| 70 $(CC) -o $@ $(CFLAGS) -c $< |
70 $(CC) -o $@ $(CFLAGS) -c $< |
| 71 |
71 |
| 72 $(BUILD_DIR)/context.o: context.c ascension/context.h \ |
72 $(BUILD_DIR)/context.o: context.c ascension/context.h \ |
| 73 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
73 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
| 74 ascension/scene.h ascension/scene_node.h ascension/transform.h \ |
74 ascension/scene.h ascension/scene_node.h ascension/transform.h \ |
| 75 ascension/camera.h ascension/input.h ascension/error.h |
75 ascension/camera.h ascension/input.h ascension/error.h glad.h |
| 76 @echo "Compiling $<" |
76 @echo "Compiling $<" |
| 77 $(CC) -o $@ $(CFLAGS) -c $< |
77 $(CC) -o $@ $(CFLAGS) -c $< |
| 78 |
78 |
| 79 $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \ |
79 $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \ |
| 80 ascension/window.h ascension/glcontext.h ascension/scene.h \ |
80 ascension/window.h ascension/glcontext.h ascension/scene.h \ |
| 81 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
81 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
| 82 ascension/input.h ascension/error.h |
82 ascension/input.h ascension/error.h glad.h |
| 83 @echo "Compiling $<" |
83 @echo "Compiling $<" |
| 84 $(CC) -o $@ $(CFLAGS) -c $< |
84 $(CC) -o $@ $(CFLAGS) -c $< |
| 85 |
85 |
| 86 $(BUILD_DIR)/filesystem.o: filesystem.c ascension/filesystem.h |
86 $(BUILD_DIR)/filesystem.o: filesystem.c ascension/filesystem.h |
| 87 @echo "Compiling $<" |
87 @echo "Compiling $<" |
| 93 ascension/camera.h ascension/input.h ascension/filesystem.h \ |
93 ascension/camera.h ascension/input.h ascension/filesystem.h \ |
| 94 ascension/font.h |
94 ascension/font.h |
| 95 @echo "Compiling $<" |
95 @echo "Compiling $<" |
| 96 $(CC) -o $@ $(CFLAGS) -c $< |
96 $(CC) -o $@ $(CFLAGS) -c $< |
| 97 |
97 |
| |
98 $(BUILD_DIR)/glad.o: glad.c glad.h |
| |
99 @echo "Compiling $<" |
| |
100 $(CC) -o $@ $(CFLAGS) -c $< |
| |
101 |
| 98 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ |
102 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ |
| 99 ascension/shader.h ascension/camera.h ascension/datatypes.h \ |
103 ascension/shader.h ascension/camera.h ascension/datatypes.h \ |
| 100 ascension/error.h |
104 ascension/error.h glad.h |
| 101 @echo "Compiling $<" |
105 @echo "Compiling $<" |
| 102 $(CC) -o $@ $(CFLAGS) -c $< |
106 $(CC) -o $@ $(CFLAGS) -c $< |
| 103 |
107 |
| 104 $(BUILD_DIR)/mesh.o: mesh.c ascension/context.h ascension/datatypes.h \ |
108 $(BUILD_DIR)/mesh.o: mesh.c ascension/context.h ascension/datatypes.h \ |
| 105 ascension/window.h ascension/glcontext.h ascension/scene.h \ |
109 ascension/window.h ascension/glcontext.h ascension/scene.h \ |
| 106 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
110 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
| 107 ascension/input.h ascension/error.h ascension/mesh.h |
111 ascension/input.h ascension/error.h ascension/mesh.h glad.h |
| 108 @echo "Compiling $<" |
112 @echo "Compiling $<" |
| 109 $(CC) -o $@ $(CFLAGS) -c $< |
113 $(CC) -o $@ $(CFLAGS) -c $< |
| 110 |
114 |
| 111 $(BUILD_DIR)/scene.o: scene.c ascension/error.h ascension/context.h \ |
115 $(BUILD_DIR)/scene.o: scene.c ascension/error.h ascension/context.h \ |
| 112 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
116 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
| 113 ascension/scene.h ascension/scene_node.h ascension/transform.h \ |
117 ascension/scene.h ascension/scene_node.h ascension/transform.h \ |
| 114 ascension/camera.h ascension/input.h ascension/scene.h \ |
118 ascension/camera.h ascension/input.h ascension/scene.h \ |
| 115 ascension/camera.h ascension/behavior.h ascension/shader.h \ |
119 ascension/camera.h ascension/behavior.h ascension/shader.h \ |
| 116 ascension/util.h |
120 ascension/util.h glad.h |
| 117 @echo "Compiling $<" |
121 @echo "Compiling $<" |
| 118 $(CC) -o $@ $(CFLAGS) -c $< |
122 $(CC) -o $@ $(CFLAGS) -c $< |
| 119 |
123 |
| 120 $(BUILD_DIR)/scene_node.o: scene_node.c ascension/scene_node.h \ |
124 $(BUILD_DIR)/scene_node.o: scene_node.c ascension/scene_node.h \ |
| 121 ascension/datatypes.h ascension/transform.h ascension/context.h \ |
125 ascension/datatypes.h ascension/transform.h ascension/context.h \ |
| 127 |
131 |
| 128 $(BUILD_DIR)/shader.o: shader.c ascension/shader.h ascension/camera.h \ |
132 $(BUILD_DIR)/shader.o: shader.c ascension/shader.h ascension/camera.h \ |
| 129 ascension/datatypes.h ascension/context.h ascension/window.h \ |
133 ascension/datatypes.h ascension/context.h ascension/window.h \ |
| 130 ascension/glcontext.h ascension/scene.h ascension/scene_node.h \ |
134 ascension/glcontext.h ascension/scene.h ascension/scene_node.h \ |
| 131 ascension/transform.h ascension/input.h ascension/error.h \ |
135 ascension/transform.h ascension/input.h ascension/error.h \ |
| 132 ascension/filesystem.h |
136 ascension/filesystem.h glad.h |
| 133 @echo "Compiling $<" |
137 @echo "Compiling $<" |
| 134 $(CC) -o $@ $(CFLAGS) -c $< |
138 $(CC) -o $@ $(CFLAGS) -c $< |
| 135 |
139 |
| 136 $(BUILD_DIR)/sprite.o: sprite.c ascension/sprite.h ascension/scene_node.h \ |
140 $(BUILD_DIR)/sprite.o: sprite.c ascension/sprite.h ascension/scene_node.h \ |
| 137 ascension/datatypes.h ascension/transform.h ascension/mesh.h \ |
141 ascension/datatypes.h ascension/transform.h ascension/mesh.h \ |
| 151 |
155 |
| 152 $(BUILD_DIR)/texture.o: texture.c ascension/error.h ascension/context.h \ |
156 $(BUILD_DIR)/texture.o: texture.c ascension/error.h ascension/context.h \ |
| 153 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
157 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
| 154 ascension/scene.h ascension/scene_node.h ascension/transform.h \ |
158 ascension/scene.h ascension/scene_node.h ascension/transform.h \ |
| 155 ascension/camera.h ascension/input.h ascension/texture.h \ |
159 ascension/camera.h ascension/input.h ascension/texture.h \ |
| 156 ascension/filesystem.h |
160 ascension/filesystem.h glad.h |
| 157 @echo "Compiling $<" |
161 @echo "Compiling $<" |
| 158 $(CC) -o $@ $(CFLAGS) -c $< |
162 $(CC) -o $@ $(CFLAGS) -c $< |
| 159 |
163 |
| 160 $(BUILD_DIR)/ui.o: ui.c ascension/ui.h ascension/text.h ascension/font.h \ |
164 $(BUILD_DIR)/ui.o: ui.c ascension/ui.h ascension/text.h ascension/font.h \ |
| 161 ascension/mesh.h ascension/datatypes.h ascension/texture.h \ |
165 ascension/mesh.h ascension/datatypes.h ascension/texture.h \ |
| 170 $(CC) -o $@ $(CFLAGS) -c $< |
174 $(CC) -o $@ $(CFLAGS) -c $< |
| 171 |
175 |
| 172 $(BUILD_DIR)/window.o: window.c ascension/error.h ascension/window.h \ |
176 $(BUILD_DIR)/window.o: window.c ascension/error.h ascension/window.h \ |
| 173 ascension/datatypes.h ascension/glcontext.h ascension/scene.h \ |
177 ascension/datatypes.h ascension/glcontext.h ascension/scene.h \ |
| 174 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
178 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
| 175 ascension/context.h ascension/window.h ascension/input.h |
179 ascension/context.h ascension/window.h ascension/input.h glad.h |
| 176 @echo "Compiling $<" |
180 @echo "Compiling $<" |
| 177 $(CC) -o $@ $(CFLAGS) -c $< |
181 $(CC) -o $@ $(CFLAGS) -c $< |
| 178 |
182 |