Wed, 13 Aug 2025 23:55:55 +0200 Mike Becker fix that the window would take a little more than the full height not giving space for potential docks on the desktop default tip changeset | files
Wed, 13 Aug 2025 23:49:39 +0200 Mike Becker fix that backdrop texture scale was not inverting the ui scale changeset | files
Tue, 12 Aug 2025 21:04:59 +0200 Mike Becker update viewports of cameras before executing behaviors, so that the new viewport information is available in the behavior functions changeset | files
Sat, 09 Aug 2025 14:36:39 +0200 Mike Becker fix incorrect file/line information when catching GL errors changeset | files
Fri, 08 Aug 2025 20:51:19 +0200 Mike Becker start giving the game code more structure changeset | files
Fri, 08 Aug 2025 20:51:14 +0200 Mike Becker add show/hide functions for scene nodes changeset | files
Fri, 08 Aug 2025 20:51:02 +0200 Mike Becker add macro to toggle flags changeset | files
Thu, 07 Aug 2025 22:40:41 +0200 Mike Becker remove AscWindowSettings struct changeset | files
Wed, 06 Aug 2025 00:37:01 +0200 Mike Becker remove the asc_col4i datatype in favor of a unified asc_color type changeset | files
Tue, 05 Aug 2025 20:38:11 +0200 Mike Becker fix wrong text length stored in asc_text_printf() changeset | files
Tue, 05 Aug 2025 20:06:35 +0200 Mike Becker update compilation dependencies changeset | files
Tue, 05 Aug 2025 20:00:24 +0200 Mike Becker upgrade to SDL 3 changeset | files
Tue, 05 Aug 2025 16:53:25 +0200 Mike Becker add missing documentation for some rectangle creation parameters changeset | files
Tue, 05 Aug 2025 16:48:04 +0200 Mike Becker fix that the origin was not applied in asc_rectangle_set_bounds() changeset | files
Tue, 05 Aug 2025 16:45:14 +0200 Mike Becker remove "bounds" creation argument for rectangles changeset | files
Mon, 04 Aug 2025 23:19:06 +0200 Mike Becker remove TODO about queuing movement commands changeset | files
Mon, 04 Aug 2025 23:12:22 +0200 Mike Becker rename spaceship variable to player changeset | files
Mon, 04 Aug 2025 23:07:06 +0200 Mike Becker add player's trace and removes the origin offsets from the game field's tiles changeset | files
Mon, 04 Aug 2025 23:06:37 +0200 Mike Becker fix missing parenthesis in VEC macros changeset | files
Sun, 03 Aug 2025 22:15:25 +0200 Mike Becker add a simple struct for the game field that may be extended later changeset | files
Sat, 02 Aug 2025 21:43:39 +0200 Mike Becker add a frame to the main scene + implement the necessary asc_rectangle_set_bounds() function changeset | files
Sat, 02 Aug 2025 15:45:43 +0200 Mike Becker fix that using mipmap filtering did not generate the necessary mipmaps changeset | files
Sat, 02 Aug 2025 15:19:06 +0200 Mike Becker add player colors changeset | files
Sat, 02 Aug 2025 14:58:30 +0200 Mike Becker add null safety in case a sprite is created without texture parameters changeset | files
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