name
ascension
description
Game Engine written in pure C
owner
Mike Becker <universe@uap-core.de>
last change
Sun, 16 Nov 2025 23:02:11 +0100

Changes

Sun, 16 Nov 2025 23:02:11 +0100 Mike Becker make the camera follow the player + add limited vision default tip changeset | files
Sun, 16 Nov 2025 22:00:13 +0100 Mike Becker make camera independent of the scene changeset | files
Sun, 16 Nov 2025 21:12:20 +0100 Mike Becker behaviors do not need names changeset | files
Thu, 13 Nov 2025 22:09:53 +0100 Mike Becker update uwproj changeset | files
Wed, 29 Oct 2025 22:59:23 +0100 Mike Becker add version requirement for UCX changeset | files
Tue, 28 Oct 2025 22:04:05 +0100 Mike Becker update to newest UCX 3.2 snapshot changeset | files
Tue, 28 Oct 2025 22:03:06 +0100 Mike Becker fix that dependencies for tools are always checked changeset | files
Tue, 14 Oct 2025 17:09:27 +0200 Mike Becker fix style of the descriptions for the helptext changeset | files
Mon, 13 Oct 2025 21:37:42 +0200 Mike Becker start a sub-project to implement a texture atlas editor changeset | files
Thu, 09 Oct 2025 19:22:21 +0200 Mike Becker do not use different vocabulary (enable/disable vs. pause/unpause) for the behavior's enabled-state changeset | files
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Sun, 16 Nov 2025 23:02:11 +0100 default changeset | changelog | files
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