup(gamestate->fen[gamestate->movecount - 1]);
98
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 87
diff changeset
97 simulation.movecount++;
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
98 } else {
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
99 simulation.fen_start = strdup(gamestate->fen_start);
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
100 }
51
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
101
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
102 return simulation;
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
103 }
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
104
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
105 Color current_color(const GameState *gamestate) {
133
c58ae152733e simplify FEN generation and add current_color() function to rules
Mike Becker <universe@uap-core.de>
parents: 131
diff changeset
106 return (gamestate->movecount % 2 == 0) ? WHITE : BLACK;
c58ae152733e simplify FEN generation and add current_color() function to rules
Mike Becker <universe@uap-core.de>
parents: 131
diff changeset
107 }
c58ae152733e simplify FEN generation and add current_color() function to rules
Mike Becker <universe@uap-core.de>
parents: 131
diff changeset
108
67
c76e46970a59 verified that checkmate notation does work correctly
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
109 /* MUST be called BETWEEN validating AND applying a move to work correctly */
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
110 static void format_move(const GameState *gamestate, Move *move) {
66
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
111 char *string = &(move->string[0]);
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
112
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
113 /* at least 8 characters should be available, wipe them out */
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
114 memset(string, 0, 8);
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
115
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
116 unsigned int idx;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
117 if (piece_type(move->piece) == KING &&
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
118 abs(move->tofile-move->fromfile) == 2) {
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
119 /* special formats for castling */
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
120 if (move->tofile==fileidx('c')) {
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
121 memcpy(string, "O-O-O", 5);
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
122 idx = 5;
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
123 } else {
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
124 memcpy(string, "O-O", 3);
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
125 idx = 3;
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
126 }
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
127 } else {
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
128 /* start by notating the piece character */
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
129 string[0] = getpiecechr(move->piece);
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
130 idx = string[0] ? 1 : 0;
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
131
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
132 /* find out how many source information we do need */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
133 if (piece_type(move->piece) == PAWN) {
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
134 if (move->capture) {
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
135 string[idx++] = filechr(move->fromfile);
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
136 }
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
137 } else if (piece_type(move->piece) != KING) {
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
138 /* resolve ambiguities, if any */
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
139 Move candidates[16];
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
140 size_t ccount;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
141 if (get_candidates(gamestate, move->torow, move->tofile,
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
142 piece_color(move->piece), candidates, &ccount)) {
66
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
143 unsigned int ambrows = 0, ambfiles = 0, ambpiece = 0;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
144 for (size_t i = 0 ; i < ccount ; i++) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
145 if (candidates[i].piece == move->piece) {
66
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
146 ambpiece++;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
147 if (candidates[i].fromrow == move->fromrow) {
66
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
148 ambrows++;
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
149 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
150 if (candidates[i].fromfile == move->fromfile) {
66
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
151 ambfiles++;
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
152 }
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
153 }
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
154 }
66
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
155 /* neither file, nor row are ambiguous, name file */
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
156 if (ambpiece > 1 && ambrows == 1 && ambfiles == 1) {
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
157 /* this is most likely the case with Knights
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
158 * in diagonal opposition */
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
159 string[idx++] = filechr(move->fromfile);
66
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
160 } else {
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
161 /* ambiguous row, name file */
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
162 if (ambrows > 1) {
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
163 string[idx++] = filechr(move->fromfile);
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
164 }
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
165 /* ambiguous file, name row */
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
166 if (ambfiles > 1) {
152
231e5f07a657 fix incorrect move notation when disambiguating moves
Mike Becker <universe@uap-core.de>
parents: 151
diff changeset
167 string[idx++] = rowchr(move->fromrow);
66
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
168 }
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
169 }
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
170 }
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
171 }
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
172
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
173 /* capturing? */
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
174 if (move->capture) {
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
175 string[idx++] = 'x';
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
176 }
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
177
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
178 /* destination */
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
179 string[idx++] = filechr(move->tofile);
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
180 string[idx++] = rowchr(move->torow);
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
181
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
182 /* promotion? */
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
183 if (move->promotion) {
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
184 string[idx++] = '=';
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
185 string[idx++] = getpiecechr(move->promotion);
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
186 }
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
187 }
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
188
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
189 /* check? */
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
190 if (move->checkmate) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
191 string[idx++] = '#';
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
192 } else if (move->check) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
193 string[idx++] = '+';
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
194 }
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
195 }
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
196
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
197 static void calc_movetime(GameState *gamestate, Move *move) {
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
198 struct timeval curtimestamp;
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
199 gettimeofday(&curtimestamp, NULL);
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
200 move->timestamp.tv_sec = curtimestamp.tv_sec;
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
201 move->timestamp.tv_usec = (int32_t) curtimestamp.tv_usec;
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
202 move->movetime.tv_usec = 0;
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
203 move->movetime.tv_sec = 0;
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
204 if (gamestate->movecount > 1) {
161
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
205 struct movetimeval lasttstamp =
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
206 gamestate->moves[gamestate->movecount - 1].timestamp;
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
207 uint64_t sec = curtimestamp.tv_sec - lasttstamp.tv_sec;
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
208 suseconds_t micros;
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
209 if (curtimestamp.tv_usec < lasttstamp.tv_usec) {
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
210 micros = 1000000-(lasttstamp.tv_usec - curtimestamp.tv_usec);
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
211 sec--;
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
212 } else {
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
213 micros = curtimestamp.tv_usec - lasttstamp.tv_usec;
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
214 }
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
215
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
216 while (micros >= 1000000) {
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
217 micros -= 1000000;
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
218 sec++;
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
219 }
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
220
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
221 if (sec >= gamestate->info.delay) {
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
222 move->movetime.tv_sec = sec;
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
223 move->movetime.tv_usec = (int32_t) micros;
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
224 }
