diff -r 2b7f92ff2c15 -r 895f92cff6b8 src/Makefile --- a/src/Makefile Sat May 03 13:49:24 2025 +0200 +++ b/src/Makefile Sat May 03 14:30:56 2025 +0200 @@ -27,12 +27,12 @@ BUILD_DIR=../build/lib -SRC = context.c glcontext.c filesystem.c window.c \ - shader.c \ - mesh.c primitives.c texture.c \ - sprite.c \ - camera.c scene.c scene_node.c \ - font.c text.c +SRC = context.c glcontext.c filesystem.c error.c \ + window.c shader.c mesh.c texture.c \ + sprite.c \ + primitives.c \ + camera.c scene.c scene_node.c \ + font.c text.c OBJ = $(SRC:%.c=$(BUILD_DIR)/%.o) @@ -45,12 +45,8 @@ FORCE: -$(BUILD_DIR)/camera.o: camera.c ascension/context.h ascension/datatypes.h \ - ascension/window.h ascension/glcontext.h ascension/primitives.h \ - ascension/mesh.h ascension/shader.h ascension/texture.h \ - ascension/scene.h ascension/scene_node.h ascension/transform.h \ - ascension/camera.h ascension/input.h ascension/ui/font.h \ - ascension/camera.h +$(BUILD_DIR)/camera.o: camera.c ascension/error.h ascension/camera.h \ + ascension/datatypes.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< @@ -59,7 +55,16 @@ ascension/primitives.h ascension/mesh.h ascension/shader.h \ ascension/texture.h ascension/scene.h ascension/scene_node.h \ ascension/transform.h ascension/camera.h ascension/input.h \ - ascension/ui/font.h + ascension/ui/font.h ascension/error.h + @echo "Compiling $<" + $(CC) -o $@ $(CFLAGS) -c $< + +$(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \ + ascension/window.h ascension/glcontext.h ascension/primitives.h \ + ascension/mesh.h ascension/shader.h ascension/texture.h \ + ascension/scene.h ascension/scene_node.h ascension/transform.h \ + ascension/camera.h ascension/input.h ascension/ui/font.h \ + ascension/error.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< @@ -67,49 +72,38 @@ @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< -$(BUILD_DIR)/font.o: font.c ascension/context.h ascension/datatypes.h \ - ascension/window.h ascension/glcontext.h ascension/primitives.h \ - ascension/mesh.h ascension/shader.h ascension/texture.h \ - ascension/scene.h ascension/scene_node.h ascension/transform.h \ - ascension/camera.h ascension/input.h ascension/ui/font.h \ - ascension/filesystem.h ascension/ui/font.h +$(BUILD_DIR)/font.o: font.c ascension/error.h ascension/context.h \ + ascension/datatypes.h ascension/window.h ascension/glcontext.h \ + ascension/primitives.h ascension/mesh.h ascension/shader.h \ + ascension/texture.h ascension/scene.h ascension/scene_node.h \ + ascension/transform.h ascension/camera.h ascension/input.h \ + ascension/ui/font.h ascension/filesystem.h ascension/ui/font.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ ascension/primitives.h ascension/mesh.h ascension/shader.h \ - ascension/texture.h ascension/context.h ascension/datatypes.h \ - ascension/window.h ascension/glcontext.h ascension/scene.h \ - ascension/scene_node.h ascension/transform.h ascension/camera.h \ - ascension/input.h ascension/ui/font.h + ascension/texture.h ascension/error.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< -$(BUILD_DIR)/mesh.o: mesh.c ascension/mesh.h ascension/context.h \ +$(BUILD_DIR)/mesh.o: mesh.c ascension/error.h ascension/mesh.h + @echo "Compiling $<" + $(CC) -o $@ $(CFLAGS) -c $< + +$(BUILD_DIR)/primitives.o: primitives.c ascension/primitives.h \ + ascension/mesh.h ascension/error.h + @echo "Compiling $<" + $(CC) -o $@ $(CFLAGS) -c $< + +$(BUILD_DIR)/scene.o: scene.c ascension/error.h ascension/context.h \ ascension/datatypes.h ascension/window.h ascension/glcontext.h \ ascension/primitives.h ascension/mesh.h ascension/shader.h \ ascension/texture.h ascension/scene.h ascension/scene_node.h \ ascension/transform.h ascension/camera.h ascension/input.h \ - ascension/ui/font.h - @echo "Compiling $<" - $(CC) -o $@ $(CFLAGS) -c $< - -$(BUILD_DIR)/primitives.o: primitives.c ascension/primitives.h \ - ascension/mesh.h ascension/context.h ascension/datatypes.h \ - ascension/window.h ascension/glcontext.h ascension/primitives.h \ - ascension/shader.h ascension/texture.h ascension/scene.h \ - ascension/scene_node.h ascension/transform.h ascension/camera.h \ - ascension/input.h ascension/ui/font.h - @echo "Compiling $<" - $(CC) -o $@ $(CFLAGS) -c $< - -$(BUILD_DIR)/scene.o: scene.c ascension/scene.h ascension/datatypes.h \ - ascension/scene_node.h ascension/transform.h ascension/camera.h \ - ascension/context.h ascension/window.h ascension/glcontext.h \ - ascension/primitives.h ascension/mesh.h ascension/shader.h \ - ascension/texture.h ascension/scene.h ascension/input.h \ - ascension/ui/font.h ascension/2d.h ascension/2d/sprite.h \ - ascension/2d/../scene_node.h ascension/2d/../texture.h + ascension/ui/font.h ascension/scene.h ascension/shader.h ascension/2d.h \ + ascension/2d/sprite.h ascension/2d/../scene_node.h \ + ascension/2d/../texture.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< @@ -127,7 +121,7 @@ ascension/mesh.h ascension/shader.h ascension/texture.h \ ascension/scene.h ascension/scene_node.h ascension/transform.h \ ascension/camera.h ascension/input.h ascension/ui/font.h \ - ascension/shader.h ascension/filesystem.h + ascension/error.h ascension/shader.h ascension/filesystem.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< @@ -142,17 +136,18 @@ @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< -$(BUILD_DIR)/text.o: text.c ascension/context.h ascension/datatypes.h \ - ascension/window.h ascension/glcontext.h ascension/primitives.h \ - ascension/mesh.h ascension/shader.h ascension/texture.h \ - ascension/scene.h ascension/scene_node.h ascension/transform.h \ - ascension/camera.h ascension/input.h ascension/ui/font.h \ - ascension/ui/text.h ascension/ui/font.h ascension/ui/../2d/sprite.h \ - ascension/ui/../2d/../scene_node.h ascension/ui/../2d/../texture.h +$(BUILD_DIR)/text.o: text.c ascension/error.h ascension/context.h \ + ascension/datatypes.h ascension/window.h ascension/glcontext.h \ + ascension/primitives.h ascension/mesh.h ascension/shader.h \ + ascension/texture.h ascension/scene.h ascension/scene_node.h \ + ascension/transform.h ascension/camera.h ascension/input.h \ + ascension/ui/font.h ascension/ui/text.h ascension/ui/font.h \ + ascension/ui/../2d/sprite.h ascension/ui/../2d/../scene_node.h \ + ascension/ui/../2d/../texture.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< -$(BUILD_DIR)/texture.o: texture.c ascension/context.h \ +$(BUILD_DIR)/texture.o: texture.c ascension/error.h ascension/context.h \ ascension/datatypes.h ascension/window.h ascension/glcontext.h \ ascension/primitives.h ascension/mesh.h ascension/shader.h \ ascension/texture.h ascension/scene.h ascension/scene_node.h \ @@ -161,12 +156,12 @@ @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< -$(BUILD_DIR)/window.o: window.c ascension/window.h ascension/datatypes.h \ - ascension/glcontext.h ascension/primitives.h ascension/mesh.h \ - ascension/shader.h ascension/texture.h ascension/scene.h \ - ascension/scene_node.h ascension/transform.h ascension/camera.h \ - ascension/context.h ascension/window.h ascension/input.h \ - ascension/ui/font.h +$(BUILD_DIR)/window.o: window.c ascension/error.h ascension/window.h \ + ascension/datatypes.h ascension/glcontext.h ascension/primitives.h \ + ascension/mesh.h ascension/shader.h ascension/texture.h \ + ascension/scene.h ascension/scene_node.h ascension/transform.h \ + ascension/camera.h ascension/context.h ascension/window.h \ + ascension/input.h ascension/ui/font.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $<