| 99 ascension/shader.h ascension/camera.h ascension/datatypes.h \ |
99 ascension/shader.h ascension/camera.h ascension/datatypes.h \ |
| 100 ascension/error.h |
100 ascension/error.h |
| 101 @echo "Compiling $<" |
101 @echo "Compiling $<" |
| 102 $(CC) -o $@ $(CFLAGS) -c $< |
102 $(CC) -o $@ $(CFLAGS) -c $< |
| 103 |
103 |
| 104 $(BUILD_DIR)/mesh.o: mesh.c ascension/error.h ascension/mesh.h \ |
104 $(BUILD_DIR)/mesh.o: mesh.c ascension/context.h ascension/datatypes.h \ |
| 105 ascension/datatypes.h |
105 ascension/window.h ascension/glcontext.h ascension/scene.h \ |
| |
106 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
| |
107 ascension/input.h ascension/error.h ascension/mesh.h |
| 106 @echo "Compiling $<" |
108 @echo "Compiling $<" |
| 107 $(CC) -o $@ $(CFLAGS) -c $< |
109 $(CC) -o $@ $(CFLAGS) -c $< |
| 108 |
110 |
| 109 $(BUILD_DIR)/scene.o: scene.c ascension/error.h ascension/context.h \ |
111 $(BUILD_DIR)/scene.o: scene.c ascension/error.h ascension/context.h \ |
| 110 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
112 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |