fix includes in glcontext.c

Tue, 10 Jun 2025 19:17:21 +0200

author
Mike Becker <universe@uap-core.de>
date
Tue, 10 Jun 2025 19:17:21 +0200
changeset 142
27c9bbd765d0
parent 141
cd82643bb6d9
child 143
4db4f00493ad

fix includes in glcontext.c

src/Makefile file | annotate | diff | comparison | revisions
src/glcontext.c file | annotate | diff | comparison | revisions
--- a/src/Makefile	Mon Jun 09 14:02:40 2025 +0200
+++ b/src/Makefile	Tue Jun 10 19:17:21 2025 +0200
@@ -86,10 +86,8 @@
 	$(CC) -o $@ $(CFLAGS) -c $<
 
 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \
- ascension/error.h ascension/2d/sprite.h ascension/2d/../scene_node.h \
- ascension/2d/../datatypes.h ascension/2d/../transform.h \
- ascension/2d/../mesh.h ascension/2d/../texture.h \
- ascension/2d/../shader.h ascension/2d/../camera.h
+ ascension/shader.h ascension/camera.h ascension/datatypes.h \
+ ascension/error.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
--- a/src/glcontext.c	Mon Jun 09 14:02:40 2025 +0200
+++ b/src/glcontext.c	Tue Jun 10 19:17:21 2025 +0200
@@ -26,10 +26,9 @@
  */
 
 #include "ascension/glcontext.h"
+#include "ascension/shader.h"
 #include "ascension/error.h"
 
-#include "ascension/2d/sprite.h"
-
 #include <GL/glew.h>
 #include <cx/array_list.h>
 

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