84 ascension/filesystem.h ascension/ui/font.h |
84 ascension/filesystem.h ascension/ui/font.h |
85 @echo "Compiling $<" |
85 @echo "Compiling $<" |
86 $(CC) -o $@ $(CFLAGS) -c $< |
86 $(CC) -o $@ $(CFLAGS) -c $< |
87 |
87 |
88 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ |
88 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ |
89 ascension/error.h ascension/2d/sprite.h ascension/2d/../scene_node.h \ |
89 ascension/shader.h ascension/camera.h ascension/datatypes.h \ |
90 ascension/2d/../datatypes.h ascension/2d/../transform.h \ |
90 ascension/error.h |
91 ascension/2d/../mesh.h ascension/2d/../texture.h \ |
|
92 ascension/2d/../shader.h ascension/2d/../camera.h |
|
93 @echo "Compiling $<" |
91 @echo "Compiling $<" |
94 $(CC) -o $@ $(CFLAGS) -c $< |
92 $(CC) -o $@ $(CFLAGS) -c $< |
95 |
93 |
96 $(BUILD_DIR)/mesh.o: mesh.c ascension/error.h ascension/mesh.h \ |
94 $(BUILD_DIR)/mesh.o: mesh.c ascension/error.h ascension/mesh.h \ |
97 ascension/datatypes.h |
95 ascension/datatypes.h |