| 64 ascension/input.h ascension/ui/font.h ascension/error.h \ |
65 ascension/input.h ascension/ui/font.h ascension/error.h \ |
| 65 ascension/utils.h |
66 ascension/utils.h |
| 66 @echo "Compiling $<" |
67 @echo "Compiling $<" |
| 67 $(CC) -o $@ $(CFLAGS) -c $< |
68 $(CC) -o $@ $(CFLAGS) -c $< |
| 68 |
69 |
| 69 $(BUILD_DIR)/font.o: font.c ascension/ui/font.h ascension/context.h \ |
70 $(BUILD_DIR)/filesystem.o: filesystem.c ascension/filesystem.h |
| 70 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
71 @echo "Compiling $<" |
| 71 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
72 $(CC) -o $@ $(CFLAGS) -c $< |
| 72 ascension/scene.h ascension/scene_node.h ascension/transform.h \ |
73 |
| 73 ascension/camera.h ascension/input.h ascension/ui/font.h \ |
74 $(BUILD_DIR)/font.o: font.c ascension/context.h ascension/datatypes.h \ |
| 74 ascension/error.h |
75 ascension/window.h ascension/glcontext.h ascension/primitives.h \ |
| |
76 ascension/mesh.h ascension/shader.h ascension/scene.h \ |
| |
77 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
| |
78 ascension/input.h ascension/ui/font.h ascension/error.h \ |
| |
79 ascension/filesystem.h ascension/ui/font.h |
| 75 @echo "Compiling $<" |
80 @echo "Compiling $<" |
| 76 $(CC) -o $@ $(CFLAGS) -c $< |
81 $(CC) -o $@ $(CFLAGS) -c $< |
| 77 |
82 |
| 78 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ |
83 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ |
| 79 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
84 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
| 102 ascension/utils.h ascension/2d.h ascension/2d/sprite.h \ |
107 ascension/utils.h ascension/2d.h ascension/2d/sprite.h \ |
| 103 ascension/2d/../scene_node.h ascension/2d/../texture.h |
108 ascension/2d/../scene_node.h ascension/2d/../texture.h |
| 104 @echo "Compiling $<" |
109 @echo "Compiling $<" |
| 105 $(CC) -o $@ $(CFLAGS) -c $< |
110 $(CC) -o $@ $(CFLAGS) -c $< |
| 106 |
111 |
| 107 $(BUILD_DIR)/shader.o: shader.c ascension/shader.h ascension/error.h |
112 $(BUILD_DIR)/shader.o: shader.c ascension/context.h ascension/datatypes.h \ |
| |
113 ascension/window.h ascension/glcontext.h ascension/primitives.h \ |
| |
114 ascension/mesh.h ascension/shader.h ascension/scene.h \ |
| |
115 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
| |
116 ascension/input.h ascension/ui/font.h ascension/shader.h \ |
| |
117 ascension/error.h ascension/filesystem.h |
| 108 @echo "Compiling $<" |
118 @echo "Compiling $<" |
| 109 $(CC) -o $@ $(CFLAGS) -c $< |
119 $(CC) -o $@ $(CFLAGS) -c $< |
| 110 |
120 |
| 111 $(BUILD_DIR)/sprite.o: sprite.c ascension/2d/sprite.h \ |
121 $(BUILD_DIR)/sprite.o: sprite.c ascension/2d/sprite.h \ |
| 112 ascension/2d/../scene_node.h ascension/2d/../datatypes.h \ |
122 ascension/2d/../scene_node.h ascension/2d/../datatypes.h \ |