convert behavior list to a behavior map default tip

add simple game over screen

fix that the window would take a little more than the full height not giving space for potential docks on the desktop

fix that backdrop texture scale was not inverting the ui scale

update viewports of cameras before executing behaviors, so that the new viewport information is available in the behavior functions

fix incorrect file/line information when catching GL errors

start giving the game code more structure

add show/hide functions for scene nodes

add macro to toggle flags

remove AscWindowSettings struct

(0) -100 -10 tip

mercurial