--- a/src/scene_node.c Mon Apr 28 21:13:01 2025 +0200
+++ b/src/scene_node.c Tue Apr 29 21:51:29 2025 +0200
@@ -95,6 +95,7 @@
);
}
+// TODO: rename in asc_node_add_behavior or just asc_add_behavior()
void asc_scene_add_behavior(
AscSceneNode *node,
asc_scene_update_func behavior