| 108 |
108 |
| 109 $(BUILD_DIR)/scene.o: scene.c ascension/error.h ascension/context.h \ |
109 $(BUILD_DIR)/scene.o: scene.c ascension/error.h ascension/context.h \ |
| 110 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
110 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
| 111 ascension/scene.h ascension/scene_node.h ascension/transform.h \ |
111 ascension/scene.h ascension/scene_node.h ascension/transform.h \ |
| 112 ascension/camera.h ascension/input.h ascension/scene.h \ |
112 ascension/camera.h ascension/input.h ascension/scene.h \ |
| 113 ascension/behavior.h ascension/shader.h ascension/util.h |
113 ascension/camera.h ascension/behavior.h ascension/shader.h \ |
| |
114 ascension/util.h |
| 114 @echo "Compiling $<" |
115 @echo "Compiling $<" |
| 115 $(CC) -o $@ $(CFLAGS) -c $< |
116 $(CC) -o $@ $(CFLAGS) -c $< |
| 116 |
117 |
| 117 $(BUILD_DIR)/scene_node.o: scene_node.c ascension/scene_node.h \ |
118 $(BUILD_DIR)/scene_node.o: scene_node.c ascension/scene_node.h \ |
| 118 ascension/datatypes.h ascension/transform.h ascension/context.h \ |
119 ascension/datatypes.h ascension/transform.h ascension/context.h \ |