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
225 }
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
226 }
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
227
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
228 char getpiecechr(Piece piece) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
229 switch (piece_type(piece)) {
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
230 case ROOK: return 'R';
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
231 case KNIGHT: return 'N';
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
232 case BISHOP: return 'B';
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
233 case QUEEN: return 'Q';
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
234 case KING: return 'K';
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
235 default: return '\0';
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
236 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
237 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
238
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
239 char* getpieceunicode(Piece piece) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
240 if (piece_color(piece) == WHITE) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
241 switch (piece_type(piece)) {
110
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
242 case PAWN: return "\u2659";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
243 case ROOK: return "\u2656";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
244 case KNIGHT: return "\u2658";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
245 case BISHOP: return "\u2657";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
246 case QUEEN: return "\u2655";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
247 case KING: return "\u2654";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
248 default: return "";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
249 }
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
250 } else {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
251 switch (piece_type(piece)) {
110
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
252 case PAWN: return "\u265f";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
253 case ROOK: return "\u265c";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
254 case KNIGHT: return "\u265e";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
255 case BISHOP: return "\u265d";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
256 case QUEEN: return "\u265b";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
257 case KING: return "\u265a";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
258 default: return "";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
259 }
69
c8f2c280cff7 adds unicode support
Mike Becker <universe@uap-core.de>
parents: 68
diff changeset
260 }
c8f2c280cff7 adds unicode support
Mike Becker <universe@uap-core.de>
parents: 68
diff changeset
261 }
c8f2c280cff7 adds unicode support
Mike Becker <universe@uap-core.de>
parents: 68
diff changeset
262
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
263 Piece getpiece(char c, Color color) {
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
264 switch (c) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
265 case 'R': return mkpiece(ROOK, color);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
266 case 'N': return mkpiece(KNIGHT, color);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
267 case 'B': return mkpiece(BISHOP, color);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
268 case 'Q': return mkpiece(QUEEN, color);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
269 case 'K': return mkpiece(KING, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
270 default: return 0;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
271 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
272 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
273
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
274 void apply_move(GameState *gamestate, Move *move) {
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
275 /* en passant capture */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
276 if (move->capture && piece_type(move->piece) == PAWN &&
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
277 piece_at(gamestate, mdst(move)) == 0) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
278 piece_remove(gamestate, move->fromrow, move->tofile);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
279 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
280
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
281 /* remove old en passant threats */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
282 for (File file = 0 ; file < 8 ; file++) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
283 enpassant_threat_remove(gamestate, 3, file);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
284 enpassant_threat_remove(gamestate, 4, file);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
285 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
286
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
287 /* move (and maybe capture or promote) */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
288 piece_remove(gamestate, msrc(move));
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
289 if (move->promotion) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
290 piece_set(gamestate, mdst(move), move->promotion);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
291 } else {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
292 piece_set(gamestate, mdst(move), move->piece);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
293 }
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
294
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
295 /* add new en passant threat */
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
296 if (piece_type(move->piece) == PAWN && (
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
297 (move->fromrow == 1 && move->torow == 3) ||
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
298 (move->fromrow == 6 && move->torow == 4))) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
299 enpassant_threat_add(gamestate, move->torow, move->tofile);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
300 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
301
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
302 /* castling */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
303 if (piece_type(move->piece) == KING && move->fromfile == fileidx('e')) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
304 const Color color = piece_color(move->piece);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
305 if (move->tofile == fileidx('g')) {
23
824c9522ce66 introduced game state structure
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
306 gamestate->board[move->torow][fileidx('h')] = 0;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
307 gamestate->board[move->torow][fileidx('f')] = mkpiece(ROOK, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
308 } else if (move->tofile == fileidx('c')) {
23
824c9522ce66 introduced game state structure
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
309 gamestate->board[move->torow][fileidx('a')] = 0;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
310 gamestate->board[move->torow][fileidx('d')] = mkpiece(ROOK, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
311 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
312 }
66
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
313
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
314 /* add move to the moves array and the new position to the FEN array */
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
315 if (gamestate->movecount == gamestate->movecapacity) {
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
316 gamestate->movecapacity += 64; /* 32 more full moves */
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
317 gamestate->moves = realloc(gamestate->moves,
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
318 gamestate->movecapacity * sizeof(Move));
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
319 gamestate->fen = realloc(gamestate->fen,
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
320 gamestate->movecapacity * sizeof(char*));
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
321 }
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
322
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
323 /* copy the move data into the game's move array */
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
324 Move *melem = &gamestate->moves[gamestate->movecount];
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
325 *melem = *move;
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
326
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
327 /* calculate the FEN and store it in the FEN array */
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
328 char fen[FEN_MAX_LENGTH];
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
329 fen_compute(fen, gamestate);
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
330 gamestate->fen[gamestate->movecount] = strdup(fen);
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
331
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
332 /* only if move has no time info, compute it */
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
333 if (melem->movetime.tv_sec == 0 && melem->movetime.tv_usec == 0) {
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
334 calc_movetime(gamestate, melem);
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
335 }
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
336
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
337 /* important: only "add" the move after calculating the time! */
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
338 gamestate->movecount++;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
339
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
340 /* did this move checkmate the other king? */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
341 gamestate->checkmate = move->checkmate;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
342 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
343
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
344 void gamestate_at_move(const GameState *gamestate,
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
345 unsigned move_number, GameState *replay) {
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
346 gamestate_init(replay);
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
347 memcpy(&replay->info, &gamestate->info, sizeof(GameInfo));
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
348 replay->review = true;
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
349 if (move_number > gamestate->movecount) {
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
350 move_number = gamestate->movecount;
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
351 }
