changelog
- Thu, 03 Jul 2025 23:01:52 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 03 Jul 2025 23:01:52 +0200] rev 176
- add asc_behavior_remove()
- Wed, 02 Jul 2025 23:55:50 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 02 Jul 2025 23:55:50 +0200] rev 175
- improve macros in datatypes.h - fixes #692
- Wed, 02 Jul 2025 23:21:17 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 02 Jul 2025 23:21:17 +0200] rev 174
- resolve TODOs regarding input.h
a) mouse position must be integer, because it can be negative (though rarely)
b) we should not trade "access complexity" for space in the scancodes array
- Tue, 01 Jul 2025 20:28:49 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 01 Jul 2025 20:28:49 +0200] rev 173
- add ellipsis shader - resolves #385
- Tue, 01 Jul 2025 00:00:50 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 01 Jul 2025 00:00:50 +0200] rev 172
- fix typo in struct name
- Mon, 30 Jun 2025 23:59:30 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 30 Jun 2025 23:59:30 +0200] rev 171
- create prototype for creating ellipsis
- Fri, 27 Jun 2025 22:30:17 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 27 Jun 2025 22:30:17 +0200] rev 170
- optimize asc_col_itof()
- Thu, 26 Jun 2025 21:43:22 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 26 Jun 2025 21:43:22 +0200] rev 169
- improve "polymorphic" typing of shaders
- Wed, 25 Jun 2025 21:58:44 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 25 Jun 2025 21:58:44 +0200] rev 168
- add abstractions that allow removing dependencies to glew.h
- Tue, 24 Jun 2025 20:21:38 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 24 Jun 2025 20:21:38 +0200] rev 167
- add functions to upload common uniforms