55 |
55 |
56 $(BUILD_DIR)/behavior.o: behavior.c ascension/behavior.h \ |
56 $(BUILD_DIR)/behavior.o: behavior.c ascension/behavior.h \ |
57 ascension/scene_node.h ascension/datatypes.h ascension/transform.h \ |
57 ascension/scene_node.h ascension/datatypes.h ascension/transform.h \ |
58 ascension/context.h ascension/window.h ascension/glcontext.h \ |
58 ascension/context.h ascension/window.h ascension/glcontext.h \ |
59 ascension/scene.h ascension/camera.h ascension/input.h \ |
59 ascension/scene.h ascension/camera.h ascension/input.h \ |
60 ascension/ui/font.h ascension/scene.h |
60 ascension/ui/font.h ascension/scene.h ascension/util.h ascension/error.h |
61 @echo "Compiling $<" |
61 @echo "Compiling $<" |
62 $(CC) -o $@ $(CFLAGS) -c $< |
62 $(CC) -o $@ $(CFLAGS) -c $< |
63 |
63 |
64 $(BUILD_DIR)/camera.o: camera.c ascension/error.h ascension/context.h \ |
64 $(BUILD_DIR)/camera.o: camera.c ascension/error.h ascension/context.h \ |
65 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
65 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |