src/chess/rules.c

Thu, 03 Sep 2026 12:13:05 +0200

author
Mike Becker <universe@uap-core.de>
date
Thu, 03 Sep 2026 12:13:05 +0200
changeset 214
31d73d150c76
parent 201
b61c2b90f19c
permissions
-rw-r--r--

make all should really build all (including the tests)

we removed the tests from the all-target initially
because they will cause warnings with compilers not
supporting C23

but we should not care too much about this

19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1 /*
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
3 *
55
54ea19938d57 updated copyright and version info
Mike Becker <universe@uap-core.de>
parents: 51
diff changeset
4 * Copyright 2016 Mike Becker. All rights reserved.
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
5 *
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
6 * Redistribution and use in source and binary forms, with or without
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
7 * modification, are permitted provided that the following conditions are met:
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
8 *
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
9 * 1. Redistributions of source code must retain the above copyright
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
10 * notice, this list of conditions and the following disclaimer.
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
11 *
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
12 * 2. Redistributions in binary form must reproduce the above copyright
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
13 * notice, this list of conditions and the following disclaimer in the
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
14 * documentation and/or other materials provided with the distribution.
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
15 *
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
26 * POSSIBILITY OF SUCH DAMAGE.
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
27 *
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
28 */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
29
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
30 #include "rules.h"
78
ceb9197b3c6d improve code structure
Mike Becker <universe@uap-core.de>
parents: 69
diff changeset
31 #include "pawn.h"
ceb9197b3c6d improve code structure
Mike Becker <universe@uap-core.de>
parents: 69
diff changeset
32 #include "rook.h"
ceb9197b3c6d improve code structure
Mike Becker <universe@uap-core.de>
parents: 69
diff changeset
33 #include "knight.h"
ceb9197b3c6d improve code structure
Mike Becker <universe@uap-core.de>
parents: 69
diff changeset
34 #include "bishop.h"
ceb9197b3c6d improve code structure
Mike Becker <universe@uap-core.de>
parents: 69
diff changeset
35 #include "queen.h"
ceb9197b3c6d improve code structure
Mike Becker <universe@uap-core.de>
parents: 69
diff changeset
36 #include "king.h"
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
37 #include "fen.h"
78
ceb9197b3c6d improve code structure
Mike Becker <universe@uap-core.de>
parents: 69
diff changeset
38
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
39 #include <string.h>
100
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
40 #include <stdio.h>
23
824c9522ce66 introduced game state structure
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
41 #include <stdlib.h>
36
ebe0c961e9a6 reduced awesome great nanosecond precision so we can compile on OS X
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
42 #include <sys/time.h>
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
43 #include <assert.h>
23
824c9522ce66 introduced game state structure
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
44
129
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
45 void gamestate_init(GameState *gamestate) {
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
46 memset(gamestate, 0, sizeof(GameState));
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
47
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
48 // TODO: implement feature - game can be started from arbitrary position
129
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
49 Board initboard = {
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
50 {WROOK, WKNIGHT, WBISHOP, WQUEEN, WKING, WBISHOP, WKNIGHT, WROOK},
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
51 {WPAWN, WPAWN, WPAWN, WPAWN, WPAWN, WPAWN, WPAWN, WPAWN},
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
52 {0, 0, 0, 0, 0, 0, 0, 0},
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
53 {0, 0, 0, 0, 0, 0, 0, 0},
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
54 {0, 0, 0, 0, 0, 0, 0, 0},
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
55 {0, 0, 0, 0, 0, 0, 0, 0},
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
56 {BPAWN, BPAWN, BPAWN, BPAWN, BPAWN, BPAWN, BPAWN, BPAWN},
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
57 {BROOK, BKNIGHT, BBISHOP, BQUEEN, BKING, BBISHOP, BKNIGHT, BROOK}
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
58 };
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
59 memcpy(gamestate->board, initboard, sizeof(Board));
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
60 char fen[FEN_MAX_LENGTH];
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
61 fen_compute(fen, gamestate);
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
62 gamestate->fen_start = strdup(fen);
129
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
63 }
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
64
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
65 void gamestate_cleanup(GameState *gamestate) {
158
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
66 if (gamestate == NULL) return;
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
67
129
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
68 free(gamestate->moves);
158
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
69 gamestate->moves = NULL;
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
70 free(gamestate->fen_start);
158
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
71 gamestate->fen_start = NULL;
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
72 if (gamestate->fen) {
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
73 for (unsigned i = 0 ; i < gamestate->movecount ; i++) {
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
74 free(gamestate->fen[i]);
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
75 }
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
76 free(gamestate->fen);
52d452d0e7bf gamestate_cleanup() is now safe to be called multiple times
Mike Becker <universe@uap-core.de>
parents: 157
diff changeset
77 gamestate->fen = NULL;
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
78 }
129
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
79 gamestate->movecount = gamestate->movecapacity = 0;
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
80 }
189c7c77aaab simplify code structure
Mike Becker <universe@uap-core.de>
parents: 122
diff changeset
81
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
82 static GameState gamestate_copy_sim(const GameState *gamestate) {
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
83 GameState simulation = *gamestate;
98
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 87
diff changeset
84
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
85 /* create new move and position lists for the simulation */
98
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 87
diff changeset
86 simulation.movecapacity = 4;
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 87
diff changeset
87 simulation.movecount = 0;
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 87
diff changeset
88 simulation.moves = malloc(4 * sizeof(Move));
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
89 simulation.fen = malloc(4 * sizeof(char*));
98
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 87
diff changeset
90
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
91 /* copy the most recent move and position if a move was played */
98
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 87
diff changeset
92 if (gamestate->movecount > 0) {
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
93 simulation.fen_start = strdup(gamestate->movecount == 1 ?
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
94 gamestate->fen_start : gamestate->fen[gamestate->movecount - 2]);
161
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
95 simulation.moves[0] = gamestate->moves[gamestate->movecount - 1];
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
96 simulation.fen[0] = strdup(gamestate->fen[gamestate->movecount - 1]);
98
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 87
diff changeset
97 simulation.movecount++;
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
98 } else {
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
99 simulation.fen_start = strdup(gamestate->fen_start);
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
100 }
51
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
101
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
102 return simulation;
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
103 }
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
104
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
105 Color current_color(const GameState *gamestate) {
133
c58ae152733e simplify FEN generation and add current_color() function to rules
Mike Becker <universe@uap-core.de>
parents: 131
diff changeset
106 return (gamestate->movecount % 2 == 0) ? WHITE : BLACK;
c58ae152733e simplify FEN generation and add current_color() function to rules
Mike Becker <universe@uap-core.de>
parents: 131
diff changeset
107 }
c58ae152733e simplify FEN generation and add current_color() function to rules
Mike Becker <universe@uap-core.de>
parents: 131
diff changeset
108
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
109 static void calc_movetime(GameState *gamestate, Move *move) {
181
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
110 /* only if move has no time info, compute it */
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
111 if (move->movetime > 0) return;
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
112
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
113 struct timeval curtimestamp;
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
114 gettimeofday(&curtimestamp, NULL);
181
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
115 move->timestamp.sec = curtimestamp.tv_sec;
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
116 move->timestamp.usec = (int32_t) curtimestamp.tv_usec;
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
117 if (gamestate->movecount > 1) {
161
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
118 struct movetimeval lasttstamp =
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
119 gamestate->moves[gamestate->movecount - 1].timestamp;
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
120
181
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
121 uint64_t cur = move->timestamp.sec * 1000000ull + move->timestamp.usec;
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
122 uint64_t last = lasttstamp.sec * 1000000ull + lasttstamp.usec;
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
123
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
124 move->movetime = cur - last;
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
125 }
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
126 }
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
127
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
128 size_t piece_moves_allowed(const GameState *gamestate,
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
129 File f, Rank r, Move *moves) {
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
130 Piece p = piece_at(gamestate, f, r);
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
131 Color c = piece_color(p);
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
132 switch (piece_type(p)) {
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
133 case KING:
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
134 return king_moves_allowed(gamestate, c, f, r, moves);
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
135 case QUEEN:
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
136 return queen_moves_allowed(gamestate, c, f, r, moves);
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
137 case ROOK:
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
138 return rook_moves_allowed(gamestate, c, f, r, moves);
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
139 case KNIGHT:
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
140 return knight_moves_allowed(gamestate, c, f, r, moves);
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
141 case BISHOP:
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
142 return bishop_moves_allowed(gamestate, c, f, r, moves);
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
143 case PAWN:
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
144 return pawn_moves_allowed(gamestate, c, f, r, moves);
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
145 default:
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
146 return 0;
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
147 }
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
148 }
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
149
173
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
150 static bool check_stalemate(const GameState *gamestate) {
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
151 Color next_player = gamestate->movecount % 2 == 0 ? WHITE : BLACK;
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
152
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
153 /* scan the board for pieces of the next player's color */
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
154 Move moves[QUEEN_MOVES_MAX];
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
155 for (Rank r = 0; r < 8; r++) {
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
156 for (File f = 0; f < 8; f++) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
157 if (piece_color(piece_at(gamestate, f, r)) == next_player
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
158 && piece_moves_allowed(gamestate, f, r, moves) > 0) {
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
159 return false;
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
160 }
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
161 }
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
162 }
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
163
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
164 return true;
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
165 }
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
166
173
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
167 static size_t fen_len_without_moves(const char *fen) {
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
168 size_t len = strlen(fen);
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
169 /* find first space that separates the two move counters */
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
170 while (--len > 0 && fen[len] != ' ') {}
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
171 /* find second space that separates the move counters from the rest */
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
172 while (--len > 0 && fen[len] != ' ') {}
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
173 return len;
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
174 }
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
175
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
176 bool check_threefold_repetition(const GameState *gamestate) {
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
177 if (gamestate->movecount < 3) {
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
178 return false;
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
179 }
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
180
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
181 /* take the part of the FEN that only describes the board */
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
182 const char *fen = gamestate->fen[gamestate->movecount - 1];
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
183 size_t fen_len = fen_len_without_moves(fen);
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
184
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
185 // TODO: develop a test case that involves en passant and add support here
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
186
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
187 /* count the previous occurrences */
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
188 unsigned c = 0;
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
189 for (size_t i = gamestate->movecount - 1; i > 0;) {
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
190 const char *other = gamestate->fen[--i];
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
191 size_t other_len = fen_len_without_moves(other);
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
192 if (fen_len != other_len) continue;
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
193 if (strncmp(fen, other, fen_len) == 0) {
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
194 if (++c == 2) return true;
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
195 }
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
196 }
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
197 return false;
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
198 }
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
199
179
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
200 static bool check_no_material_color(Color color, const GameState *gamestate) {
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
201 /* count the available pieces */
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
202 unsigned piece_count[7] = {0};
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
203 unsigned op_piece_count[7] = {0};
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
204 bool has_bbishop = false, has_wbishop = false;
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
205 bool op_has_bbishop = false, op_has_wbishop = false;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
206 for (Rank r = 0 ; r < 8 ; r++) {
179
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
207 for (File f = 0 ; f < 8 ; f++) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
208 Piece p = piece_at(gamestate, f, r);
179
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
209 if (piece_color(p) == color) {
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
210 piece_count[piece_type(p)]++;
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
211 if (piece_type(p) == BISHOP) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
212 if (field_color(f, r) == WHITE) {
179
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
213 has_wbishop = true;
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
214 } else {
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
215 has_bbishop = true;
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
216 }
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
217 }
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
218 } else {
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
219 op_piece_count[piece_type(p)]++;
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
220 if (piece_type(p) == BISHOP) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
221 if (field_color(f, r) == WHITE) {
179
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
222 op_has_wbishop = true;
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
223 } else {
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
224 op_has_bbishop = true;
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
225 }
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
226 }
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
227 }
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
228 }
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
229 }
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
230
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
231 /* rooks and queens are always enough - don't test them below */
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
232 if (piece_count[ROOK] > 0 || piece_count[QUEEN] > 0)
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
233 return false;
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
234
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
235 /* only the king left */
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
236 if (piece_count[PAWN] == 0 && piece_count[KNIGHT] == 0
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
237 && piece_count[BISHOP] == 0)
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
238 return true;
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
239
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
240 /* king + knight and the opponent has only king + queens */
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
241 if (piece_count[PAWN] == 0 && piece_count[BISHOP] == 0
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
242 && piece_count[KNIGHT] == 1
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
243 && op_piece_count[ROOK] == 0 && op_piece_count[BISHOP] == 0
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
244 && op_piece_count[KNIGHT] == 0 && op_piece_count[PAWN] == 0
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
245 && op_piece_count[QUEEN] > 0)
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
246 return true;
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
247
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
248 /* king + bishop and the opponent doesn't have
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
249 * opposite color bishops or knights or pawns */
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
250 if (piece_count[PAWN] == 0 && piece_count[KNIGHT] == 0
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
251 && piece_count[BISHOP] > 0) {
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
252
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
253 if (op_piece_count[KNIGHT] > 0 || op_piece_count[PAWN] > 0)
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
254 return false;
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
255
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
256 if (has_bbishop && op_has_wbishop)
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
257 return false;
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
258
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
259 if (has_wbishop && op_has_bbishop)
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
260 return false;
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
261
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
262 return true;
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
263 }
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
264
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
265 return false;
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
266 }
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
267
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
268 bool check_no_material(const GameState *gamestate) {
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
269 return check_no_material_color(WHITE, gamestate)
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
270 && check_no_material_color(BLACK, gamestate);
