| Sun, 01 Jun 2025 16:35:23 +0200 | Mike Becker | remove pre-defined dummy textures by introducing conditional compilation for shaders | file |
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| Sat, 10 May 2025 18:51:45 +0200 | Mike Becker | refactor rendering 1/3 - create new mesh structs | file |
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| Sat, 03 May 2025 19:48:57 +0200 | Mike Becker | add AscBehavior - prepares resolution of issue #646 | file |
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| Sat, 03 May 2025 14:30:56 +0200 | Mike Becker | bring back error.h to reduce compile dependencies | file |
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| Sun, 27 Apr 2025 13:27:27 +0200 | Mike Becker | add deploy target for the demo program | file |
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| Thu, 24 Apr 2025 19:53:40 +0200 | Mike Becker | in preparation of more scenes, bring back AscScene struct | file |
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| Mon, 21 Apr 2025 17:27:33 +0200 | Mike Becker | use refcounted objects for textures instead of pass-by-value int structs | file |
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| Sat, 19 Apr 2025 15:06:24 +0200 | Mike Becker | make asset paths configurable | file |
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| Sat, 19 Apr 2025 12:54:49 +0200 | Mike Becker | put snake test program into separate directory | file |
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