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
352 for (unsigned i = 0 ; i < move_number ; i++) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
353 apply_move(replay, &(gamestate->moves[i]));
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
354 }
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
355 }
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
356
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
357 /* return 0 = no check, 1 = check, 2 = checkmate */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
358 static int determine_check_or_checkmate(
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
359 const GameState *gamestate, const Move *move) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
360
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
361 /* simulate the move */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
362 GameState simulation = gamestate_copy_sim(gamestate);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
363 Move simmove = *move;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
364 apply_move(&simulation, &simmove);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
365
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
366 /* find the opposing king */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
367 Color piececolor = piece_color(move->piece);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
368 Color oppcolor = opponent_color(piececolor);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
369 File opkingfile = 0;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
370 Row opkingrow = 0;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
371 for (Row row = 0 ; row < 8 ; row++) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
372 for (File file = 0 ; file < 8 ; file++) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
373 Piece p = piece_at(&simulation, row, file);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
374 if (p == mkpiece(KING, oppcolor)) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
375 opkingfile = file;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
376 opkingrow = row;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
377 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
378 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
379 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
380
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
381 /* determine if the opposing king is now threatened */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
382 Move threats[16];
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
383 size_t threatcount;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
384 bool incheck = get_threats(&simulation, opkingrow, opkingfile,
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
385 piececolor, threats, &threatcount);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
386
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
387 if (!incheck) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
388 gamestate_cleanup(&simulation);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
389 return 0;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
390 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
391
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
392 /* determine possible escape fields */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
393 bool canescape = false;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
394 for (int dr = -1 ; dr <= 1 && !canescape ; dr++) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
395 for (int df = -1 ; df <= 1 && !canescape ; df++) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
396 if (dr == 0 && df == 0) continue;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
397 Row er = opkingrow + dr;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
398 File ef = opkingfile + df;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
399 if (!isidx(er) || !isidx(ef)) continue;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
400
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
401 /* check if piece of the king's color blocks the field */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
402 if (piece_color(simulation.board[er][ef]) == oppcolor)
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
403 continue;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
404
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
405 /* check if escape field is already covered (threatened) */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
406 if (is_covered(&simulation, er, ef, piececolor))
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
407 continue;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
408
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
409 /* check if an attacking piece blocks the field */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
410 if (piece_color(simulation.board[er][ef]) == piececolor) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
411 /* test if the king can fight back */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
412 GameState sim_retaliate = gamestate_copy_sim(&simulation);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
413 Move move_retaliate = {0};
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
414 move_retaliate.piece = mkpiece(KING, oppcolor);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
415 move_retaliate.fromrow = opkingrow;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
416 move_retaliate.fromfile = opkingfile;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
417 move_retaliate.torow = er;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
418 move_retaliate.tofile = ef;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
419 move_retaliate.capture = true;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
420 apply_move(&sim_retaliate, &move_retaliate);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
421 canescape = !is_covered(&sim_retaliate, er, ef, piececolor);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
422 gamestate_cleanup(&sim_retaliate);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
423 continue;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
424 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
425
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
426 /* the field is not covered and unoccupied */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
427 canescape = true;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
428 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
429 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
430
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
431 /* can't escape, can the king be rescued? */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
432 if (!canescape && threatcount == 1) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
433 canescape = is_protected(&simulation,
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
434 threats[0].fromrow, threats[0].fromfile, oppcolor);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
435 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
436
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
437 /* can't capture, can he block? */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
438 if (!canescape && threatcount == 1) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
439 Move *threat = &(threats[0]);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
440 unsigned tptype = piece_type(threat->piece);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
441
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
442 /* knight, pawns and the king cannot be blocked */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
443 if (tptype == BISHOP || tptype == ROOK || tptype == QUEEN) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
444 if (threat->fromrow == threat->torow) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
445 /* rook aspect (on row) */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
446 int d = threat->tofile > threat->fromfile ? 1 : -1;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
447 File file = threat->fromfile;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
448 while (!canescape && file != threat->tofile - d) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
449 file += d;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
450 canescape |= is_protected(&simulation,
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
451 threat->torow, file, oppcolor);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
452 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
453 } else if (threat->fromfile == threat->tofile) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
454 /* rook aspect (on file) */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
455 int d = threat->torow > threat->fromrow ? 1 : -1;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
456 Row row = threat->fromrow;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
457 while (!canescape && row != threat->torow - d) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
458 row += d;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
459 canescape |= is_protected(&simulation,
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
460 row, threat->tofile, oppcolor);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
461 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
462 } else {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
463 /* bishop aspect */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
464 int dr = threat->torow > threat->fromrow ? 1 : -1;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
465 int df = threat->tofile > threat->fromfile ? 1 : -1;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
466
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
467 Row row = threat->fromrow;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
468 File file = threat->fromfile;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
469 while (!canescape && file != threat->tofile - df
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
470 && row != threat->torow - dr) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
471 row += dr;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
472 file += df;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
473 canescape |= is_protected(&simulation, row, file,
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
474 oppcolor);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
475 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
476 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
477 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
478 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
479 gamestate_cleanup(&simulation);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
480 return canescape ? 1 : 2;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
481 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
