src/Makefile

changeset 311
87ff4c57955d
parent 307
3bb4f69b94e0
--- a/src/Makefile	Sun May 24 16:48:51 2026 +0200
+++ b/src/Makefile	Sun May 24 17:26:24 2026 +0200
@@ -27,7 +27,7 @@
 
 BUILD_DIR=../build/lib
 
-SRC = context.c glcontext.c filesystem.c error.c util.c \
+SRC = glad.c context.c glcontext.c filesystem.c error.c util.c \
       window.c shader.c mesh.c texture.c \
       sprite.c 2d.c \
       camera.c scene.c scene_node.c behavior.c \
@@ -72,14 +72,14 @@
 $(BUILD_DIR)/context.o: context.c ascension/context.h \
  ascension/datatypes.h ascension/window.h ascension/glcontext.h \
  ascension/scene.h ascension/scene_node.h ascension/transform.h \
- ascension/camera.h ascension/input.h ascension/error.h
+ ascension/camera.h ascension/input.h ascension/error.h glad.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
 $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \
  ascension/window.h ascension/glcontext.h ascension/scene.h \
  ascension/scene_node.h ascension/transform.h ascension/camera.h \
- ascension/input.h ascension/error.h
+ ascension/input.h ascension/error.h glad.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -95,16 +95,20 @@
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
+$(BUILD_DIR)/glad.o: glad.c glad.h
+	@echo "Compiling $<"
+	$(CC) -o $@ $(CFLAGS) -c $<
+
 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \
  ascension/shader.h ascension/camera.h ascension/datatypes.h \
- ascension/error.h
+ ascension/error.h glad.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
 $(BUILD_DIR)/mesh.o: mesh.c ascension/context.h ascension/datatypes.h \
  ascension/window.h ascension/glcontext.h ascension/scene.h \
  ascension/scene_node.h ascension/transform.h ascension/camera.h \
- ascension/input.h ascension/error.h ascension/mesh.h
+ ascension/input.h ascension/error.h ascension/mesh.h glad.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -113,7 +117,7 @@
  ascension/scene.h ascension/scene_node.h ascension/transform.h \
  ascension/camera.h ascension/input.h ascension/scene.h \
  ascension/camera.h ascension/behavior.h ascension/shader.h \
- ascension/util.h
+ ascension/util.h glad.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -129,7 +133,7 @@
  ascension/datatypes.h ascension/context.h ascension/window.h \
  ascension/glcontext.h ascension/scene.h ascension/scene_node.h \
  ascension/transform.h ascension/input.h ascension/error.h \
- ascension/filesystem.h
+ ascension/filesystem.h glad.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -153,7 +157,7 @@
  ascension/datatypes.h ascension/window.h ascension/glcontext.h \
  ascension/scene.h ascension/scene_node.h ascension/transform.h \
  ascension/camera.h ascension/input.h ascension/texture.h \
- ascension/filesystem.h
+ ascension/filesystem.h glad.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 
@@ -172,7 +176,7 @@
 $(BUILD_DIR)/window.o: window.c ascension/error.h ascension/window.h \
  ascension/datatypes.h ascension/glcontext.h ascension/scene.h \
  ascension/scene_node.h ascension/transform.h ascension/camera.h \
- ascension/context.h ascension/window.h ascension/input.h
+ ascension/context.h ascension/window.h ascension/input.h glad.h
 	@echo "Compiling $<"
 	$(CC) -o $@ $(CFLAGS) -c $<
 

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