| 50 @echo "Compiling $<" |
50 @echo "Compiling $<" |
| 51 $(CC) -o $@ $(CFLAGS) -c $< |
51 $(CC) -o $@ $(CFLAGS) -c $< |
| 52 |
52 |
| 53 $(BUILD_DIR)/camera.o: camera.c ascension/error.h ascension/context.h \ |
53 $(BUILD_DIR)/camera.o: camera.c ascension/error.h ascension/context.h \ |
| 54 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
54 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
| 55 ascension/shader.h ascension/texture.h ascension/scene.h \ |
55 ascension/2d/sprite.h ascension/2d/../scene_node.h \ |
| 56 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
56 ascension/2d/../datatypes.h ascension/2d/../transform.h \ |
| |
57 ascension/2d/../mesh.h ascension/2d/../texture.h \ |
| |
58 ascension/2d/../shader.h ascension/2d/../camera.h ascension/texture.h \ |
| |
59 ascension/scene.h ascension/scene_node.h ascension/camera.h \ |
| 57 ascension/input.h ascension/ui/font.h ascension/camera.h |
60 ascension/input.h ascension/ui/font.h ascension/camera.h |
| 58 @echo "Compiling $<" |
61 @echo "Compiling $<" |
| 59 $(CC) -o $@ $(CFLAGS) -c $< |
62 $(CC) -o $@ $(CFLAGS) -c $< |
| 60 |
63 |
| 61 $(BUILD_DIR)/context.o: context.c ascension/context.h \ |
64 $(BUILD_DIR)/context.o: context.c ascension/context.h \ |
| 62 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
65 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
| 63 ascension/shader.h ascension/texture.h ascension/scene.h \ |
66 ascension/2d/sprite.h ascension/2d/../scene_node.h \ |
| 64 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
67 ascension/2d/../datatypes.h ascension/2d/../transform.h \ |
| |
68 ascension/2d/../mesh.h ascension/2d/../texture.h \ |
| |
69 ascension/2d/../shader.h ascension/2d/../camera.h ascension/texture.h \ |
| |
70 ascension/scene.h ascension/scene_node.h ascension/camera.h \ |
| 65 ascension/input.h ascension/ui/font.h ascension/error.h |
71 ascension/input.h ascension/ui/font.h ascension/error.h |
| 66 @echo "Compiling $<" |
72 @echo "Compiling $<" |
| 67 $(CC) -o $@ $(CFLAGS) -c $< |
73 $(CC) -o $@ $(CFLAGS) -c $< |
| 68 |
74 |
| 69 $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \ |
75 $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \ |
| 70 ascension/window.h ascension/glcontext.h ascension/shader.h \ |
76 ascension/window.h ascension/glcontext.h ascension/2d/sprite.h \ |
| 71 ascension/texture.h ascension/scene.h ascension/scene_node.h \ |
77 ascension/2d/../scene_node.h ascension/2d/../datatypes.h \ |
| 72 ascension/transform.h ascension/camera.h ascension/input.h \ |
78 ascension/2d/../transform.h ascension/2d/../mesh.h \ |
| |
79 ascension/2d/../texture.h ascension/2d/../shader.h \ |
| |
80 ascension/2d/../camera.h ascension/texture.h ascension/scene.h \ |
| |
81 ascension/scene_node.h ascension/camera.h ascension/input.h \ |
| 73 ascension/ui/font.h ascension/error.h |
82 ascension/ui/font.h ascension/error.h |
| 74 @echo "Compiling $<" |
83 @echo "Compiling $<" |
| 75 $(CC) -o $@ $(CFLAGS) -c $< |
84 $(CC) -o $@ $(CFLAGS) -c $< |
| 76 |
85 |
| 77 $(BUILD_DIR)/filesystem.o: filesystem.c ascension/filesystem.h |
86 $(BUILD_DIR)/filesystem.o: filesystem.c ascension/filesystem.h |
| 78 @echo "Compiling $<" |
87 @echo "Compiling $<" |
| 79 $(CC) -o $@ $(CFLAGS) -c $< |
88 $(CC) -o $@ $(CFLAGS) -c $< |
| 80 |
89 |
| 81 $(BUILD_DIR)/font.o: font.c ascension/error.h ascension/context.h \ |
