# HG changeset patch # User Mike Becker # Date 1749575841 -7200 # Node ID 27c9bbd765d02ede39d064f4f5f9c427c65518bf # Parent cd82643bb6d949e15c4628bc9c0110fe3aaceafb fix includes in glcontext.c diff -r cd82643bb6d9 -r 27c9bbd765d0 src/Makefile --- a/src/Makefile Mon Jun 09 14:02:40 2025 +0200 +++ b/src/Makefile Tue Jun 10 19:17:21 2025 +0200 @@ -86,10 +86,8 @@ $(CC) -o $@ $(CFLAGS) -c $< $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ - ascension/error.h ascension/2d/sprite.h ascension/2d/../scene_node.h \ - ascension/2d/../datatypes.h ascension/2d/../transform.h \ - ascension/2d/../mesh.h ascension/2d/../texture.h \ - ascension/2d/../shader.h ascension/2d/../camera.h + ascension/shader.h ascension/camera.h ascension/datatypes.h \ + ascension/error.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< diff -r cd82643bb6d9 -r 27c9bbd765d0 src/glcontext.c --- a/src/glcontext.c Mon Jun 09 14:02:40 2025 +0200 +++ b/src/glcontext.c Tue Jun 10 19:17:21 2025 +0200 @@ -26,10 +26,9 @@ */ #include "ascension/glcontext.h" +#include "ascension/shader.h" #include "ascension/error.h" -#include "ascension/2d/sprite.h" - #include #include