rename parameters of asc_set_rotation()

add possibility to modify the node's transformation matrix

move flag macros to datatypes.h

remove outdated functions

add 2D affine transformations

add functions to scale vectors

add UI scaling

remove unused context variable

update to most recent ucx 3.2 preview

remove GCC attributes which are rarely helpful - resolves #663

add TODO for fixing color type conversion

make FPS counter readable

replace all stdlib malloc/free with UCX allocator

add viewport_clear flag to camera settings

replace backdrop with an incomplete idea of what it should be some day

fix texture scaling

apply texture scaling

implement texture scaling

replace scaling with correct mesh sizes

refactor rendering 1/3 - create new mesh structs

give them nodes names

change node's free function to a destroy function

extract execution of behaviors from draw function

change naming convention for functions that are hidden behind macros

(0) -100 -50 -24 +24 tip

mercurial