121 ascension/scene_node.h ascension/camera.h ascension/input.h \ |
121 ascension/scene_node.h ascension/camera.h ascension/input.h \ |
122 ascension/ui/font.h ascension/error.h |
122 ascension/ui/font.h ascension/error.h |
123 @echo "Compiling $<" |
123 @echo "Compiling $<" |
124 $(CC) -o $@ $(CFLAGS) -c $< |
124 $(CC) -o $@ $(CFLAGS) -c $< |
125 |
125 |
126 $(BUILD_DIR)/shader.o: shader.c ascension/context.h ascension/datatypes.h \ |
126 $(BUILD_DIR)/shader.o: shader.c ascension/shader.h ascension/camera.h \ |
127 ascension/window.h ascension/glcontext.h ascension/scene.h \ |
127 ascension/datatypes.h ascension/context.h ascension/window.h \ |
128 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
128 ascension/glcontext.h ascension/scene.h ascension/scene_node.h \ |
129 ascension/input.h ascension/ui/font.h ascension/error.h \ |
129 ascension/transform.h ascension/input.h ascension/ui/font.h \ |
130 ascension/shader.h ascension/filesystem.h |
130 ascension/error.h ascension/filesystem.h |
131 @echo "Compiling $<" |
131 @echo "Compiling $<" |
132 $(CC) -o $@ $(CFLAGS) -c $< |
132 $(CC) -o $@ $(CFLAGS) -c $< |
133 |
133 |
134 $(BUILD_DIR)/sprite.o: sprite.c ascension/sprite.h ascension/scene_node.h \ |
134 $(BUILD_DIR)/sprite.o: sprite.c ascension/sprite.h ascension/scene_node.h \ |
135 ascension/datatypes.h ascension/transform.h ascension/mesh.h \ |
135 ascension/datatypes.h ascension/transform.h ascension/mesh.h \ |
169 ascension/scene.h ascension/scene_node.h ascension/camera.h \ |
169 ascension/scene.h ascension/scene_node.h ascension/camera.h \ |
170 ascension/input.h ascension/ui/font.h ascension/scene.h |
170 ascension/input.h ascension/ui/font.h ascension/scene.h |
171 @echo "Compiling $<" |
171 @echo "Compiling $<" |
172 $(CC) -o $@ $(CFLAGS) -c $< |
172 $(CC) -o $@ $(CFLAGS) -c $< |
173 |
173 |
|
174 $(BUILD_DIR)/util.o: util.c ascension/util.h |
|
175 @echo "Compiling $<" |
|
176 $(CC) -o $@ $(CFLAGS) -c $< |
|
177 |
174 $(BUILD_DIR)/window.o: window.c ascension/error.h ascension/window.h \ |
178 $(BUILD_DIR)/window.o: window.c ascension/error.h ascension/window.h \ |
175 ascension/datatypes.h ascension/glcontext.h ascension/scene.h \ |
179 ascension/datatypes.h ascension/glcontext.h ascension/scene.h \ |
176 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
180 ascension/scene_node.h ascension/transform.h ascension/camera.h \ |
177 ascension/context.h ascension/window.h ascension/input.h \ |
181 ascension/context.h ascension/window.h ascension/input.h \ |
178 ascension/ui/font.h |
182 ascension/ui/font.h |