improve the conditional setting of flags default tip

make initial window size depend on UI scaling factor

replace ugly backdrop texture

first idea of what the main scene could look like

add asc_create_flags() utility function

simplify build and copy assets to build dir

simplify how pre-defined shader IDs work

prevent attempts to load a shader again that already failed before

fix broken nullptr handling in asc_shader_use() - fixes #696

clean up the messy shader code specification

(0) -100 -10 tip

mercurial