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
271 }
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
272
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
273 char getpiecechr(Piece piece) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
274 switch (piece_type(piece)) {
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
275 case ROOK: return 'R';
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
276 case KNIGHT: return 'N';
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
277 case BISHOP: return 'B';
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
278 case QUEEN: return 'Q';
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
279 case KING: return 'K';
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
280 default: return '\0';
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
281 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
282 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
283
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
284 char* getpieceunicode(Piece piece) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
285 if (piece_color(piece) == WHITE) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
286 switch (piece_type(piece)) {
110
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
287 case PAWN: return "\u2659";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
288 case ROOK: return "\u2656";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
289 case KNIGHT: return "\u2658";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
290 case BISHOP: return "\u2657";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
291 case QUEEN: return "\u2655";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
292 case KING: return "\u2654";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
293 default: return "";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
294 }
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
295 } else {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
296 switch (piece_type(piece)) {
110
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
297 case PAWN: return "\u265f";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
298 case ROOK: return "\u265c";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
299 case KNIGHT: return "\u265e";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
300 case BISHOP: return "\u265d";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
301 case QUEEN: return "\u265b";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
302 case KING: return "\u265a";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
303 default: return "";
e2bb03494d46 correctly use unicode chars for white pieces
Mike Becker <universe@uap-core.de>
parents: 107
diff changeset
304 }
69
c8f2c280cff7 adds unicode support
Mike Becker <universe@uap-core.de>
parents: 68
diff changeset
305 }
c8f2c280cff7 adds unicode support
Mike Becker <universe@uap-core.de>
parents: 68
diff changeset
306 }
c8f2c280cff7 adds unicode support
Mike Becker <universe@uap-core.de>
parents: 68
diff changeset
307
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
308 Piece getpiece(char c, Color color) {
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
309 switch (c) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
310 case 'R': return mkpiece(ROOK, color);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
311 case 'N': return mkpiece(KNIGHT, color);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
312 case 'B': return mkpiece(BISHOP, color);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
313 case 'Q': return mkpiece(QUEEN, color);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
314 case 'K': return mkpiece(KING, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
315 default: return 0;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
316 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
317 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
318
173
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
319 /* applies the move without recalculating gamestate flags */
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
320 static void apply_move_internal(GameState *gamestate, Move *move) {
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
321 /* en passant capture */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
322 if (move->capture && piece_type(move->piece) == PAWN &&
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
323 piece_at(gamestate, move->tofile, move->torank) == 0) {
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
324 piece_remove(gamestate, move->tofile, move->fromrank);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
325 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
326
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
327 /* remove old en passant threats */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
328 for (File file = 0 ; file < 8 ; file++) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
329 enpassant_threat_remove(gamestate, file, 3);
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
330 enpassant_threat_remove(gamestate, file, 4);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
331 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
332
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
333 /* move (and maybe capture or promote) */
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
334 piece_remove(gamestate, move->fromfile, move->fromrank);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
335 if (move->promotion) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
336 piece_set(gamestate, move->tofile, move->torank, move->promotion);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
337 } else {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
338 piece_set(gamestate, move->tofile, move->torank, move->piece);
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
339 }
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
340
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
341 /* add new en passant threat */
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
342 if (piece_type(move->piece) == PAWN && (
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
343 (move->fromrank == 1 && move->torank == 3) ||
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
344 (move->fromrank == 6 && move->torank == 4))) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
345 enpassant_threat_add(gamestate, move->tofile, move->torank);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
346 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
347
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
348 /* castling */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
349 if (piece_type(move->piece) == KING && move->fromfile == fileidx('e')) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
350 const Color color = piece_color(move->piece);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
351 if (move->tofile == fileidx('g')) {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
352 gamestate->board[move->torank][fileidx('h')] = 0;
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
353 gamestate->board[move->torank][fileidx('f')] = mkpiece(ROOK, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
354 } else if (move->tofile == fileidx('c')) {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
355 gamestate->board[move->torank][fileidx('a')] = 0;
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
356 gamestate->board[move->torank][fileidx('d')] = mkpiece(ROOK, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
357 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
358 }
66
f5cc75565f7c fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
359
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
360 /* add move to the moves array and the new position to the FEN array */
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
361 if (gamestate->movecount == gamestate->movecapacity) {
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
362 gamestate->movecapacity += 64; /* 32 more full moves */
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
363 gamestate->moves = realloc(gamestate->moves,
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
364 gamestate->movecapacity * sizeof(Move));
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
365 gamestate->fen = realloc(gamestate->fen,
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
366 gamestate->movecapacity * sizeof(char*));
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
367 }
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
368
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
369 /* copy the move data into the game's move array */
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
370 Move *melem = &gamestate->moves[gamestate->movecount];
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
371 *melem = *move;
181
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
372 calc_movetime(gamestate, melem);
157
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
373
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
374 /* important: only "add" the move after calculating the time! */
07cbfc477b22 add FEN history to the game state
Mike Becker <universe@uap-core.de>
parents: 156
diff changeset
375 gamestate->movecount++;
177
18dbb0dc9cd6 fix FEN being off by one
Mike Becker <universe@uap-core.de>
parents: 173
diff changeset
376
18dbb0dc9cd6 fix FEN being off by one
Mike Becker <universe@uap-core.de>
parents: 173
diff changeset
377 /* calculate the FEN of the new position and store it in the FEN array */
18dbb0dc9cd6 fix FEN being off by one
Mike Becker <universe@uap-core.de>
parents: 173
diff changeset
378 char fen[FEN_MAX_LENGTH];
18dbb0dc9cd6 fix FEN being off by one
Mike Becker <universe@uap-core.de>
parents: 173
diff changeset
379 fen_compute(fen, gamestate);
18dbb0dc9cd6 fix FEN being off by one
Mike Becker <universe@uap-core.de>
parents: 173
diff changeset
380 gamestate->fen[gamestate->movecount - 1] = strdup(fen);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
381 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
382
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
383 void apply_move(GameState *gamestate, Move *move) {
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
384 apply_move_internal(gamestate, move);
173
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
385
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
386 /* calculate gamestate flags in order of efficiency */
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
387 if (move->checkmate) {
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
388 gamestate->checkmate = true;
179
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
389 } else if (check_no_material(gamestate)) {
5ef724e21702 implement draw due to insufficient material
Mike Becker <universe@uap-core.de>
parents: 177
diff changeset
390 gamestate->nomaterial = true;
173
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
391 } else if (check_threefold_repetition(gamestate)) {
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
392 gamestate->threefold = true;
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
393 } else if (check_stalemate(gamestate)) {
e541b6002933 implement first naive draw by threefold repetition
Mike Becker <universe@uap-core.de>
parents: 170
diff changeset
394 gamestate->stalemate = true;
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
395 }
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
396 }
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
397
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
398 void gamestate_at_move(const GameState *gamestate,
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
399 unsigned move_number, GameState *replay) {
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
400 gamestate_init(replay);
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
401 memcpy(&replay->info, &gamestate->info, sizeof(GameInfo));
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
402 replay->review = true;
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
403 if (move_number > gamestate->movecount) {
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
404 move_number = gamestate->movecount;
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
405 }
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
406 for (unsigned i = 0 ; i < move_number ; i++) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
407 apply_move(replay, &(gamestate->moves[i]));
122
e65d9b5e9324 implement interactive game review
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
408 }
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
409 }
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
410
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
411 /* return 0 = no check, 1 = check, 2 = checkmate */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
412 static int determine_check_or_checkmate(
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
413 const GameState *gamestate, const Move *move) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
414
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
415 /* simulate the move */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
416 GameState simulation = gamestate_copy_sim(gamestate);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
417 Move simmove = *move;
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
418 apply_move_internal(&simulation, &simmove);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
419
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
420 /* find the opposing king */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
421 Color piececolor = piece_color(move->piece);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
422 Color oppcolor = opponent_color(piececolor);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
423 File opkingfile = 0;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
424 Rank opkingrank = 0;
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
425 for (Rank rank = 0 ; rank < 8 ; rank++) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
426 for (File file = 0 ; file < 8 ; file++) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
427 Piece p = piece_at(&simulation, file, rank);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
428 if (p == mkpiece(KING, oppcolor)) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
429 opkingfile = file;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
430 opkingrank = rank;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
431 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
432 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
433 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
434
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
435 /* determine if the opposing king is now threatened */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
436 Move threats[16];
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
437 size_t threatcount;
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
438 bool incheck = get_threats(&simulation, opkingfile, opkingrank,
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
439 piececolor, threats, &threatcount);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
440
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
441 if (!incheck) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
