shader/sprite_frag.glsl

changeset 137
f8e6e0ae61a8
parent 135
062703d3f5cc
--- a/shader/sprite_frag.glsl	Sun Jun 01 14:59:40 2025 +0200
+++ b/shader/sprite_frag.glsl	Sun Jun 01 16:35:23 2025 +0200
@@ -1,11 +1,12 @@
-#version 400 core
-
 layout(location = 0) out vec4 diffuse;
 in vec2 uvcoord;
 
-uniform sampler2D uv_tex;
-uniform sampler2DRect rect_tex;
+#ifdef USE_RECT
+uniform sampler2DRect tex;
+#else
+uniform sampler2D tex;
+#endif
 
 void main(void) {
-    diffuse = texture(rect_tex, uvcoord) * texture(uv_tex, uvcoord);
+    diffuse = texture(tex, uvcoord);
 }

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