src/scene_node.c

changeset 101
febf3dc10011
parent 95
622887f7e954
equal deleted inserted replaced
100:5231da78831e 101:febf3dc10011
93 offsetof(AscSceneNode, prev), 93 offsetof(AscSceneNode, prev),
94 offsetof(AscSceneNode, next) 94 offsetof(AscSceneNode, next)
95 ); 95 );
96 } 96 }
97 97
98 // TODO: rename in asc_node_add_behavior or just asc_add_behavior()
98 void asc_scene_add_behavior( 99 void asc_scene_add_behavior(
99 AscSceneNode *node, 100 AscSceneNode *node,
100 asc_scene_update_func behavior 101 asc_scene_update_func behavior
101 ) { 102 ) {
102 if (node->behaviors == NULL) { 103 if (node->behaviors == NULL) {

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