442 gamestate_cleanup(&simulation);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
443 return 0;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
444 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
445
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
446 /* determine possible escape fields */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
447 bool canescape = false;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
448 for (int dr = -1 ; dr <= 1 && !canescape ; dr++) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
449 for (int df = -1 ; df <= 1 && !canescape ; df++) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
450 if (dr == 0 && df == 0) continue;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
451 Rank er = opkingrank + dr;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
452 File ef = opkingfile + df;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
453 if (!isidx(er) || !isidx(ef)) continue;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
454
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
455 /* check if piece of the king's color blocks the field */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
456 if (piece_color(simulation.board[er][ef]) == oppcolor)
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
457 continue;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
458
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
459 /* check if escape field is already covered (threatened) */
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
460 if (is_covered(&simulation, ef, er, piececolor))
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
461 continue;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
462
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
463 /* check if an attacking piece blocks the field */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
464 if (piece_color(simulation.board[er][ef]) == piececolor) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
465 /* test if the king can fight back */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
466 GameState sim_retaliate = gamestate_copy_sim(&simulation);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
467 Move move_retaliate = {0};
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
468 move_retaliate.piece = mkpiece(KING, oppcolor);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
469 move_retaliate.fromrank = opkingrank;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
470 move_retaliate.fromfile = opkingfile;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
471 move_retaliate.torank = er;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
472 move_retaliate.tofile = ef;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
473 move_retaliate.capture = true;
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
474 apply_move_internal(&sim_retaliate, &move_retaliate);
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
475 canescape = !is_covered(&sim_retaliate, ef, er, piececolor);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
476 gamestate_cleanup(&sim_retaliate);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
477 continue;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
478 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
479
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
480 /* the field is not covered and unoccupied */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
481 canescape = true;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
482 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
483 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
484
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
485 /* can't escape, can the king be rescued? */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
486 if (!canescape && threatcount == 1) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
487 canescape = is_protected(&simulation,
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
488 threats[0].fromfile, threats[0].fromrank, oppcolor);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
489 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
490
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
491 /* can't capture, can he block? */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
492 if (!canescape && threatcount == 1) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
493 Move *threat = &(threats[0]);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
494 unsigned tptype = piece_type(threat->piece);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
495
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
496 /* knight, pawns and the king cannot be blocked */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
497 if (tptype == BISHOP || tptype == ROOK || tptype == QUEEN) {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
498 if (threat->fromrank == threat->torank) {
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
499 /* rook aspect (on rank) */
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
500 int d = threat->tofile > threat->fromfile ? 1 : -1;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
501 File file = threat->fromfile;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
502 while (!canescape && file != threat->tofile - d) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
503 file += d;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
504 canescape |= is_protected(&simulation,
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
505 file, threat->torank, oppcolor);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
506 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
507 } else if (threat->fromfile == threat->tofile) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
508 /* rook aspect (on file) */
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
509 int d = threat->torank > threat->fromrank ? 1 : -1;
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
510 Rank rank = threat->fromrank;
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
511 while (!canescape && rank != threat->torank - d) {
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
512 rank += d;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
513 canescape |= is_protected(&simulation,
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
514 threat->tofile, rank, oppcolor);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
515 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
516 } else {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
517 /* bishop aspect */
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
518 int dr = threat->torank > threat->fromrank ? 1 : -1;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
519 int df = threat->tofile > threat->fromfile ? 1 : -1;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
520
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
521 Rank rank = threat->fromrank;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
522 File file = threat->fromfile;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
523 while (!canescape && file != threat->tofile - df
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
524 && rank != threat->torank - dr) {
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
525 rank += dr;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
526 file += df;
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
527 canescape |= is_protected(&simulation,
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
528 file, rank, oppcolor);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
529 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
530 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
531 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
532 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
533 gamestate_cleanup(&simulation);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
534 return canescape ? 1 : 2;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
535 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
536
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
537
186
8230904458a7 fix regression in network play: we have to transmit capture/check(mate) flags
Mike Becker <universe@uap-core.de>
parents: 185
diff changeset
538 void format_move(const GameState *gamestate, Move *move) {
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
539 char *string = &(move->string[0]);
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
540
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
541 /* at least 8 characters should be available, wipe them out */
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
542 memset(string, 0, 8);
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
543
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
544 unsigned int idx;
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
545 if (piece_type(move->piece) == KING &&
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
546 abs(move->tofile-move->fromfile) == 2) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
547 /* special formats for castling */
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
548 if (move->tofile==fileidx('c')) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
549 memcpy(string, "O-O-O", 5);
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
550 idx = 5;
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
551 } else {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
552 memcpy(string, "O-O", 3);
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
553 idx = 3;
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
554 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
555 } else {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
556 /* start by notating the piece character */
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
557 string[0] = getpiecechr(move->piece);
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
558 idx = string[0] ? 1 : 0;
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
559
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
560 /* find out how many source information we do need */
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
561 if (piece_type(move->piece) == PAWN) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
562 if (move->capture) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
563 string[idx++] = filechr(move->fromfile);
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
564 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
565 } else if (piece_type(move->piece) != KING) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
566 /* resolve ambiguities, if any */
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
567 Move candidates[16];
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
568 size_t ccount;
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
569 if (get_real_candidates(gamestate, move->tofile, move->torank,
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
570 piece_color(move->piece), candidates, &ccount)) {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
571 unsigned int ambranks = 0, ambfiles = 0, ambpiece = 0;
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
572 for (size_t i = 0 ; i < ccount ; i++) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
573 if (candidates[i].piece == move->piece) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
574 ambpiece++;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
575 if (candidates[i].fromrank == move->fromrank) {
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
576 ambranks++;
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
577 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
578 if (candidates[i].fromfile == move->fromfile) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
579 ambfiles++;
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
580 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
581 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
582 }
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
583 /* neither file, nor rank are ambiguous, name file */
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
584 if (ambpiece > 1 && ambranks == 1 && ambfiles == 1) {
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
585 /* this is most likely the case with Knights
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
586 * in diagonal opposition */
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
587 string[idx++] = filechr(move->fromfile);
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
588 } else {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
589 /* ambiguous rank, name file */
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
590 if (ambranks > 1) {
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
591 string[idx++] = filechr(move->fromfile);
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
592 }
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
593 /* ambiguous file, name rank */
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
594 if (ambfiles > 1) {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
595 string[idx++] = rankchr(move->fromrank);
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
596 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
597 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
598 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
599 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
600
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
601 /* capturing? */
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
602 if (move->capture) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
603 string[idx++] = 'x';
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
604 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
605
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
606 /* destination */
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
607 string[idx++] = filechr(move->tofile);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
608 string[idx++] = rankchr(move->torank);
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
609
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
610 /* promotion? */
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
611 if (move->promotion) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
612 string[idx++] = '=';
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
613 string[idx++] = getpiecechr(move->promotion);
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
614 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
615 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
616
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
617 /* check? */
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
618 if (move->checkmate) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
619 string[idx++] = '#';
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
620 } else if (move->check) {
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
621 string[idx++] = '+';
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
622 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
623 }
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
624
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
625 static int validate_move_rules(const GameState *gamestate, const Move *move) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
