| Sat, 03 May 2025 14:30:56 +0200 | 
Mike Becker | 
bring back error.h to reduce compile dependencies
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| Sat, 03 May 2025 13:49:24 +0200 | 
Mike Becker | 
improve datatypes
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| Thu, 24 Apr 2025 19:53:40 +0200 | 
Mike Becker | 
in preparation of more scenes, bring back AscScene struct
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| Mon, 21 Apr 2025 17:27:33 +0200 | 
Mike Becker | 
use refcounted objects for textures instead of pass-by-value int structs
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| Sat, 19 Apr 2025 15:06:24 +0200 | 
Mike Becker | 
make asset paths configurable
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| Sat, 19 Apr 2025 11:42:53 +0200 | 
Mike Becker | 
add generic mesh draw function and move sprite draw function to separate unit
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| Fri, 18 Apr 2025 20:13:01 +0200 | 
Mike Becker | 
create catch-all util for GL errors + refactors mesh creation
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| Wed, 19 Mar 2025 22:43:37 +0100 | 
Mike Becker | 
go back to reading shader code from files
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| Tue, 18 Mar 2025 22:43:31 +0100 | 
Mike Becker | 
prepare code for embedding shader sources with c23 #embed
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| Fri, 19 Apr 2024 22:28:29 +0200 | 
Mike Becker | 
replaces broken font cache with improved cache - fixes #387
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| Fri, 12 Apr 2024 22:43:00 +0200 | 
Mike Becker | 
merge different bools of AscSceneNode into flags
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| Tue, 09 Apr 2024 21:18:52 +0200 | 
Mike Becker | 
add texture.h
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| Mon, 01 Apr 2024 19:44:00 +0200 | 
Mike Becker | 
cleanup includes
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| Mon, 01 Apr 2024 19:01:04 +0200 | 
Mike Becker | 
create new UI subdir
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| Tue, 26 Mar 2024 20:37:21 +0100 | 
Mike Becker | 
create own compilation unit for GL context - fixes shader not being created per context
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| Fri, 15 Mar 2024 00:06:59 +0100 | 
Mike Becker | 
add camera and render groups
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| Mon, 04 Mar 2024 21:16:46 +0100 | 
Mike Becker | 
add transformation matrix
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| Tue, 23 Jan 2024 21:34:12 +0100 | 
Mike Becker | 
bring first scene graph to live
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| Mon, 18 Dec 2023 19:04:44 +0100 | 
Mike Becker | 
add first draft of a scene graph structure
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| Wed, 15 Nov 2023 22:51:40 +0100 | 
Mike Becker | 
add text rendering and demo FPS counter
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| Wed, 08 Nov 2023 23:17:07 +0100 | 
Mike Becker | 
add shader loading and unloading
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| Tue, 07 Nov 2023 21:24:06 +0100 | 
Mike Becker | 
add font management
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| Wed, 01 Nov 2023 21:00:33 +0100 | 
Mike Becker | 
improve code structure
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| Wed, 01 Nov 2023 20:09:49 +0100 | 
Mike Becker | 
move window related stuff to its own unit
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| Mon, 30 Oct 2023 18:09:27 +0100 | 
Mike Becker | 
add datatypes.h
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| Fri, 06 Oct 2023 21:21:10 +0200 | 
Mike Becker | 
initial commit
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