use the new kv_list from UCX for the behavior map default tip

move game over text to the UI scene

move the player's life "controller" to a behavior

add random spawn positions

move player controls into a behavior

move debug output regarding clearing the shader registry to the respective function

further improve names and docu of the uniform location init functions

improve names of asc_shader_init_uniform... function/macro

behaviors can now be paused while the node is hidden

rename test folder to demo

(0) -100 -10 tip

mercurial