626 assert((move->piece & ~(PIECE_MASK|COLOR_MASK)) == 0);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
627
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
628 /* validate indices (don't trust opponent) */
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
629 if (!isidx(move->fromrank) || !isidx(move->fromfile) ||
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
630 !isidx(move->torank) || !isidx(move->tofile)) {
153
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
631 return INVALID_MOVE_SYNTAX;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
632 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
633
21
2e5846019b4f implemented rook + some fixes
Mike Becker <universe@uap-core.de>
parents: 19
diff changeset
634 /* must move */
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
635 if (move->fromfile == move->tofile && move->fromrank == move->torank) {
185
c0acc89d6c01 fix wrong error code when chess rules are violated
Mike Becker <universe@uap-core.de>
parents: 182
diff changeset
636 return RULES_VIOLATED;
21
2e5846019b4f implemented rook + some fixes
Mike Becker <universe@uap-core.de>
parents: 19
diff changeset
637 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
638
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
639 /* does piece exist */
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
640 if (piece_at(gamestate, move->fromfile, move->fromrank) != move->piece) {
154
5336e985bd69 rename INVALID_POSITION to PIECE_NOT_FOUND
Mike Becker <universe@uap-core.de>
parents: 153
diff changeset
641 return PIECE_NOT_FOUND;
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
642 }
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
643
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
644 /* is there any piece at the destination? */
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
645 Piece piece_at_dst = piece_at(gamestate, move->tofile, move->torank);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
646
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
647 /* can't capture own pieces */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
648 if (piece_color(piece_at_dst) == piece_color(move->piece)) {
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
649 return RULES_VIOLATED;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
650 }
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
651
151
f1b6a0388d85 fix that en passant captures do not work
Mike Becker <universe@uap-core.de>
parents: 147
diff changeset
652 /* must capture, if and only if destination is occupied... */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
653 if (!((piece_at_dst == 0) ^ move->capture)) {
151
f1b6a0388d85 fix that en passant captures do not work
Mike Becker <universe@uap-core.de>
parents: 147
diff changeset
654 /* ... or the capture happens en passant */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
655 if (!move->capture || piece_type(move->piece) != PAWN ||
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
656 !enpassant_threat_exists(gamestate,
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
657 move->tofile, move->fromrank)) {
185
c0acc89d6c01 fix wrong error code when chess rules are violated
Mike Becker <universe@uap-core.de>
parents: 182
diff changeset
658 return RULES_VIOLATED;
151
f1b6a0388d85 fix that en passant captures do not work
Mike Becker <universe@uap-core.de>
parents: 147
diff changeset
659 }
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
660 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
661
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
662 /* validate individual rules */
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
663 bool chkrules;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
664 switch (piece_type(move->piece)) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
665 case PAWN:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
666 chkrules = pawn_chkrules(gamestate, move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
667 !pawn_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
668 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
669 case ROOK:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
670 chkrules = rook_chkrules(move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
671 !rook_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
672 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
673 case KNIGHT:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
674 chkrules = knight_chkrules(move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
675 !knight_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
676 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
677 case BISHOP:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
678 chkrules = bishop_chkrules(move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
679 !bishop_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
680 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
681 case QUEEN:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
682 chkrules = queen_chkrules(move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
683 !queen_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
684 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
685 case KING:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
686 chkrules = king_chkrules(gamestate, move) &&
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
687 !king_isblocked(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
688 break;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
689 default:
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
690 return INVALID_MOVE_SYNTAX;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
691 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
692
167
fd1d3f0a7a73 fix regression: pieces could not threaten fields when pinned
Mike Becker <universe@uap-core.de>
parents: 166
diff changeset
693 return chkrules ? VALID_MOVE_SEMANTICS : RULES_VIOLATED;
fd1d3f0a7a73 fix regression: pieces could not threaten fields when pinned
Mike Becker <universe@uap-core.de>
parents: 166
diff changeset
694 }
fd1d3f0a7a73 fix regression: pieces could not threaten fields when pinned
Mike Becker <universe@uap-core.de>
parents: 166
diff changeset
695
fd1d3f0a7a73 fix regression: pieces could not threaten fields when pinned
Mike Becker <universe@uap-core.de>
parents: 166
diff changeset
696 int validate_move(const GameState *gamestate, const Move *move) {
fd1d3f0a7a73 fix regression: pieces could not threaten fields when pinned
Mike Becker <universe@uap-core.de>
parents: 166
diff changeset
697 int result = validate_move_rules(gamestate, move);
fd1d3f0a7a73 fix regression: pieces could not threaten fields when pinned
Mike Becker <universe@uap-core.de>
parents: 166
diff changeset
698 if (result != VALID_MOVE_SEMANTICS) {
fd1d3f0a7a73 fix regression: pieces could not threaten fields when pinned
Mike Becker <universe@uap-core.de>
parents: 166
diff changeset
699 return result;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
700 }
167
fd1d3f0a7a73 fix regression: pieces could not threaten fields when pinned
Mike Becker <universe@uap-core.de>
parents: 166
diff changeset
701
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
702 /* test if the move would expose our own king */
62
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
703 GameState simulation = gamestate_copy_sim(gamestate);
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
704 Move simmove = *move;
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
705 apply_move_internal(&simulation, &simmove);
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
706 Color piececolor = piece_color(move->piece);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
707 Color oppcolor = opponent_color(piececolor);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
708 File kingfile = 0;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
709 Rank kingrank = 0;
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
710 for (Rank rank = 0 ; rank < 8 ; rank++) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
711 for (File file = 0 ; file < 8 ; file++) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
712 Piece p = piece_at(&simulation, file, rank);
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
713 if (p == mkpiece(KING, piececolor)) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
714 kingfile = file;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
715 kingrank = rank;
28
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
716 }
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
717 }
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
718 }
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
719 if (is_covered(&simulation, kingfile, kingrank, oppcolor)) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
720 if (piece_type(move->piece) == KING) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
721 result = KING_MOVES_INTO_CHECK;
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
722 } else {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
723 if (is_check_position(gamestate)) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
724 result = KING_IN_CHECK;
161
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
725 } else {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
726 result = PIECE_PINNED;
161
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
727 }
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
728 }
28
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
729 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
730 gamestate_cleanup(&simulation);
139
fa10bee331ac fix checkmate detection
Mike Becker <universe@uap-core.de>
parents: 137
diff changeset
731
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
732 if (result != VALID_MOVE_SEMANTICS) {
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
733 return result;
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
734 }
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
735
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
736 /* validate check and checkmate flags */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
737 int cocm = determine_check_or_checkmate(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
738 if (cocm == 2) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
739 if (!move->checkmate) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
740 return MISSING_CHECKMATE;
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
741 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
742 } else if (cocm == 1) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
743 if (!move->check) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
744 return MISSING_CHECK;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
745 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
746 } else if (move->checkmate) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
747 return INVALID_CHECKMATE;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
748 } else if (move->check) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
749 return INVALID_CHECK;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
750 }
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
751
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
752 return VALID_MOVE_SEMANTICS;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
753 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
754
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
755 Piece piece_at(const GameState *gamestate, File file, Rank rank) {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
756 return gamestate->board[rank][file] & (PIECE_MASK|COLOR_MASK);
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
757 }
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
758
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
759 void piece_set(GameState *gamestate, File file, Rank rank, Piece piece) {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
760 gamestate->board[rank][file] = piece;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
761 }
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
762
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
763 bool get_candidates(const GameState *gamestate, File file, Rank rank,
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
764 Color color, Move *moves, size_t *movecount) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
765 Move candidates[32];
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
766 size_t ccount = 0;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
767 for (Rank r = 0 ; r < 8 ; r++) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
768 for (File f = 0 ; f < 8 ; f++) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
769 Piece p = piece_at(gamestate, f, r);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
770 if (piece_color(p) == color) {
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
771 /* non-capturing move */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
772 memset(&(candidates[ccount]), 0, sizeof(Move));
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
773 candidates[ccount].piece = p;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
774 candidates[ccount].fromrank = r;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
775 candidates[ccount].fromfile = f;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
776 candidates[ccount].torank = rank;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
777 candidates[ccount].tofile = file;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
778 if (piece_type(p) == PAWN && (rank == 0 || rank == 7)) {
135
114e764fbae5 fixes #893 - pawn could not promote
Mike Becker <universe@uap-core.de>
parents: 133
diff changeset
779 /* the exact piece for promotion does not matter */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
780 candidates[ccount].promotion = mkpiece(QUEEN, color);
135
114e764fbae5 fixes #893 - pawn could not promote
Mike Becker <universe@uap-core.de>
parents: 133
diff changeset
781 }
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
782 ccount++;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
783
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 63
diff changeset
784 /* capturing move */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
785 memcpy(&(candidates[ccount]),
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
786 &(candidates[ccount-1]), sizeof(Move));
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
787 candidates[ccount].capture = true;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
788 ccount++;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
789 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
790 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
791 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
792
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
793 if (movecount) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
794 *movecount = 0;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
795 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
796
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
797 bool result = false;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
798
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
799 for (size_t i = 0 ; i < ccount ; i++) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
