Thu, 26 Jun 2025 21:43:22 +0200 Mike Becker improve "polymorphic" typing of shaders default tip file | diff | annotate
Wed, 18 Jun 2025 23:55:08 +0200 Mike Becker add combination of filled rectangle with a border file | diff | annotate
Tue, 17 Jun 2025 20:11:53 +0200 Mike Becker implement rounded corners file | diff | annotate
Sat, 14 Jun 2025 12:38:37 +0200 Mike Becker make draw function dynamic file | diff | annotate
Fri, 13 Jun 2025 18:09:49 +0200 Mike Becker implement interval for behaviors - fixes #383 file | diff | annotate
Fri, 13 Jun 2025 17:06:10 +0200 Mike Becker fix micro fail file | diff | annotate
Sun, 08 Jun 2025 14:58:19 +0200 Mike Becker refactor shader management - resolves #684 file | diff | annotate
Sun, 01 Jun 2025 14:28:00 +0200 Mike Becker move flag macros to datatypes.h file | diff | annotate
Fri, 30 May 2025 19:32:13 +0200 Mike Becker add functions to scale vectors file | diff | annotate
Fri, 16 May 2025 08:04:23 +0200 Mike Becker add TODO for fixing color type conversion file | diff | annotate
Wed, 14 May 2025 20:14:18 +0200 Mike Becker add viewport_clear flag to camera settings file | diff | annotate
Mon, 12 May 2025 20:51:57 +0200 Mike Becker implement texture scaling file | diff | annotate
Sun, 11 May 2025 14:51:00 +0200 Mike Becker replace scaling with correct mesh sizes file | diff | annotate
Sat, 10 May 2025 18:51:45 +0200 Mike Becker refactor rendering 1/3 - create new mesh structs file | diff | annotate
Sat, 03 May 2025 13:49:24 +0200 Mike Becker improve datatypes file | diff | annotate
Tue, 29 Apr 2025 21:51:29 +0200 Mike Becker add backdrop scene file | diff | annotate
Sun, 27 Apr 2025 15:17:12 +0200 Mike Becker add aspect-ration independent rendering file | diff | annotate
Fri, 29 Mar 2024 00:03:25 +0100 Mike Becker make the timer have nanoseconds precision file | diff | annotate
Thu, 28 Mar 2024 23:30:21 +0100 Mike Becker simplify how transforms work file | diff | annotate
Thu, 21 Mar 2024 22:23:00 +0100 Mike Becker add correct interleaving of opaque and transparent sprites file | diff | annotate
Thu, 21 Mar 2024 20:24:31 +0100 Mike Becker implement that nodes inherit the world transform of their parent file | diff | annotate
Fri, 15 Mar 2024 00:06:59 +0100 Mike Becker add camera and render groups file | diff | annotate
Mon, 04 Mar 2024 21:16:46 +0100 Mike Becker add transformation matrix file | diff | annotate
Thu, 23 Nov 2023 23:08:57 +0100 Mike Becker improve text node API file | diff | annotate
Wed, 15 Nov 2023 22:51:40 +0100 Mike Becker add text rendering and demo FPS counter file | diff | annotate
Wed, 08 Nov 2023 21:53:43 +0100 Mike Becker remove C++ support file | diff | annotate
Wed, 08 Nov 2023 21:46:29 +0100 Mike Becker add projection matrix to AscWindow file | diff | annotate
Wed, 01 Nov 2023 20:09:49 +0100 Mike Becker move window related stuff to its own unit file | diff | annotate
Mon, 30 Oct 2023 18:54:16 +0100 Mike Becker give unions names file | diff | annotate
Mon, 30 Oct 2023 18:42:09 +0100 Mike Becker add simple color data types file | diff | annotate
Mon, 30 Oct 2023 18:09:27 +0100 Mike Becker add datatypes.h file | diff | annotate
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