482
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
483 static int validate_move_rules(const GameState *gamestate, const Move *move) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
484 assert((move->piece & ~(PIECE_MASK|COLOR_MASK)) == 0);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
485
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
486 /* validate indices (don't trust opponent) */
153
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
487 if (!isidx(move->fromrow) || !isidx(move->fromfile) ||
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
488 !isidx(move->torow) || !isidx(move->tofile)) {
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
489 return INVALID_MOVE_SYNTAX;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
490 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
491
21
2e5846019b4f implemented rook + some fixes
Mike Becker <universe@uap-core.de>
parents: 19
diff changeset
492 /* must move */
2e5846019b4f implemented rook + some fixes
Mike Becker <universe@uap-core.de>
parents: 19
diff changeset
493 if (move->fromfile == move->tofile && move->fromrow == move->torow) {
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
494 return INVALID_MOVE_SYNTAX;
21
2e5846019b4f implemented rook + some fixes
Mike Becker <universe@uap-core.de>
parents: 19
diff changeset
495 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
496
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
497 /* does piece exist */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
498 if (piece_at(gamestate, msrc(move)) != move->piece) {
154
5336e985bd69 rename INVALID_POSITION to PIECE_NOT_FOUND
Mike Becker <universe@uap-core.de>
parents: 153
diff changeset
499 return PIECE_NOT_FOUND;
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
500 }
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
501
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
502 /* is there any piece at the destination? */
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
503 Piece piece_at_dst = piece_at(gamestate, mdst(move));
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
504
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
505 /* can't capture own pieces */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
506 if (piece_color(piece_at_dst) == piece_color(move->piece)) {
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
507 return RULES_VIOLATED;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
508 }
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
509
151
f1b6a0388d85 fix that en passant captures do not work
Mike Becker <universe@uap-core.de>
parents: 147
diff changeset
510 /* must capture, if and only if destination is occupied... */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
511 if (!((piece_at_dst == 0) ^ move->capture)) {
151
f1b6a0388d85 fix that en passant captures do not work
Mike Becker <universe@uap-core.de>
parents: 147
diff changeset
512 /* ... or the capture happens en passant */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
513 if (!move->capture || piece_type(move->piece) != PAWN ||
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
514 !enpassant_threat_exists(gamestate,
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
515 move->fromrow, move->tofile)) {
151
f1b6a0388d85 fix that en passant captures do not work
Mike Becker <universe@uap-core.de>
parents: 147
diff changeset
516 return INVALID_MOVE_SYNTAX;
f1b6a0388d85 fix that en passant captures do not work
Mike Becker <universe@uap-core.de>
parents: 147
diff changeset
517 }
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
518 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
519
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
520 /* validate individual rules */
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
521 bool chkrules;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
522 switch (piece_type(move->piece)) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
523 case PAWN:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
524 chkrules = pawn_chkrules(gamestate, move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
525 !pawn_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
526 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
527 case ROOK:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
528 chkrules = rook_chkrules(move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
529 !rook_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
530 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
531 case KNIGHT:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
532 chkrules = knight_chkrules(move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
533 !knight_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
534 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
535 case BISHOP:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
536 chkrules = bishop_chkrules(move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
537 !bishop_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
538 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
539 case QUEEN:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
540 chkrules = queen_chkrules(move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
541 !queen_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
542 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
543 case KING:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
544 chkrules = king_chkrules(gamestate, move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
545 !king_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
546 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
547 default:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
548 return INVALID_MOVE_SYNTAX;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
549 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
550
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
551 /* cancel processing to save resources */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
552 if (!chkrules) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
553 return RULES_VIOLATED;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
554 }
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
555
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
556 /* test if the move would expose our own king */
62
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
557 GameState simulation = gamestate_copy_sim(gamestate);
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
558 Move simmove = *move;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
559 apply_move(&simulation, &simmove);
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
560 Color piececolor = piece_color(move->piece);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
561 Color oppcolor = opponent_color(piececolor);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
562 File kingfile = 0;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
563 Row kingrow = 0;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
564 for (Row row = 0 ; row < 8 ; row++) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
565 for (File file = 0 ; file < 8 ; file++) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
566 Piece p = piece_at(&simulation, row, file);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
567 if (p == mkpiece(KING, piececolor)) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
568 kingfile = file;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
569 kingrow = row;
28
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
570 }
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
571 }
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
572 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
573 int result = VALID_MOVE_SEMANTICS;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
574 if (is_covered(&simulation, kingrow, kingfile, oppcolor)) {
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
575 gamestate_cleanup(&simulation);
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
576 if (piece_type(move->piece) == KING) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
577 result = KING_MOVES_INTO_CHECK;
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
578 } else {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
579 if (is_check_position(gamestate)) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
580 result = KING_IN_CHECK;
161
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
581 } else {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
582 result = PIECE_PINNED;
161
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
583 }
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
584 }
28
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
585 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
586 gamestate_cleanup(&simulation);
139
fa10bee331ac fix checkmate detection
Mike Becker <universe@uap-core.de>
parents: 137
diff changeset
587
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
588 return result;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
589 }
139
fa10bee331ac fix checkmate detection
Mike Becker <universe@uap-core.de>
parents: 137
diff changeset
590
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
591 int validate_move(const GameState *gamestate, const Move *move) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
592 int result = validate_move_rules(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
593 if (result != VALID_MOVE_SEMANTICS) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
594 return result;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
595 }
139
fa10bee331ac fix checkmate detection
Mike Becker <universe@uap-core.de>
parents: 137
diff changeset
596
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
597 /* validate check and checkmate flags */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
598 int cocm = determine_check_or_checkmate(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
599 if (cocm == 2) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
600 if (!move->checkmate) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
601 return MISSING_CHECKMATE;
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
602 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
603 } else if (cocm == 1) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
604 if (!move->check) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
605 return MISSING_CHECK;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
606 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
607 } else if (move->checkmate) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
608 return INVALID_CHECKMATE;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
609 } else if (move->check) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
610 return INVALID_CHECK;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
611 }
28
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
612
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