90 $(BUILD_DIR)/font.o: font.c ascension/error.h ascension/context.h \ |
| 82 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
91 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
| 83 ascension/shader.h ascension/texture.h ascension/scene.h \ |
92 ascension/2d/sprite.h ascension/2d/../scene_node.h \ |
| 84 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
93 ascension/2d/../datatypes.h ascension/2d/../transform.h \ |
| |
94 ascension/2d/../mesh.h ascension/2d/../texture.h \ |
| |
95 ascension/2d/../shader.h ascension/2d/../camera.h ascension/texture.h \ |
| |
96 ascension/scene.h ascension/scene_node.h ascension/camera.h \ |
| 85 ascension/input.h ascension/ui/font.h ascension/filesystem.h \ |
97 ascension/input.h ascension/ui/font.h ascension/filesystem.h \ |
| 86 ascension/ui/font.h |
98 ascension/ui/font.h |
| 87 @echo "Compiling $<" |
99 @echo "Compiling $<" |
| 88 $(CC) -o $@ $(CFLAGS) -c $< |
100 $(CC) -o $@ $(CFLAGS) -c $< |
| 89 |
101 |
| 90 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ |
102 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ |
| 91 ascension/shader.h ascension/texture.h ascension/datatypes.h \ |
103 ascension/2d/sprite.h ascension/2d/../scene_node.h \ |
| 92 ascension/error.h |
104 ascension/2d/../datatypes.h ascension/2d/../transform.h \ |
| |
105 ascension/2d/../mesh.h ascension/2d/../texture.h \ |
| |
106 ascension/2d/../shader.h ascension/2d/../camera.h ascension/texture.h \ |
| |
107 ascension/error.h ascension/2d/sprite.h |
| 93 @echo "Compiling $<" |
108 @echo "Compiling $<" |
| 94 $(CC) -o $@ $(CFLAGS) -c $< |
109 $(CC) -o $@ $(CFLAGS) -c $< |
| 95 |
110 |
| 96 $(BUILD_DIR)/mesh.o: mesh.c ascension/error.h ascension/mesh.h \ |
111 $(BUILD_DIR)/mesh.o: mesh.c ascension/error.h ascension/mesh.h \ |
| 97 ascension/datatypes.h |
112 ascension/datatypes.h |
| 98 @echo "Compiling $<" |
113 @echo "Compiling $<" |
| 99 $(CC) -o $@ $(CFLAGS) -c $< |
114 $(CC) -o $@ $(CFLAGS) -c $< |
| 100 |
115 |
| 101 $(BUILD_DIR)/scene.o: scene.c ascension/error.h ascension/context.h \ |
116 $(BUILD_DIR)/scene.o: scene.c ascension/error.h ascension/context.h \ |
| 102 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
117 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
| 103 ascension/shader.h ascension/texture.h ascension/scene.h \ |
118 ascension/2d/sprite.h ascension/2d/../scene_node.h \ |
| 104 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
119 ascension/2d/../datatypes.h ascension/2d/../transform.h \ |
| |
120 ascension/2d/../mesh.h ascension/2d/../texture.h \ |
| |
121 ascension/2d/../shader.h ascension/2d/../camera.h ascension/texture.h \ |
| |
122 ascension/scene.h ascension/scene_node.h ascension/camera.h \ |
| 105 ascension/input.h ascension/ui/font.h ascension/scene.h \ |
123 ascension/input.h ascension/ui/font.h ascension/scene.h \ |
| 106 ascension/behavior.h ascension/shader.h ascension/2d.h \ |
124 ascension/behavior.h ascension/shader.h ascension/2d.h |
| 107 ascension/2d/sprite.h ascension/2d/../scene_node.h \ |
|
| 108 ascension/2d/../mesh.h ascension/2d/../datatypes.h \ |
|
| 109 ascension/2d/../texture.h |
|
| 110 @echo "Compiling $<" |
125 @echo "Compiling $<" |
| 111 $(CC) -o $@ $(CFLAGS) -c $< |
126 $(CC) -o $@ $(CFLAGS) -c $< |
| 112 |
127 |
| 113 $(BUILD_DIR)/scene_node.o: scene_node.c ascension/scene_node.h \ |
128 $(BUILD_DIR)/scene_node.o: scene_node.c ascension/scene_node.h \ |
| 114 ascension/datatypes.h ascension/transform.h ascension/context.h \ |
129 ascension/datatypes.h ascension/transform.h ascension/context.h \ |
| 115 ascension/window.h ascension/glcontext.h ascension/shader.h \ |
130 ascension/window.h ascension/glcontext.h ascension/2d/sprite.h \ |
| 116 ascension/texture.h ascension/scene.h ascension/scene_node.h \ |
131 ascension/2d/../scene_node.h ascension/2d/../mesh.h \ |
| 117 ascension/camera.h ascension/input.h ascension/ui/font.h \ |
132 ascension/2d/../datatypes.h ascension/2d/../texture.h \ |
| 118 ascension/error.h |
133 ascension/2d/../shader.h ascension/2d/../camera.h ascension/texture.h \ |
| |
134 ascension/scene.h ascension/scene_node.h ascension/camera.h \ |
| |
135 ascension/input.h ascension/ui/font.h ascension/error.h |
| 119 @echo "Compiling $<" |
136 @echo "Compiling $<" |
| 120 $(CC) -o $@ $(CFLAGS) -c $< |
137 $(CC) -o $@ $(CFLAGS) -c $< |
| 121 |
138 |
| 122 $(BUILD_DIR)/shader.o: shader.c ascension/context.h ascension/datatypes.h \ |
139 $(BUILD_DIR)/shader.o: shader.c ascension/context.h ascension/datatypes.h \ |
| 123 ascension/window.h ascension/glcontext.h ascension/shader.h \ |
140 ascension/window.h ascension/glcontext.h ascension/2d/sprite.h \ |
| 124 ascension/texture.h ascension/scene.h ascension/scene_node.h \ |
141 ascension/2d/../scene_node.h ascension/2d/../datatypes.h \ |
| 125 ascension/transform.h ascension/camera.h ascension/input.h \ |
142 ascension/2d/../transform.h ascension/2d/../mesh.h \ |
| |
143 ascension/2d/../texture.h ascension/2d/../shader.h \ |
| |
144 ascension/2d/../camera.h ascension/texture.h ascension/scene.h \ |
| |
145 ascension/scene_node.h ascension/camera.h ascension/input.h \ |
| 126 ascension/ui/font.h ascension/error.h ascension/shader.h \ |
146 ascension/ui/font.h ascension/error.h ascension/shader.h \ |
| 127 ascension/filesystem.h |
147 ascension/filesystem.h |
| 128 @echo "Compiling $<" |
148 @echo "Compiling $<" |
| 129 $(CC) -o $@ $(CFLAGS) -c $< |
149 $(CC) -o $@ $(CFLAGS) -c $< |
| 130 |
150 |
| 131 $(BUILD_DIR)/sprite.o: sprite.c ascension/2d/sprite.h \ |
151 $(BUILD_DIR)/sprite.o: sprite.c ascension/2d/sprite.h \ |
| 132 ascension/2d/../scene_node.h ascension/2d/../datatypes.h \ |
152 ascension/2d/../scene_node.h ascension/2d/../datatypes.h \ |
| 133 ascension/2d/../transform.h ascension/2d/../mesh.h \ |
153 ascension/2d/../transform.h ascension/2d/../mesh.h \ |
| 134 ascension/2d/../texture.h ascension/context.h ascension/datatypes.h \ |
154 ascension/2d/../texture.h ascension/2d/../shader.h \ |
| 135 ascension/window.h ascension/glcontext.h ascension/shader.h \ |
155 ascension/2d/../camera.h ascension/context.h ascension/datatypes.h \ |
| |
156 ascension/window.h ascension/glcontext.h ascension/2d/sprite.h \ |
| 136 ascension/texture.h ascension/scene.h ascension/scene_node.h \ |
157 ascension/texture.h ascension/scene.h ascension/scene_node.h \ |
| 137 ascension/camera.h ascension/input.h ascension/ui/font.h \ |
158 ascension/camera.h ascension/input.h ascension/ui/font.h \ |
| 138 ascension/glcontext.h ascension/mesh.h |
159 ascension/glcontext.h ascension/error.h ascension/mesh.h |
| 139 @echo "Compiling $<" |
160 @echo "Compiling $<" |
| 140 $(CC) -o $@ $(CFLAGS) -c $< |
161 $(CC) -o $@ $(CFLAGS) -c $< |
| 141 |
162 |
