changelog
- Sun, 16 Nov 2025 23:02:11 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 16 Nov 2025 23:02:11 +0100] rev 288
- make the camera follow the player + add limited vision
- Sun, 16 Nov 2025 22:00:13 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 16 Nov 2025 22:00:13 +0100] rev 287
- make camera independent of the scene
- Sun, 16 Nov 2025 21:12:20 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 16 Nov 2025 21:12:20 +0100] rev 286
- behaviors do not need names
- Thu, 13 Nov 2025 22:09:53 +0100
- by Mike Becker <universe@uap-core.de> [Thu, 13 Nov 2025 22:09:53 +0100] rev 285
- update uwproj
- Wed, 29 Oct 2025 22:59:23 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 29 Oct 2025 22:59:23 +0100] rev 284
- add version requirement for UCX
- Tue, 28 Oct 2025 22:04:05 +0100
- by Mike Becker <universe@uap-core.de> [Tue, 28 Oct 2025 22:04:05 +0100] rev 283
- update to newest UCX 3.2 snapshot
- Tue, 28 Oct 2025 22:03:06 +0100
- by Mike Becker <universe@uap-core.de> [Tue, 28 Oct 2025 22:03:06 +0100] rev 282
- fix that dependencies for tools are always checked
- Tue, 14 Oct 2025 17:09:27 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 14 Oct 2025 17:09:27 +0200] rev 281
- fix style of the descriptions for the helptext
- Mon, 13 Oct 2025 21:37:42 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 13 Oct 2025 21:37:42 +0200] rev 280
- start a sub-project to implement a texture atlas editor
- Thu, 09 Oct 2025 19:22:21 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 09 Oct 2025 19:22:21 +0200] rev 279
- do not use different vocabulary (enable/disable vs. pause/unpause) for the behavior's enabled-state
- Thu, 09 Oct 2025 19:15:02 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 09 Oct 2025 19:15:02 +0200] rev 278
- make behaviors aware of being unpaused
- Thu, 09 Oct 2025 19:03:32 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 09 Oct 2025 19:03:32 +0200] rev 277
- add asc_behavior_find()
- Fri, 26 Sep 2025 22:44:42 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 26 Sep 2025 22:44:42 +0200] rev 276
- use the new kv_list from UCX for the behavior map
- Sat, 23 Aug 2025 21:01:41 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 23 Aug 2025 21:01:41 +0200] rev 275
- move game over text to the UI scene
- Fri, 22 Aug 2025 23:27:36 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 22 Aug 2025 23:27:36 +0200] rev 274
- move the player's life "controller" to a behavior
- Thu, 21 Aug 2025 22:13:51 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 21 Aug 2025 22:13:51 +0200] rev 273
- add random spawn positions
- Wed, 20 Aug 2025 23:51:40 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 20 Aug 2025 23:51:40 +0200] rev 272
- move player controls into a behavior
- Wed, 20 Aug 2025 23:45:23 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 20 Aug 2025 23:45:23 +0200] rev 271
- move debug output regarding clearing the shader registry to the respective function
- Tue, 19 Aug 2025 18:51:46 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 19 Aug 2025 18:51:46 +0200] rev 270
- further improve names and docu of the uniform location init functions
- Tue, 19 Aug 2025 18:26:20 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 19 Aug 2025 18:26:20 +0200] rev 269
- improve names of asc_shader_init_uniform... function/macro
- Tue, 19 Aug 2025 18:23:47 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 19 Aug 2025 18:23:47 +0200] rev 268
- behaviors can now be paused while the node is hidden
- Tue, 19 Aug 2025 18:05:35 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 19 Aug 2025 18:05:35 +0200] rev 267
- rename test folder to demo
- Mon, 18 Aug 2025 23:11:50 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 18 Aug 2025 23:11:50 +0200] rev 266
- convert behavior list to a behavior map
prepares the by-name lookup functions for behaviors
- Sat, 16 Aug 2025 22:59:49 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 16 Aug 2025 22:59:49 +0200] rev 265
- add simple game over screen