613
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
614 return VALID_MOVE_SEMANTICS;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
615 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
616
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
617 Piece piece_at(const GameState *gamestate, Row row, File file) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
618 return gamestate->board[row][file] & (PIECE_MASK|COLOR_MASK);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
619 }
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
620
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
621 void piece_set(GameState *gamestate, Row row, File file, Piece piece) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
622 gamestate->board[row][file] = piece;
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
623 }
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
624
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
625 bool get_candidates(const GameState *gamestate, Row row, File file,
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
626 Color color, Move *moves, size_t *movecount) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
627 Move candidates[32];
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
628 size_t ccount = 0;
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
629 for (Row r = 0 ; r < 8 ; r++) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
630 for (File f = 0 ; f < 8 ; f++) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
631 Piece p = piece_at(gamestate, r, f);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
632 if (piece_color(p) == color) {
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
633 /* non-capturing move */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
634 memset(&(candidates[ccount]), 0, sizeof(Move));
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
635 candidates[ccount].piece = p;
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
636 candidates[ccount].fromrow = r;
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
637 candidates[ccount].fromfile = f;
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
638 candidates[ccount].torow = row;
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
639 candidates[ccount].tofile = file;
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
640 if (piece_type(p) == PAWN && (row == 0 || row == 7)) {
135
114e764fbae5 fixes #893 - pawn could not promote
Mike Becker <universe@uap-core.de>
parents: 133
diff changeset
641 /* the exact piece for promotion does not matter */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
642 candidates[ccount].promotion = mkpiece(QUEEN, color);
135
114e764fbae5 fixes #893 - pawn could not promote
Mike Becker <universe@uap-core.de>
parents: 133
diff changeset
643 }
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
644 ccount++;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
645
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
646 /* capturing move */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
647 memcpy(&(candidates[ccount]),
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
648 &(candidates[ccount-1]), sizeof(Move));
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
649 candidates[ccount].capture = true;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
650 ccount++;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
651 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
652 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
653 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
654
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
655 if (movecount) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
656 *movecount = 0;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
657 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
658
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
659 bool result = false;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
660
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
661 for (size_t i = 0 ; i < ccount ; i++) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
662 if (validate_move_rules(gamestate, &(candidates[i]))
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
663 == VALID_MOVE_SEMANTICS) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
664 result = true;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
665 if (moves && movecount) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
666 moves[(*movecount)++] = candidates[i];
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
667 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
668 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
669 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
670
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
671 return result;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
672 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
673
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
674 bool get_threats(const GameState *gamestate, Row row, File file,
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
675 Color color, Move *threats, size_t *threatcount) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
676
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
677 /* simulate a capturing move on the target position */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
678 Color opcolor = opponent_color(color);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
679 GameState simulation = gamestate_copy_sim(gamestate);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
680 if (piece_color(piece_at(&simulation, row, file)) != opcolor) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
681 /* set a fake pawn if the field is not occupied by the opponent */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
682 piece_set(&simulation, row, file, mkpiece(PAWN, opcolor));
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
683 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
684
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
685 Move candidates[16];
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
686 size_t ccount = 0;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
687 for (Row r = 0 ; r < 8 ; r++) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
688 for (File f = 0 ; f < 8 ; f++) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
689 Piece p = piece_at(&simulation, r, f);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
690 if (piece_color(p) == color) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
691 memset(&(candidates[ccount]), 0, sizeof(Move));
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
692 candidates[ccount].piece = p;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
693 candidates[ccount].fromrow = r;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
694 candidates[ccount].fromfile = f;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
695 candidates[ccount].torow = row;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
696 candidates[ccount].tofile = file;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
697 candidates[ccount].capture = true;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
698 ccount++;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
699 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
700 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
701 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
702
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
703 if (threatcount) {
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
704 *threatcount = 0;
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
705 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
706
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
707 bool result = false;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
708
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
709 for (size_t i = 0 ; i < ccount ; i++) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
710 if (validate_move_rules(&simulation, &(candidates[i]))
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
711 == VALID_MOVE_SEMANTICS) {
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
712 result = true;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
713 if (threats && threatcount) {
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
714 threats[(*threatcount)++] = candidates[i];
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
715 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
716 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
717 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
718
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
719 gamestate_cleanup(&simulation);
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
720
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
721 return result;
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
722 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
723
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
724 bool is_pinned(const GameState *gamestate, const Move *move) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
725 Color color = piece_color(move->piece);
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
726
62
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
727 GameState simulation = gamestate_copy_sim(gamestate);
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
728 Move simmove = *move;
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
729 apply_move(&simulation, &simmove);
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
730
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
731 File kingfile = 0;
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
732 Row kingrow = 0;
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
733 for (Row row = 0 ; row < 8 ; row++) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
734 for (File file = 0 ; file < 8 ; file++) {
62
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
735 if (simulation.board[row][file] == (color|KING)) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
736 kingfile = file;
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
737 kingrow = row;
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
738 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
739 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
740 }
62
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
741
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
742 bool covered = is_covered(&simulation,
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
743 kingrow, kingfile, opponent_color(color));
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
744 gamestate_cleanup(&simulation);
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
745
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
746 return covered;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
747 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
748
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
749 bool get_real_threats(const GameState *gamestate, Row row, File file,
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
750 Color color, Move *threats, size_t *threatcount) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
751
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
752 if (threatcount) {
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
753 *threatcount = 0;
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
754 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
755
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
756 Move candidates[16];
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
757 size_t candidatecount;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
758 if (get_threats(gamestate, row, file, color, candidates, &candidatecount)) {
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
759
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
760 bool result = false;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
761 File kingfile = 0;
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
762 Row kingrow = 0;
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
763 for (Row r = 0 ; r < 8 ; r++) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
764 for (File f = 0 ; f < 8 ; f++) {
87
d4d67105d4e1 minor code improvements
Mike Becker <universe@uap-core.de>
parents: 80
diff changeset
765 if (gamestate->board[r][f] == (color|KING)) {
d4d67105d4e1 minor code improvements
Mike Becker <universe@uap-core.de>
parents: 80
diff changeset
766 kingfile = f;
d4d67105d4e1 minor code improvements
Mike Becker <universe@uap-core.de>
parents: 80
diff changeset
767 kingrow = r;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
768 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
769 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
770 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
771
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
772 for (size_t i = 0 ; i < candidatecount ; i++) {
137
43d1b3c33369 fix memory leak when simulating real threats
Mike Becker <universe@uap-core.de>
parents: 136
diff changeset
773 // TODO: check if we really need full-blown simulations here
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
774 GameState simulation = gamestate_copy_sim(gamestate);
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
775 Move simmove = candidates[i];
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
776 apply_move(&simulation, &simmove);
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
777 if (!is_covered(&simulation, kingrow, kingfile,
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
778 opponent_color(color))) {
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
779 result = true;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
780 if (threats && threatcount) {
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
781 threats[(*threatcount)++] = candidates[i];
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
782 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
783 }
137
43d1b3c33369 fix memory leak when simulating real threats
Mike Becker <universe@uap-core.de>
parents: 136
diff changeset
784 gamestate_cleanup(&simulation);
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
785 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
786
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
787 return result;
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
788 } else {
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
789 return false;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
790 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
791 }
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
792
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
793 static int getlocation(const GameState *gamestate, Move *move) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
794
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
795 Color color = piece_color(move->piece);
161
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
796 bool incheck = false;
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
797 if (gamestate->movecount > 0) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
798 incheck = is_check_position(gamestate);
161
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
799 }
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
800
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
801 Move candidates[16], *candidate = NULL;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
802 size_t candidatecount;
135
114e764fbae5 fixes #893 - pawn could not promote
Mike Becker <universe@uap-core.de>
parents: 133
diff changeset
803
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
804 /* determine all candidate moves and sort out the invalid ones */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
805 if (get_candidates(gamestate, move->torow, move->tofile, color,
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
806 candidates, &candidatecount)) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
807
156
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
808 bool found = false;
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
809
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
810 for (size_t i = 0 ; i < candidatecount ; i++) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
811 /* filter by partial fromrow/fromfile information */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
812 if (candidates[i].piece == move->piece &&
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
813 (move->fromrow == POS_UNSPECIFIED ||
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
814 move->fromrow == candidates[i].fromrow) &&
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
815 (move->fromfile == POS_UNSPECIFIED ||
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
816 move->fromfile == candidates[i].fromfile)) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
817
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
818 /* found a candidate, here it does not matter if it's valid! */
156
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
819 found = true;
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
820
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
821 /* discard pinned pieces */
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
822 if (!is_pinned(gamestate, &(candidates[i]))) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
823 if (candidate) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
824 /* we've already found a valid candidate */
156
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
825 return AMBIGUOUS_MOVE;
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
826 } else {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
827 candidate = &(candidates[i]);
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
828 }
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
829 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
830 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
831 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
832
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
833 /* no valid candidate left */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
834 if (!candidate) {
156
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
835 if (found) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
836 if (piece_type(move->piece) == KING) {
156
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
837 return KING_MOVES_INTO_CHECK;
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
838 } else if (incheck) {
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
839 return KING_IN_CHECK;
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
840 } else {
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
841 return PIECE_PINNED;
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
842 }
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
843 } else {
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
844 return PIECE_NOT_FOUND;
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
845 }
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
846 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
847
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
848 /* found a candidate, copy the source location */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
849 move->fromrow = candidate->fromrow;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
850 move->fromfile = candidate->fromfile;
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
851 return VALID_MOVE_SYNTAX;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
852 } else {
154
5336e985bd69 rename INVALID_POSITION to PIECE_NOT_FOUND
Mike Becker <universe@uap-core.de>
parents: 153
diff changeset
853 return PIECE_NOT_FOUND;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
854 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
855 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
856
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
857 static int eval_move1(const char *pstr, Move *move, Color color) {
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
858 memset(move, 0, sizeof(Move));
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
859 move->fromfile = POS_UNSPECIFIED;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
860 move->fromrow = POS_UNSPECIFIED;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
861
147
7e3f2d462bb6 make eval_move() and check_move() not change their input string
Mike Becker <universe@uap-core.de>
parents: 144
diff changeset
862 size_t len = strlen(pstr);
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
863 if (len < 1 || len > 6) {
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
864 return INVALID_MOVE_SYNTAX;
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
865 }
147
7e3f2d462bb6 make eval_move() and check_move() not change their input string
Mike Becker <universe@uap-core.de>
parents: 144
diff changeset
866 char mstr[8];
7e3f2d462bb6 make eval_move() and check_move() not change their input string
Mike Becker <universe@uap-core.de>
parents: 144
diff changeset
867 strcpy(mstr, pstr);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
868
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
869 /* evaluate check/checkmate flags */
144
c3ae96ed44d1 fix that checkmate notation did not set the check flag in the move
Mike Becker <universe@uap-core.de>
parents: 139
diff changeset
870 if (mstr[len-1] == '+' || mstr[len-1] == '#') {
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
871 len--; mstr[len] = '\0';
144
c3ae96ed44d1 fix that checkmate notation did not set the check flag in the move
Mike Becker <universe@uap-core.de>
parents: 139
diff changeset
872 move->check = true;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
873 move->checkmate = mstr[len-1] == '#';
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
874 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
875
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
876 /* evaluate promotion */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
877 if (len > 3 && mstr[len-2] == '=') {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
878 move->promotion = getpiece(mstr[len-1], color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
879 if (!move->promotion) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
880 return INVALID_MOVE_SYNTAX;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
881 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
882 len -= 2;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
883 mstr[len] = 0;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
884 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
885 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
886
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
887 if (len == 2) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
888 /* pawn move (e.g. "e4") */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
889 move->piece = mkpiece(PAWN, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
890 move->tofile = fileidx(mstr[0]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
891 move->torow = rowidx(mstr[1]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
892 } else if (len == 3) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
893 if (strcmp(mstr, "O-O") == 0) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
894 /* king side castling */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
895 move->piece = mkpiece(KING, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
896 move->fromfile = fileidx('e');
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
897 move->tofile = fileidx('g');
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
898 move->fromrow = move->torow = color == WHITE ? 0 : 7;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
899 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
900 /* move (e.g. "Nf3") */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
901 move->piece = getpiece(mstr[0], color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
902 move->tofile = fileidx(mstr[1]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
903 move->torow = rowidx(mstr[2]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
904 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
905 } else if (len == 4) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
906 move->piece = getpiece(mstr[0], color);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
907 if (move->piece == 0) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
908 move->piece = mkpiece(PAWN, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
909 move->fromfile = fileidx(mstr[0]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
910 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
911 if (mstr[1] == 'x') {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
912 /* capture (e.g. "Nxf3", "dxe5") */
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
913 move->capture = true;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
914 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
915 /* move (e.g. "Ndf3", "N2c3", "e2e4") */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
916 if (isfile(mstr[1])) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
917 move->fromfile = fileidx(mstr[1]);
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
918 /* when the piece is a pawn, second char cannot be a file */
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
919 if (piece_type(move->piece) == PAWN) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
920 /* invalidate the result */
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
921 move->piece = 0;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
922 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
923 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
924 move->fromrow = rowidx(mstr[1]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
925 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
926 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
927 move->tofile = fileidx(mstr[2]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
928 move->torow = rowidx(mstr[3]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
929 } else if (len == 5) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
930 if (strcmp(mstr, "O-O-O") == 0) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
931 /* queen side castling "O-O-O" */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
932 move->piece = mkpiece(KING, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
933 move->fromfile = fileidx('e');
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
934 move->tofile = fileidx('c');
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
935 move->fromrow = move->torow = color == WHITE ? 0 : 7;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
936 } else {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
937 move->piece = getpiece(mstr[0], color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
938 if (mstr[2] == 'x') {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
939 move->capture = true;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
940 if (move->piece) {
155
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
941 /* capture (e.g. "Ndxf3" or "R1xh3") */
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
942 if (isfile(mstr[1])) {
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
943 move->fromfile = fileidx(mstr[1]);
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
944 } else if (isrow(mstr[1])) {
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
945 move->fromrow = rowidx(mstr[1]);
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
946 } else {
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
947 return INVALID_MOVE_SYNTAX;
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
948 }
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
949 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
950 /* long notation capture (e.g. "e5xf6") */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
951 move->piece = mkpiece(PAWN, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
952 move->fromfile = fileidx(mstr[0]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
953 move->fromrow = rowidx(mstr[1]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
954 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
955 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
956 /* long notation move (e.g. "Nc5a4") */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
957 move->fromfile = fileidx(mstr[1]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
958 move->fromrow = rowidx(mstr[2]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
959 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
960 move->tofile = fileidx(mstr[3]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
961 move->torow = rowidx(mstr[4]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
962 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
963 } else if (len == 6) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
964 /* long notation capture (e.g. "Nc5xf3") */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
965 if (mstr[3] == 'x') {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
966 move->capture = true;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
967 move->piece = getpiece(mstr[0], color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
968 move->fromfile = fileidx(mstr[1]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
969 move->fromrow = rowidx(mstr[2]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
970 move->tofile = fileidx(mstr[4]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
971 move->torow = rowidx(mstr[5]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
972 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
973 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
974
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
975
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
976 if (!move->piece) {
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
977 return INVALID_MOVE_SYNTAX;
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
978 }
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
979
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
980 if (piece_type(move->piece) == PAWN
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
981 && move->torow == (color==WHITE?7:0)
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
982 && !move->promotion) {
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
983 return NEED_PROMOTION;
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
984 }
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
985
153
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
986 /* up to this point
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
987 * destination indices must be specified and valid
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
988 * source indices must either be valid or unspecified
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
989 */
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
990 if (!isidxr(move->fromrow) || !isidxr(move->fromfile) ||
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
991 !isidx(move->torow) || !isidx(move->tofile)) {
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
992 return INVALID_MOVE_SYNTAX;
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
993 }
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
994
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
995 return VALID_MOVE_SYNTAX;
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
996 }
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
997
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
998 int eval_move2(const GameState *gamestate,
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
999 const char *mstr, Color color, Move *move, bool lazy) {
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1000 int result = eval_move1(mstr, move, color);
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1001 if (result == VALID_MOVE_SYNTAX) {
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1002 if (move->fromfile == POS_UNSPECIFIED
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1003 || move->fromrow == POS_UNSPECIFIED) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1004 result = getlocation(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1005 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1006 if (result == VALID_MOVE_SYNTAX) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1007 /* correct check/checkmate flags */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1008 if (lazy) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1009 move->check = move->checkmate = false;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1010 switch (determine_check_or_checkmate(gamestate, move)) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1011 case 2: move->checkmate = true;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1012 case 1: move->check = true;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1013 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1014 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1015