| 142 $(BUILD_DIR)/text.o: text.c ascension/error.h ascension/context.h \ |
163 $(BUILD_DIR)/text.o: text.c ascension/error.h ascension/context.h \ |
| 143 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
164 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
| 144 ascension/shader.h ascension/texture.h ascension/scene.h \ |
165 ascension/2d/sprite.h ascension/2d/../scene_node.h \ |
| 145 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
166 ascension/2d/../datatypes.h ascension/2d/../transform.h \ |
| |
167 ascension/2d/../mesh.h ascension/2d/../texture.h \ |
| |
168 ascension/2d/../shader.h ascension/2d/../camera.h ascension/texture.h \ |
| |
169 ascension/scene.h ascension/scene_node.h ascension/camera.h \ |
| 146 ascension/input.h ascension/ui/font.h ascension/ui/text.h \ |
170 ascension/input.h ascension/ui/font.h ascension/ui/text.h \ |
| 147 ascension/ui/font.h ascension/ui/../2d/sprite.h \ |
171 ascension/ui/font.h ascension/ui/../2d/sprite.h |
| 148 ascension/ui/../2d/../scene_node.h ascension/ui/../2d/../mesh.h \ |
|
| 149 ascension/ui/../2d/../datatypes.h ascension/ui/../2d/../texture.h |
|
| 150 @echo "Compiling $<" |
172 @echo "Compiling $<" |
| 151 $(CC) -o $@ $(CFLAGS) -c $< |
173 $(CC) -o $@ $(CFLAGS) -c $< |
| 152 |
174 |
| 153 $(BUILD_DIR)/texture.o: texture.c ascension/error.h ascension/context.h \ |
175 $(BUILD_DIR)/texture.o: texture.c ascension/error.h ascension/context.h \ |
| 154 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
176 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
| 155 ascension/shader.h ascension/texture.h ascension/scene.h \ |
177 ascension/2d/sprite.h ascension/2d/../scene_node.h \ |
| 156 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
178 ascension/2d/../datatypes.h ascension/2d/../transform.h \ |
| |
179 ascension/2d/../mesh.h ascension/2d/../texture.h \ |
| |
180 ascension/2d/../shader.h ascension/2d/../camera.h ascension/texture.h \ |
| |
181 ascension/scene.h ascension/scene_node.h ascension/camera.h \ |
| 157 ascension/input.h ascension/ui/font.h ascension/texture.h \ |
182 ascension/input.h ascension/ui/font.h ascension/texture.h \ |
| 158 ascension/filesystem.h |
183 ascension/filesystem.h |
| 159 @echo "Compiling $<" |
184 @echo "Compiling $<" |
| 160 $(CC) -o $@ $(CFLAGS) -c $< |
185 $(CC) -o $@ $(CFLAGS) -c $< |
| 161 |
186 |
| 162 $(BUILD_DIR)/window.o: window.c ascension/error.h ascension/window.h \ |
187 $(BUILD_DIR)/window.o: window.c ascension/error.h ascension/window.h \ |
| 163 ascension/datatypes.h ascension/glcontext.h ascension/shader.h \ |
188 ascension/datatypes.h ascension/glcontext.h ascension/2d/sprite.h \ |
| 164 ascension/texture.h ascension/scene.h ascension/scene_node.h \ |
189 ascension/2d/../scene_node.h ascension/2d/../datatypes.h \ |
| 165 ascension/transform.h ascension/camera.h ascension/context.h \ |
190 ascension/2d/../transform.h ascension/2d/../mesh.h \ |
| |
191 ascension/2d/../texture.h ascension/2d/../shader.h \ |
| |
192 ascension/2d/../camera.h ascension/texture.h ascension/scene.h \ |
| |
193 ascension/scene_node.h ascension/camera.h ascension/context.h \ |
| 166 ascension/window.h ascension/input.h ascension/ui/font.h |
194 ascension/window.h ascension/input.h ascension/ui/font.h |
| 167 @echo "Compiling $<" |
195 @echo "Compiling $<" |
| 168 $(CC) -o $@ $(CFLAGS) -c $< |
196 $(CC) -o $@ $(CFLAGS) -c $< |
| 169 |
197 |