136:768e6eac1ab0 | 137:f8e6e0ae61a8 |
---|---|
1 #version 400 core | |
2 | |
3 layout(location = 0) out vec4 diffuse; | 1 layout(location = 0) out vec4 diffuse; |
4 in vec2 uvcoord; | 2 in vec2 uvcoord; |
5 | 3 |
6 uniform sampler2D uv_tex; | 4 #ifdef USE_RECT |
7 uniform sampler2DRect rect_tex; | 5 uniform sampler2DRect tex; |
6 #else | |
7 uniform sampler2D tex; | |
8 #endif | |
8 | 9 |
9 void main(void) { | 10 void main(void) { |
10 diffuse = texture(rect_tex, uvcoord) * texture(uv_tex, uvcoord); | 11 diffuse = texture(tex, uvcoord); |
11 } | 12 } |