800 if (validate_move_rules(gamestate, &(candidates[i]))
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
801 == VALID_MOVE_SEMANTICS) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
802 result = true;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
803 if (moves && movecount) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
804 moves[(*movecount)++] = candidates[i];
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
805 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
806 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
807 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
808
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
809 return result;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
810 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
811
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
812 bool get_threats(const GameState *gamestate, File file, Rank rank,
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
813 Color color, Move *threats, size_t *threatcount) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
814
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
815 /* simulate a capturing move on the target position */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
816 Color opcolor = opponent_color(color);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
817 GameState simulation = gamestate_copy_sim(gamestate);
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
818 if (piece_color(piece_at(&simulation, file, rank)) != opcolor) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
819 /* set a fake pawn if the field is not occupied by the opponent */
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
820 piece_set(&simulation, file, rank, mkpiece(PAWN, opcolor));
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
821 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
822
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
823 Move candidates[16];
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
824 size_t ccount = 0;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
825 for (Rank r = 0 ; r < 8 ; r++) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
826 for (File f = 0 ; f < 8 ; f++) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
827 Piece p = piece_at(&simulation, f, r);
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
828 if (piece_color(p) == color) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
829 memset(&(candidates[ccount]), 0, sizeof(Move));
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
830 candidates[ccount].piece = p;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
831 candidates[ccount].fromrank = r;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
832 candidates[ccount].fromfile = f;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
833 candidates[ccount].torank = rank;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
834 candidates[ccount].tofile = file;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
835 candidates[ccount].capture = true;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
836 if (piece_type(p) == PAWN && (rank == 0 || rank == 7)) {
165
3e27c99ed721 fix regression: missing promotion when simulating threats
Mike Becker <universe@uap-core.de>
parents: 164
diff changeset
837 /* the exact piece for promotion does not matter */
3e27c99ed721 fix regression: missing promotion when simulating threats
Mike Becker <universe@uap-core.de>
parents: 164
diff changeset
838 candidates[ccount].promotion = mkpiece(QUEEN, color);
3e27c99ed721 fix regression: missing promotion when simulating threats
Mike Becker <universe@uap-core.de>
parents: 164
diff changeset
839 }
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
840 ccount++;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
841 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
842 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
843 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
844
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
845 if (threatcount) {
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
846 *threatcount = 0;
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
847 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
848
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
849 bool result = false;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
850
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
851 for (size_t i = 0 ; i < ccount ; i++) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
852 if (validate_move_rules(&simulation, &(candidates[i]))
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
853 == VALID_MOVE_SEMANTICS) {
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
854 result = true;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
855 if (threats && threatcount) {
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
856 threats[(*threatcount)++] = candidates[i];
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
857 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
858 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
859 }
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
860
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
861 gamestate_cleanup(&simulation);
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
862
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
863 return result;
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
864 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
865
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
866 bool is_pinned(const GameState *gamestate, const Move *move) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
867 Color color = piece_color(move->piece);
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
868
62
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
869 GameState simulation = gamestate_copy_sim(gamestate);
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
870 Move simmove = *move;
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
871 apply_move_internal(&simulation, &simmove);
62
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
872
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
873 File kingfile = 0;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
874 Rank kingrank = 0;
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
875 for (Rank rank = 0 ; rank < 8 ; rank++) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
876 for (File file = 0 ; file < 8 ; file++) {
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
877 if (piece_at(&simulation, file, rank) == mkpiece(KING, color)) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
878 kingfile = file;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
879 kingrank = rank;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
880 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
881 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
882 }
62
564af8a16828 fixes move validation working on old king's position, when the king moves
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
883
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
884 bool covered = is_covered(&simulation,
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
885 kingfile, kingrank, opponent_color(color));
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
886 gamestate_cleanup(&simulation);
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
887
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
888 return covered;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
889 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
890
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
891 bool get_real_candidates(const GameState *gamestate, File file, Rank rank,
168
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
892 Color color, Move *moves, size_t *movecount) {
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
893
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
894 if (movecount) {
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
895 *movecount = 0;
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
896 }
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
897
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
898 Move candidates[16];
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
899 size_t ccount;
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
900 if (get_candidates(gamestate, file, rank, color, candidates, &ccount)) {
168
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
901 bool result = false;
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
902 for (size_t i = 0 ; i < ccount ; i++) {
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
903 if (!is_pinned(gamestate, &candidates[i])) {
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
904 result = true;
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
905 if (moves && movecount) {
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
906 moves[(*movecount)++] = candidates[i];
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
907 }
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
908 }
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
909 }
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
910 return result;
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
911 } else {
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
912 return false;
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
913 }
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
914 }
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
915
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
916 bool get_real_threats(const GameState *gamestate, File file, Rank rank,
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
917 Color color, Move *threats, size_t *threatcount) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
918
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
919 if (threatcount) {
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
920 *threatcount = 0;
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
921 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
922
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
923 Move candidates[16];
168
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
924 size_t ccount;
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
925 if (get_threats(gamestate, file, rank, color, candidates, &ccount)) {
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
926 bool result = false;
168
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
927 for (size_t i = 0 ; i < ccount ; i++) {
663676cfef6e fix unnecessary disambiguation + simplify get_real_threats() code
Mike Becker <universe@uap-core.de>
parents: 167
diff changeset
928 if (!is_pinned(gamestate, &candidates[i])) {
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
929 result = true;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
930 if (threats && threatcount) {
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
931 threats[(*threatcount)++] = candidates[i];
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
932 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
933 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
934 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
935 return result;
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
936 } else {
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 78
diff changeset
937 return false;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
938 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
939 }
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
940
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
941 static int getlocation(const GameState *gamestate, Move *move) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
942
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
943 Color color = piece_color(move->piece);
161
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
944 bool incheck = false;
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
945 if (gamestate->movecount > 0) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
946 incheck = is_check_position(gamestate);
161
3ff96fec144a convert some macros to static inline functions
Mike Becker <universe@uap-core.de>
parents: 160
diff changeset
947 }
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
948
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
949 Move candidates[16], *candidate = NULL;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
950 size_t candidatecount;
135
114e764fbae5 fixes #893 - pawn could not promote
Mike Becker <universe@uap-core.de>
parents: 133
diff changeset
951
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
952 /* determine all candidate moves and sort out the invalid ones */
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
953 if (get_candidates(gamestate, move->tofile, move->torank, color,
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
954 candidates, &candidatecount)) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
955
156
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
956 bool found = false;
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
957
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
958 for (size_t i = 0 ; i < candidatecount ; i++) {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
959 /* filter by partial fromrank/fromfile information */
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
960 if (candidates[i].piece == move->piece &&
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
961 (move->fromrank == POS_UNSPECIFIED ||
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
962 move->fromrank == candidates[i].fromrank) &&
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
963 (move->fromfile == POS_UNSPECIFIED ||
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
964 move->fromfile == candidates[i].fromfile)) {
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
965
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
966 /* found a candidate, here it does not matter if it's valid! */
156
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
967 found = true;
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
968
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
969 /* discard pinned pieces */
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
970 if (!is_pinned(gamestate, &(candidates[i]))) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
971 if (candidate) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
972 /* we've already found a valid candidate */
156
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
973 return AMBIGUOUS_MOVE;
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
974 } else {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
975 candidate = &(candidates[i]);
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
976 }
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
977 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
978 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
979 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
980
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
981 /* no valid candidate left */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
982 if (!candidate) {
156
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
983 if (found) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
984 if (piece_type(move->piece) == KING) {
156
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
985 return KING_MOVES_INTO_CHECK;
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
986 } else if (incheck) {
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
987 return KING_IN_CHECK;
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
988 } else {
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
989 return PIECE_PINNED;
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
990 }
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
991 } else {
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
992 return PIECE_NOT_FOUND;
05fc8a454700 fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
Mike Becker <universe@uap-core.de>
parents: 155
diff changeset
993 }
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
994 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
995
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
996 /* found a candidate, copy the source location */
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
997 move->fromrank = candidate->fromrank;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
998 move->fromfile = candidate->fromfile;
49
02c509a44e98 logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
999 return VALID_MOVE_SYNTAX;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
1000 } else {
154
5336e985bd69 rename INVALID_POSITION to PIECE_NOT_FOUND
Mike Becker <universe@uap-core.de>
parents: 153
diff changeset
1001 return PIECE_NOT_FOUND;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
1002 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
1003 }
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 40
diff changeset
1004
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1005 static int eval_move1(const char *pstr, Move *move, Color color) {
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1006 memset(move, 0, sizeof(Move));
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1007 move->fromfile = POS_UNSPECIFIED;
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1008 move->fromrank = POS_UNSPECIFIED;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1009
147
7e3f2d462bb6 make eval_move() and check_move() not change their input string
Mike Becker <universe@uap-core.de>
parents: 144
diff changeset
1010 size_t len = strlen(pstr);
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
1011 if (len < 1 || len > 6) {
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
1012 return INVALID_MOVE_SYNTAX;
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
1013 }
147
7e3f2d462bb6 make eval_move() and check_move() not change their input string
Mike Becker <universe@uap-core.de>
parents: 144
diff changeset
1014 char mstr[8];
7e3f2d462bb6 make eval_move() and check_move() not change their input string
Mike Becker <universe@uap-core.de>
parents: 144
diff changeset
1015 strcpy(mstr, pstr);
186
8230904458a7 fix regression in network play: we have to transmit capture/check(mate) flags
Mike Becker <universe@uap-core.de>
parents: 185
diff changeset
1016 strcpy(move->string, pstr);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1017
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1018 /* evaluate check/checkmate flags */
144
c3ae96ed44d1 fix that checkmate notation did not set the check flag in the move
Mike Becker <universe@uap-core.de>
parents: 139
diff changeset
1019 if (mstr[len-1] == '+' || mstr[len-1] == '#') {
c3ae96ed44d1 fix that checkmate notation did not set the check flag in the move
Mike Becker <universe@uap-core.de>
parents: 139
diff changeset
1020 move->check = true;
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1021 move->checkmate = mstr[len-1] == '#';
164
c19d8523b31c fix bug when parsing checkmate indicator
Mike Becker <universe@uap-core.de>
parents: 163
diff changeset
1022 len--; mstr[len] = '\0';
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1023 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1024
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1025 /* evaluate promotion */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1026 if (len > 3 && mstr[len-2] == '=') {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1027 move->promotion = getpiece(mstr[len-1], color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1028 if (!move->promotion) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1029 return INVALID_MOVE_SYNTAX;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1030 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1031 len -= 2;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1032 mstr[len] = 0;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1033 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1034 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1035
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1036 if (len == 2) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1037 /* pawn move (e.g. "e4") */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1038 move->piece = mkpiece(PAWN, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1039 move->tofile = fileidx(mstr[0]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1040 move->torank = rankidx(mstr[1]);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1041 } else if (len == 3) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1042 if (strcmp(mstr, "O-O") == 0) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1043 /* king side castling */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1044 move->piece = mkpiece(KING, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1045 move->fromfile = fileidx('e');
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1046 move->tofile = fileidx('g');
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1047 move->fromrank = move->torank = color == WHITE ? 0 : 7;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1048 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1049 /* move (e.g. "Nf3") */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1050 move->piece = getpiece(mstr[0], color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1051 move->tofile = fileidx(mstr[1]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1052 move->torank = rankidx(mstr[2]);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1053 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1054 } else if (len == 4) {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1055 move->piece = getpiece(mstr[0], color);
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1056 if (move->piece == 0) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1057 move->piece = mkpiece(PAWN, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1058 move->fromfile = fileidx(mstr[0]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1059 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1060 if (mstr[1] == 'x') {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1061 /* capture (e.g. "Nxf3", "dxe5") */
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1062 move->capture = true;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1063 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1064 /* move (e.g. "Ndf3", "N2c3", "e2e4") */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1065 if (isfile(mstr[1])) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1066 move->fromfile = fileidx(mstr[1]);
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1067 /* when the piece is a pawn, second char cannot be a file */
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1068 if (piece_type(move->piece) == PAWN) {
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1069 /* invalidate the result */
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1070 move->piece = 0;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1071 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1072 } else {
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1073 move->fromrank = rankidx(mstr[1]);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1074 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1075 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1076 move->tofile = fileidx(mstr[2]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1077 move->torank = rankidx(mstr[3]);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1078 } else if (len == 5) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1079 if (strcmp(mstr, "O-O-O") == 0) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1080 /* queen side castling "O-O-O" */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1081 move->piece = mkpiece(KING, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1082 move->fromfile = fileidx('e');
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1083 move->tofile = fileidx('c');
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1084 move->fromrank = move->torank = color == WHITE ? 0 : 7;
201
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1085 } else if (mstr[2] == '-') {
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1086 /* long notation pawn move with hyphen (e.g. "d4-d5") */
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1087 if (isfile(mstr[0]) && isrank(mstr[1]) &&
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1088 isfile(mstr[3]) && isrank(mstr[4])) {
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1089 move->piece = mkpiece(PAWN, color);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1090 move->fromfile = fileidx(mstr[0]);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1091 move->fromrank = rankidx(mstr[1]);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1092 move->tofile = fileidx(mstr[3]);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1093 move->torank = rankidx(mstr[4]);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1094 } else {
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1095 return INVALID_MOVE_SYNTAX;
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1096 }
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1097 } else {
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1098 move->piece = getpiece(mstr[0], color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1099 if (mstr[2] == 'x') {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1100 move->capture = true;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1101 if (move->piece) {
155
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
1102 /* capture (e.g. "Ndxf3" or "R1xh3") */
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
1103 if (isfile(mstr[1])) {
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
1104 move->fromfile = fileidx(mstr[1]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1105 } else if (isrank(mstr[1])) {
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1106 move->fromrank = rankidx(mstr[1]);
155
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
1107 } else {
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
1108 return INVALID_MOVE_SYNTAX;
835776e0338f fix: disambiguation by row while capturing was not implemented
Mike Becker <universe@uap-core.de>
parents: 154
diff changeset
1109 }
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1110 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1111 /* long notation capture (e.g. "e5xf6") */
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1112 move->piece = mkpiece(PAWN, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1113 move->fromfile = fileidx(mstr[0]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1114 move->fromrank = rankidx(mstr[1]);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1115 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1116 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1117 /* long notation move (e.g. "Nc5a4") */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1118 move->fromfile = fileidx(mstr[1]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1119 move->fromrank = rankidx(mstr[2]);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1120 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1121 move->tofile = fileidx(mstr[3]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1122 move->torank = rankidx(mstr[4]);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1123 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1124 } else if (len == 6) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1125 if (mstr[3] == 'x') {
201
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1126 /* long notation capture (e.g. "Nc5xf3") */
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1127 move->capture = true;
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1128 move->piece = getpiece(mstr[0], color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1129 move->fromfile = fileidx(mstr[1]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1130 move->fromrank = rankidx(mstr[2]);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1131 move->tofile = fileidx(mstr[4]);
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1132 move->torank = rankidx(mstr[5]);
201
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1133 } else if (mstr[3] == '-') {
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1134 /* long notation move with hyphen (e.g. "Nb1-c3") */
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1135 Piece p = getpiece(mstr[0], color);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1136 if (p != 0 && isfile(mstr[1]) && isrank(mstr[2]) &&
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1137 isfile(mstr[4]) && isrank(mstr[5])) {
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1138 move->piece = p;
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1139 move->fromfile = fileidx(mstr[1]);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1140 move->fromrank = rankidx(mstr[2]);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1141 move->tofile = fileidx(mstr[4]);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1142 move->torank = rankidx(mstr[5]);
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1143 } else {
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1144 return INVALID_MOVE_SYNTAX;
b61c2b90f19c add support for long notation with hyphen - resolves #894
Mike Becker <universe@uap-core.de>
parents: 195
diff changeset
1145 }
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1146 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1147 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1148
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1149
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1150 if (!move->piece) {
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1151 return INVALID_MOVE_SYNTAX;
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1152 }
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1153
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1154 if (piece_type(move->piece) == PAWN
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1155 && move->torank == (color==WHITE?7:0)
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1156 && !move->promotion) {
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1157 return NEED_PROMOTION;
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1158 }
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1159
153
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
1160 /* up to this point
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
1161 * destination indices must be specified and valid
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
1162 * source indices must either be valid or unspecified
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
1163 */
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1164 if (!isidxr(move->fromrank) || !isidxr(move->fromfile) ||
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1165 !isidx(move->torank) || !isidx(move->tofile)) {
153
bad2d6d4b861 fix wrong error message when move indices are invalid
Mike Becker <universe@uap-core.de>
parents: 152
diff changeset
1166 return INVALID_MOVE_SYNTAX;
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1167 }
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1168
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1169 return VALID_MOVE_SYNTAX;
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1170 }
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1171
186
8230904458a7 fix regression in network play: we have to transmit capture/check(mate) flags
Mike Becker <universe@uap-core.de>
parents: 185
diff changeset
1172 static int eval_move2(const GameState *gamestate,
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1173 const char *mstr, Color color, Move *move, bool lazy) {
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1174 int result = eval_move1(mstr, move, color);
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1175 if (result == VALID_MOVE_SYNTAX) {
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1176 if (move->fromfile == POS_UNSPECIFIED
194
619f07c95894 rename Row to Rank
Mike Becker <universe@uap-core.de>
parents: 193
diff changeset
1177 || move->fromrank == POS_UNSPECIFIED) {
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1178 result = getlocation(gamestate, move);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1179 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1180 if (result == VALID_MOVE_SYNTAX) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1181 /* correct check/checkmate flags */
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1182 if (lazy) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1183 move->check = move->checkmate = false;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1184 switch (determine_check_or_checkmate(gamestate, move)) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1185 case 2: move->checkmate = true;
193
d1420f5c5704 increase type safety + add backwards compatibility including C99
Mike Becker <universe@uap-core.de>
parents: 186
diff changeset
1186 #if __STDC_VERSION__ > 202310L
d1420f5c5704 increase type safety + add backwards compatibility including C99
Mike Becker <universe@uap-core.de>
parents: 186
diff changeset
1187 [[fallthrough]];
d1420f5c5704 increase type safety + add backwards compatibility including C99
Mike Becker <universe@uap-core.de>
parents: 186
diff changeset
1188 #elif __GNUC__
d1420f5c5704 increase type safety + add backwards compatibility including C99
Mike Becker <universe@uap-core.de>
parents: 186
diff changeset
1189 __attribute__((fallthrough));
d1420f5c5704 increase type safety + add backwards compatibility including C99
Mike Becker <universe@uap-core.de>
parents: 186
diff changeset
1190 #endif
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1191 case 1: move->check = true;
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1192 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1193 }
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1194 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1195 }
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1196 return result;
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1197 }
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1198
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
1199 int eval_move(const GameState *gamestate,
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1200 const char *mstr, Color color, Move *move) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1201 return eval_move2(gamestate, mstr, color, move, true);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1202 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1203
182
04c65336777f start fixing the network protocol
Mike Becker <universe@uap-core.de>
parents: 181
diff changeset
1204 int eval_move_strict(const GameState *gamestate,
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1205 const char *mstr, Color color, Move *move) {
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1206 return eval_move2(gamestate, mstr, color, move, false);
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1207 }
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1208
160
f87832cba8b8 refactor rules.h / rules.c
Mike Becker <universe@uap-core.de>
parents: 158
diff changeset
1209 int check_move(const char *mstr, Color color) {
115
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1210 Move move;
206201d544be relax validation of premoves to allow retaking pieces
Mike Becker <universe@uap-core.de>
parents: 110
diff changeset
1211 return eval_move1(mstr, &move, color);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1212 }
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1213
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
1214 bool is_protected(const GameState *gamestate,
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
1215 File file, Rank rank, Color color) {
166
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1216 Move candidates[16];
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1217 size_t ccount;
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1218 /* we need all candidates - not only threats! */
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
1219 if (get_candidates(gamestate, file, rank, color, candidates, &ccount)) {
166
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1220 for (size_t i = 0 ; i < ccount ; i++) {
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1221 /* skip the king */
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1222 if (piece_type(candidates[i].piece) == KING) continue;
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1223 /* skip pinned pieces */
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1224 if (is_pinned(gamestate, &candidates[i])) continue;
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1225 /* found one */
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1226 return true;
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1227 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1228 }
166
1a9b662bc201 fix regression: pawns cannot block check threats
Mike Becker <universe@uap-core.de>
parents: 165
diff changeset
1229 return false;
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
1230 }
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
1231
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1232 uint16_t remaining_movetime(const GameState *gamestate, Color color) {
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1233 unsigned move_number = gamestate->movecount;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1234 if (color == BLACK) {
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1235 move_number |= 1;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1236 } else {
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1237 move_number = (move_number + 1) & ~1;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1238 }
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1239 return remaining_movetime2(gamestate, move_number);
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1240 }
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1241
163
2a6d83f4677e major refactoring of rules API
Mike Becker <universe@uap-core.de>
parents: 161
diff changeset
1242 uint16_t remaining_movetime2(const GameState *gamestate, unsigned move_number) {
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1243 if (!gamestate->info.timecontrol) {
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
1244 return 0;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
1245 }
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1246
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1247 unsigned total_time = gamestate->info.time;
181
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1248 uint64_t used_time_usec = 0;
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1249
103
a2a68fd9f6cc fix missing support for 0+X time control
Mike Becker <universe@uap-core.de>
parents: 100
diff changeset
1250 /* when this is a 0+X game, the clock starts with the increment */
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1251 if (gamestate->info.time == 0) {
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1252 total_time += gamestate->info.addtime;
103
a2a68fd9f6cc fix missing support for 0+X time control
Mike Becker <universe@uap-core.de>
parents: 100
diff changeset
1253 }
a2a68fd9f6cc fix missing support for 0+X time control
Mike Becker <universe@uap-core.de>
parents: 100
diff changeset
1254
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1255 /* go through all already played moves */
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1256 unsigned first_move = move_number % 2;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1257 unsigned next_move = move_number;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1258 if (next_move > gamestate->movecount) next_move = gamestate->movecount;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1259 for (unsigned i = first_move ; i < next_move ; i += 2) {
181
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1260 used_time_usec += gamestate->moves[i].movetime;
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1261 /* add increments starting with move 2 */
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1262 if (i > 1) total_time += gamestate->info.addtime;
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1263 }
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1264
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1265 /* when the player is currently playing, count down the clock */
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1266 if (is_game_running(gamestate) && move_number > 1 &&
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1267 move_number == gamestate->movecount) {
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1268 struct movetimeval lastmovetstamp =
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1269 gamestate->moves[move_number - 1].timestamp;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1270 struct timeval currenttstamp;
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1271 gettimeofday(&currenttstamp, NULL);
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1272
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1273 /* calculate current move time */
181
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1274 uint64_t cusec = currenttstamp.tv_sec - lastmovetstamp.sec;
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1275 cusec *= 1000000ull;
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1276 cusec += currenttstamp.tv_usec - lastmovetstamp.usec;
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1277
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1278 /* add the time and respect a possible dealy */
181
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1279 uint64_t delay = gamestate->info.delay * 1000000ull;
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1280 if (cusec >= delay) {
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1281 used_time_usec += cusec - delay;
130
3fc6b1d6cbe9 implement optional delay - resolves #820
Mike Becker <universe@uap-core.de>
parents: 129
diff changeset
1282 }
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1283 }
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
1284
181
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1285 unsigned used_time = used_time_usec / 1000000ull;
8bda076d0a16 simplify how the elapsed move time is recorded
Mike Becker <universe@uap-core.de>
parents: 179
diff changeset
1286
99
231a79d93c0c add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
Mike Becker <universe@uap-core.de>
parents: 98
diff changeset
1287 return used_time >= total_time ? 0 : total_time - used_time;
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
1288 }
100
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1289
107
36dd94278142 fix that PGN (with comments) can exceed 80 chars
Mike Becker <universe@uap-core.de>
parents: 105
diff changeset
1290 int print_clk(uint16_t time, char *str, bool always_hours) {
100
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1291 unsigned hours = time / 3600;
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1292 unsigned minutes = (time % 3600) / 60;
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1293 unsigned seconds = time % 60;
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1294 if (hours > 0 || always_hours) {
107
36dd94278142 fix that PGN (with comments) can exceed 80 chars
Mike Becker <universe@uap-core.de>
parents: 105
diff changeset
1295 return snprintf(str, 9, "%u:%02u:%02u", hours, minutes, seconds);
100
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1296 } else {
107
36dd94278142 fix that PGN (with comments) can exceed 80 chars
Mike Becker <universe@uap-core.de>
parents: 105
diff changeset
1297 return snprintf(str, 6, "%02u:%02u", minutes, seconds);
100
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1298 }
685af47592b5 add API for formatting clocks
Mike Becker <universe@uap-core.de>
parents: 99
diff changeset
1299 }
131
c33567d61ba7 prepare netcode for claiming threefold repetition
Mike Becker <universe@uap-core.de>
parents: 130
diff changeset
1300
170
bde99d803caf implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
Mike Becker <universe@uap-core.de>
parents: 169
diff changeset
1301 size_t filter_moves_allowed(const GameState *gamestate,
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
1302 Color c, File f, Rank r, Move *moves, moves_generator_func func) {
169
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1303
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1304 /* worst case: the queen has the most moves */
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1305 Move candidates[QUEEN_MOVES_MAX];
195
27d02ccb0cef flip File and Rank parameters into correct order
Mike Becker <universe@uap-core.de>
parents: 194
diff changeset
1306 size_t candidatecount = func(gamestate, c, f, r, candidates);
169
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1307 size_t count = 0;
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1308
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1309 for (size_t i = 0 ; i < candidatecount ; i++) {
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1310 if (validate_move(gamestate, &candidates[i]) == VALID_MOVE_SEMANTICS) {
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1311 moves[count++] = candidates[i];
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1312 }
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1313 }
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1314
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1315 return count;
9962f5d98764 add functions to list the possible moves for each piece
Mike Becker <universe@uap-core.de>
parents: 168
diff changeset
1316 }

mercurial