diff -r 6234b7ea48f3 -r e1f682a8a145 src/Makefile --- a/src/Makefile Sun Apr 20 15:41:16 2025 +0200 +++ b/src/Makefile Mon Apr 21 17:27:33 2025 +0200 @@ -52,18 +52,18 @@ $(BUILD_DIR)/context.o: context.c ascension/context.h \ ascension/datatypes.h ascension/window.h ascension/glcontext.h \ ascension/primitives.h ascension/mesh.h ascension/shader.h \ - ascension/scene.h ascension/scene_node.h ascension/transform.h \ - ascension/camera.h ascension/input.h ascension/ui/font.h \ - ascension/error.h ascension/utils.h + ascension/texture.h ascension/scene.h ascension/scene_node.h \ + ascension/transform.h ascension/camera.h ascension/input.h \ + ascension/ui/font.h ascension/error.h ascension/utils.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \ ascension/window.h ascension/glcontext.h ascension/primitives.h \ - ascension/mesh.h ascension/shader.h ascension/scene.h \ - ascension/scene_node.h ascension/transform.h ascension/camera.h \ - ascension/input.h ascension/ui/font.h ascension/error.h \ - ascension/utils.h + ascension/mesh.h ascension/shader.h ascension/texture.h \ + ascension/scene.h ascension/scene_node.h ascension/transform.h \ + ascension/camera.h ascension/input.h ascension/ui/font.h \ + ascension/error.h ascension/utils.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< @@ -73,16 +73,16 @@ $(BUILD_DIR)/font.o: font.c ascension/context.h ascension/datatypes.h \ ascension/window.h ascension/glcontext.h ascension/primitives.h \ - ascension/mesh.h ascension/shader.h ascension/scene.h \ - ascension/scene_node.h ascension/transform.h ascension/camera.h \ - ascension/input.h ascension/ui/font.h ascension/error.h \ - ascension/filesystem.h ascension/ui/font.h + ascension/mesh.h ascension/shader.h ascension/texture.h \ + ascension/scene.h ascension/scene_node.h ascension/transform.h \ + ascension/camera.h ascension/input.h ascension/ui/font.h \ + ascension/error.h ascension/filesystem.h ascension/ui/font.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ ascension/primitives.h ascension/mesh.h ascension/shader.h \ - ascension/error.h + ascension/texture.h ascension/error.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< @@ -93,9 +93,9 @@ $(BUILD_DIR)/primitives.o: primitives.c ascension/primitives.h \ ascension/mesh.h ascension/error.h ascension/context.h \ ascension/datatypes.h ascension/window.h ascension/glcontext.h \ - ascension/primitives.h ascension/shader.h ascension/scene.h \ - ascension/scene_node.h ascension/transform.h ascension/camera.h \ - ascension/input.h ascension/ui/font.h + ascension/primitives.h ascension/shader.h ascension/texture.h \ + ascension/scene.h ascension/scene_node.h ascension/transform.h \ + ascension/camera.h ascension/input.h ascension/ui/font.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< @@ -103,18 +103,19 @@ ascension/scene_node.h ascension/transform.h ascension/camera.h \ ascension/context.h ascension/window.h ascension/glcontext.h \ ascension/primitives.h ascension/mesh.h ascension/shader.h \ - ascension/scene.h ascension/input.h ascension/ui/font.h \ - ascension/utils.h ascension/2d.h ascension/2d/sprite.h \ - ascension/2d/../scene_node.h ascension/2d/../texture.h + ascension/texture.h ascension/scene.h ascension/input.h \ + ascension/ui/font.h ascension/utils.h ascension/2d.h \ + ascension/2d/sprite.h ascension/2d/../scene_node.h \ + ascension/2d/../texture.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< $(BUILD_DIR)/shader.o: shader.c ascension/context.h ascension/datatypes.h \ ascension/window.h ascension/glcontext.h ascension/primitives.h \ - ascension/mesh.h ascension/shader.h ascension/scene.h \ - ascension/scene_node.h ascension/transform.h ascension/camera.h \ - ascension/input.h ascension/ui/font.h ascension/shader.h \ - ascension/error.h ascension/filesystem.h + ascension/mesh.h ascension/shader.h ascension/texture.h \ + ascension/scene.h ascension/scene_node.h ascension/transform.h \ + ascension/camera.h ascension/input.h ascension/ui/font.h \ + ascension/shader.h ascension/error.h ascension/filesystem.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< @@ -123,33 +124,39 @@ ascension/2d/../transform.h ascension/2d/../texture.h \ ascension/context.h ascension/datatypes.h ascension/window.h \ ascension/glcontext.h ascension/primitives.h ascension/mesh.h \ - ascension/shader.h ascension/scene.h ascension/scene_node.h \ - ascension/camera.h ascension/input.h ascension/ui/font.h \ - ascension/glcontext.h + ascension/shader.h ascension/texture.h ascension/scene.h \ + ascension/scene_node.h ascension/camera.h ascension/input.h \ + ascension/ui/font.h ascension/glcontext.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< $(BUILD_DIR)/text.o: text.c ascension/context.h ascension/datatypes.h \ ascension/window.h ascension/glcontext.h ascension/primitives.h \ - ascension/mesh.h ascension/shader.h ascension/scene.h \ - ascension/scene_node.h ascension/transform.h ascension/camera.h \ - ascension/input.h ascension/ui/font.h ascension/error.h \ - ascension/ui/text.h ascension/ui/font.h ascension/ui/../2d/sprite.h \ - ascension/ui/../2d/../scene_node.h ascension/ui/../2d/../texture.h \ - ascension/ui/../utils.h + ascension/mesh.h ascension/shader.h ascension/texture.h \ + ascension/scene.h ascension/scene_node.h ascension/transform.h \ + ascension/camera.h ascension/input.h ascension/ui/font.h \ + ascension/error.h ascension/ui/text.h ascension/ui/font.h \ + ascension/ui/../2d/sprite.h ascension/ui/../2d/../scene_node.h \ + ascension/ui/../2d/../texture.h ascension/ui/../utils.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< -$(BUILD_DIR)/texture.o: texture.c ascension/texture.h ascension/error.h +$(BUILD_DIR)/texture.o: texture.c ascension/context.h \ + ascension/datatypes.h ascension/window.h ascension/glcontext.h \ + ascension/primitives.h ascension/mesh.h ascension/shader.h \ + ascension/texture.h ascension/scene.h ascension/scene_node.h \ + ascension/transform.h ascension/camera.h ascension/input.h \ + ascension/ui/font.h ascension/texture.h ascension/error.h \ + ascension/filesystem.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< $(BUILD_DIR)/window.o: window.c ascension/window.h ascension/datatypes.h \ ascension/glcontext.h ascension/primitives.h ascension/mesh.h \ - ascension/shader.h ascension/scene.h ascension/scene_node.h \ - ascension/transform.h ascension/camera.h ascension/context.h \ - ascension/window.h ascension/input.h ascension/ui/font.h \ - ascension/error.h ascension/utils.h + ascension/shader.h ascension/texture.h ascension/scene.h \ + ascension/scene_node.h ascension/transform.h ascension/camera.h \ + ascension/context.h ascension/window.h ascension/input.h \ + ascension/ui/font.h ascension/error.h ascension/utils.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $<