64 ascension/input.h ascension/ui/font.h ascension/error.h \ |
65 ascension/input.h ascension/ui/font.h ascension/error.h \ |
65 ascension/utils.h |
66 ascension/utils.h |
66 @echo "Compiling $<" |
67 @echo "Compiling $<" |
67 $(CC) -o $@ $(CFLAGS) -c $< |
68 $(CC) -o $@ $(CFLAGS) -c $< |
68 |
69 |
69 $(BUILD_DIR)/font.o: font.c ascension/ui/font.h ascension/context.h \ |
70 $(BUILD_DIR)/filesystem.o: filesystem.c ascension/filesystem.h |
70 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
71 @echo "Compiling $<" |
71 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
72 $(CC) -o $@ $(CFLAGS) -c $< |
72 ascension/scene.h ascension/scene_node.h ascension/transform.h \ |
73 |
73 ascension/camera.h ascension/input.h ascension/ui/font.h \ |
74 $(BUILD_DIR)/font.o: font.c ascension/context.h ascension/datatypes.h \ |
74 ascension/error.h |
75 ascension/window.h ascension/glcontext.h ascension/primitives.h \ |
|
76 ascension/mesh.h ascension/shader.h ascension/scene.h \ |
|
77 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
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78 ascension/input.h ascension/ui/font.h ascension/error.h \ |
|
79 ascension/filesystem.h ascension/ui/font.h |
75 @echo "Compiling $<" |
80 @echo "Compiling $<" |
76 $(CC) -o $@ $(CFLAGS) -c $< |
81 $(CC) -o $@ $(CFLAGS) -c $< |
77 |
82 |
78 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ |
83 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ |
79 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
84 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
102 ascension/utils.h ascension/2d.h ascension/2d/sprite.h \ |
107 ascension/utils.h ascension/2d.h ascension/2d/sprite.h \ |
103 ascension/2d/../scene_node.h ascension/2d/../texture.h |
108 ascension/2d/../scene_node.h ascension/2d/../texture.h |
104 @echo "Compiling $<" |
109 @echo "Compiling $<" |
105 $(CC) -o $@ $(CFLAGS) -c $< |
110 $(CC) -o $@ $(CFLAGS) -c $< |
106 |
111 |
107 $(BUILD_DIR)/shader.o: shader.c ascension/shader.h ascension/error.h |
112 $(BUILD_DIR)/shader.o: shader.c ascension/context.h ascension/datatypes.h \ |
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113 ascension/window.h ascension/glcontext.h ascension/primitives.h \ |
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114 ascension/mesh.h ascension/shader.h ascension/scene.h \ |
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115 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
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116 ascension/input.h ascension/ui/font.h ascension/shader.h \ |
|
117 ascension/error.h ascension/filesystem.h |
108 @echo "Compiling $<" |
118 @echo "Compiling $<" |
109 $(CC) -o $@ $(CFLAGS) -c $< |
119 $(CC) -o $@ $(CFLAGS) -c $< |
110 |
120 |
111 $(BUILD_DIR)/sprite.o: sprite.c ascension/2d/sprite.h \ |
121 $(BUILD_DIR)/sprite.o: sprite.c ascension/2d/sprite.h \ |
112 ascension/2d/../scene_node.h ascension/2d/../datatypes.h \ |
122 ascension/2d/../scene_node.h ascension/2d/../datatypes.h \ |