src/chess/game-info.c

changeset 129
189c7c77aaab
parent 128
ce38ee9bc3af
child 130
3fc6b1d6cbe9
--- a/src/chess/game-info.c	Tue May 26 15:29:00 2026 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,53 +0,0 @@
-/*
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
- *
- * Copyright 2016 Mike Becker. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- *   1. Redistributions of source code must retain the above copyright
- *      notice, this list of conditions and the following disclaimer.
- *
- *   2. Redistributions in binary form must reproduce the above copyright
- *      notice, this list of conditions and the following disclaimer in the
- *      documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
- * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- *
- */
-
-#include "game-info.h"
-#include <string.h>
-#include <stdlib.h>
-
-void gamestate_init(GameState *gamestate) {
-    memset(gamestate, 0, sizeof(GameState));
-
-    Board initboard = {
-        {WROOK, WKNIGHT, WBISHOP, WQUEEN, WKING, WBISHOP, WKNIGHT, WROOK},
-        {WPAWN, WPAWN,   WPAWN,   WPAWN,  WPAWN, WPAWN,   WPAWN,   WPAWN},
-        {0,     0,       0,       0,      0,     0,       0,       0},
-        {0,     0,       0,       0,      0,     0,       0,       0},
-        {0,     0,       0,       0,      0,     0,       0,       0},
-        {0,     0,       0,       0,      0,     0,       0,       0},
-        {BPAWN, BPAWN,   BPAWN,   BPAWN,  BPAWN, BPAWN,   BPAWN,   BPAWN},
-        {BROOK, BKNIGHT, BBISHOP, BQUEEN, BKING, BBISHOP, BKNIGHT, BROOK}
-    };
-    memcpy(gamestate->board, initboard, sizeof(Board));
-}
-
-void gamestate_cleanup(GameState *gamestate) {
-    free(gamestate->moves);
-    gamestate->movecount = gamestate->movecapacity = 0;
-}
\ No newline at end of file

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