test/snake/Makefile

changeset 86
943bf9d7c6d6
parent 84
e4116b4b5774
child 89
e1f682a8a145
--- a/test/snake/Makefile	Sat Apr 19 13:00:32 2025 +0200
+++ b/test/snake/Makefile	Sat Apr 19 15:06:24 2025 +0200
@@ -27,7 +27,7 @@
 
 BUILD_DIR=$(srcdir)/build/test
 LIB_ASCENSION=$(srcdir)/build/lib/libascension.a
-CFLAGS += -I$(srcdir)/src
+CFLAGS += -I$(srcdir)/src -DTEST_BUILD
 
 all: $(BUILD_DIR) $(BUILD_DIR)/snake FORCE
 	@echo "Demo game 'snake' successfully built."
@@ -44,29 +44,19 @@
 
 FORCE:
 
-$(BUILD_DIR)/snake.o: snake.c \
- /home/mike/workspace/c/ascension/src/ascension/core.h \
- /home/mike/workspace/c/ascension/src/ascension/error.h \
- /home/mike/workspace/c/ascension/src/ascension/context.h \
- /home/mike/workspace/c/ascension/src/ascension/datatypes.h \
- /home/mike/workspace/c/ascension/src/ascension/window.h \
- /home/mike/workspace/c/ascension/src/ascension/glcontext.h \
- /home/mike/workspace/c/ascension/src/ascension/primitives.h \
- /home/mike/workspace/c/ascension/src/ascension/mesh.h \
- /home/mike/workspace/c/ascension/src/ascension/shader.h \
- /home/mike/workspace/c/ascension/src/ascension/scene.h \
- /home/mike/workspace/c/ascension/src/ascension/scene_node.h \
- /home/mike/workspace/c/ascension/src/ascension/transform.h \
- /home/mike/workspace/c/ascension/src/ascension/camera.h \
- /home/mike/workspace/c/ascension/src/ascension/input.h \
- /home/mike/workspace/c/ascension/src/ascension/ui/font.h \
- /home/mike/workspace/c/ascension/src/ascension/ui.h \
- /home/mike/workspace/c/ascension/src/ascension/ui/text.h \
- /home/mike/workspace/c/ascension/src/ascension/ui/font.h \
- /home/mike/workspace/c/ascension/src/ascension/ui/../2d/sprite.h \
- /home/mike/workspace/c/ascension/src/ascension/ui/../2d/../scene_node.h \
- /home/mike/workspace/c/ascension/src/ascension/ui/../2d/../texture.h \
- /home/mike/workspace/c/ascension/src/ascension/ui/../utils.h
+$(BUILD_DIR)/snake.o: snake.c ../../src/ascension/core.h \
+ ../../src/ascension/error.h ../../src/ascension/context.h \
+ ../../src/ascension/datatypes.h ../../src/ascension/window.h \
+ ../../src/ascension/glcontext.h ../../src/ascension/primitives.h \
+ ../../src/ascension/mesh.h ../../src/ascension/shader.h \
+ ../../src/ascension/scene.h ../../src/ascension/scene_node.h \
+ ../../src/ascension/transform.h ../../src/ascension/camera.h \
+ ../../src/ascension/input.h ../../src/ascension/ui/font.h \
+ ../../src/ascension/ui.h ../../src/ascension/ui/text.h \
+ ../../src/ascension/ui/font.h ../../src/ascension/ui/../2d/sprite.h \
+ ../../src/ascension/ui/../2d/../scene_node.h \
+ ../../src/ascension/ui/../2d/../texture.h \
+ ../../src/ascension/ui/../utils.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 

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