Sun, 01 Jun 2025 16:35:23 +0200 |
Mike Becker |
remove pre-defined dummy textures by introducing conditional compilation for shaders
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Sat, 10 May 2025 18:51:45 +0200 |
Mike Becker |
refactor rendering 1/3 - create new mesh structs
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Sat, 03 May 2025 19:48:57 +0200 |
Mike Becker |
add AscBehavior - prepares resolution of issue #646
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Sat, 03 May 2025 14:30:56 +0200 |
Mike Becker |
bring back error.h to reduce compile dependencies
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Sun, 27 Apr 2025 13:27:27 +0200 |
Mike Becker |
add deploy target for the demo program
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Thu, 24 Apr 2025 19:53:40 +0200 |
Mike Becker |
in preparation of more scenes, bring back AscScene struct
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Mon, 21 Apr 2025 17:27:33 +0200 |
Mike Becker |
use refcounted objects for textures instead of pass-by-value int structs
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Sat, 19 Apr 2025 15:06:24 +0200 |
Mike Becker |
make asset paths configurable
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Sat, 19 Apr 2025 12:54:49 +0200 |
Mike Becker |
put snake test program into separate directory
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