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1016 /* format the move string */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1017 format_move(gamestate, move);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1018 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1019 }
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1020 return result;
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1021 }
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1022
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1023 int eval_move_lazy(const GameState *gamestate,
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1024 const char *mstr, Color color, Move *move) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1025 return eval_move2(gamestate, mstr, color, move, true);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1026 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1027
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1028 int eval_move(const GameState *gamestate,
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1029 const char *mstr, Color color, Move *move) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1030 return eval_move2(gamestate, mstr, color, move, false);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1031 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1032
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1033 int check_move(const char *mstr, Color color) {
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1034 Move move;
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1035 return eval_move1(mstr, &move, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1036 }
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1037
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1038 bool is_protected(const GameState *gamestate, Row row, File file, Color color) {
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1039 Move threats[16];
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1040 size_t threatcount;
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1041 if (get_real_threats(gamestate, row, file, color, threats, &threatcount)) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1042 for (size_t i = 0 ; i < threatcount ; i++) {
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1043 if (threats[i].piece != (color|KING)) {
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
1044 return true;
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1045 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1046 }
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
1047 return false;
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1048 } else {
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
1049 return false;
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1050 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1051 }
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
1052
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1053 uint16_t remaining_movetime(const GameState *gamestate, Color color) {
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1054 unsigned move_number = gamestate->movecount;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1055 if (color == BLACK) {
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1056 move_number |= 1;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1057 } else {
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1058 move_number = (move_number + 1) & ~1;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1059 }
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1060 return remaining_movetime2(gamestate, move_number);
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1061 }
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1062
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1063 uint16_t remaining_movetime2(const GameState *gamestate, unsigned move_number) {
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1064 if (!gamestate->info.timecontrol) {
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
1065 return 0;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
1066 }
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1067
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1068 unsigned total_time = gamestate->info.time;
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1069 unsigned used_time = 0;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1070 suseconds_t micros = 0;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1071
103
a2a68fd9f6cc fix missing support for 0+X time control
Mike Becker <universe@uap-core.de>
parents: 100
diff changeset
1072 /* when this is a 0+X game, the clock starts with the increment */
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1073 if (gamestate->info.time == 0) {
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1074 total_time += gamestate->info.addtime;
103
a2a68fd9f6cc fix missing support for 0+X time control
Mike Becker <universe@uap-core.de>
parents: 100
diff changeset
1075 }
a2a68fd9f6cc fix missing support for 0+X time control
Mike Becker <universe@uap-core.de>
parents: 100
diff changeset
1076
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1077 /* go through all already played moves */
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1078 unsigned first_move = move_number % 2;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1079 unsigned next_move = move_number;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1080 if (next_move > gamestate->movecount) next_move = gamestate->movecount;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1081 for (unsigned i = first_move ; i < next_move ; i += 2) {
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1082 used_time += gamestate->moves[i].movetime.tv_sec;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1083 micros += gamestate->moves[i].movetime.tv_usec;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1084 /* add increments starting with move 2 */
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1085 if (i > 1) total_time += gamestate->info.addtime;
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1086 }
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1087
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1088 /* apply microseconds */
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1089 while (micros >= 1000000) {
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1090 micros -= 1000000;
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1091 used_time++;
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1092 }
98
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 87
diff changeset
1093
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1094 /* when the player is currently playing, count down the clock */
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1095 if (is_game_running(gamestate) && move_number > 1 &&
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1096 move_number == gamestate->movecount) {
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1097 struct movetimeval lastmovetstamp =
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1098 gamestate->moves[move_number - 1].timestamp;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1099 struct timeval currenttstamp;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1100 gettimeofday(&currenttstamp, NULL);
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1101
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1102 /* calculate current move time */
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1103 unsigned cmsec = currenttstamp.tv_sec - lastmovetstamp.tv_sec;
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1104 suseconds_t cmusec = currenttstamp.tv_usec - lastmovetstamp.tv_usec;
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1105
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1106 /* add microseconds carried over from last move and apply both */
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1107 cmusec += micros;
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1108 cmsec += cmusec / 1000000;
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1109
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1110 /* add the time and respect a possible dealy */
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1111 if (cmsec >= gamestate->info.delay) {
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1112 used_time += cmsec - gamestate->info.delay;
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1113 }
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1114 }
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
1115
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1116 return used_time >= total_time ? 0 : total_time - used_time;
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
1117 }
100
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1118
107
36dd94278142 fix that PGN (with comments) can exceed 80 chars
Mike Becker <universe@uap-core.de>
parents: 105
diff changeset
1119 int print_clk(uint16_t time, char *str, bool always_hours) {
100
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1120 unsigned hours = time / 3600;
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1121 unsigned minutes = (time % 3600) / 60;
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1122 unsigned seconds = time % 60;
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1123 if (hours > 0 || always_hours) {
107
36dd94278142 fix that PGN (with comments) can exceed 80 chars
Mike Becker <universe@uap-core.de>
parents: 105
diff changeset
1124 return snprintf(str, 9, "%u:%02u:%02u", hours, minutes, seconds);
100
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1125 } else {
107
36dd94278142 fix that PGN (with comments) can exceed 80 chars
Mike Becker <universe@uap-core.de>
parents: 105
diff changeset
1126 return snprintf(str, 6, "%02u:%02u", minutes, seconds);
100
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1127 }
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1128 }
131
c33567d61ba7 prepare netcode for claiming threefold repetition
Mike Becker <universe@uap-core.de>
parents: 130
diff changeset
1129
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1130 bool check_threefold_repetition(const GameState *gamestate) {
131
c33567d61ba7 prepare netcode for claiming threefold repetition
Mike Becker <universe@uap-core.de>
parents: 130
diff changeset
1131 // TODO: implement threefold repetition detection
c33567d61ba7 prepare netcode for claiming threefold repetition
Mike Becker <universe@uap-core.de>
parents: 130
diff changeset
1132 return false;
c33567d61ba7 prepare netcode for claiming threefold repetition
Mike Becker <universe@uap-core.de>
parents: 130
diff changeset
1133 }

mercurial