tools/atlas-editor.c

Fri, 22 May 2026 23:44:11 +0200

author
Mike Becker <universe@uap-core.de>
date
Fri, 22 May 2026 23:44:11 +0200
changeset 308
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first attempt to create a UI for the atlas editor

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1 /*
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2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
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3 * Copyright 2025 Mike Becker. All rights reserved.
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4 *
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5 * Redistribution and use in source and binary forms, with or without
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6 * modification, are permitted provided that the following conditions are met:
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7 *
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8 * 1. Redistributions of source code must retain the above copyright
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9 * notice, this list of conditions and the following disclaimer.
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10 *
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11 * 2. Redistributions in binary form must reproduce the above copyright
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12 * notice, this list of conditions and the following disclaimer in the
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13 * documentation and/or other materials provided with the distribution.
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14 *
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15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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18 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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19 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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20 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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21 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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22 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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23 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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24 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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25 * POSSIBILITY OF SUCH DAMAGE.
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26 */
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27
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28 #include <ui/ui.h>
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29
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30 static void draw_atlas(UiEvent* evt, UiGraphics* g, void* data) {
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31 ui_graphics_color(g, 255, 128, 0);
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32 ui_draw_rect(g, 0, 0, g->width, g->height, true);
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33 }
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34
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35 static void application_startup([[maybe_unused]] UiEvent *event, [[maybe_unused]] void *data) {
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36 UiObject *window = ui_window("Ascension - Texture Atlas Editor");
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37
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38 ui_grid(window, .columnspacing = 10, .margin = 10, .fill = true) {
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39 ui_frame(window, .hexpand = true, .hfill = true, .vexpand = true, .vfill = true) {
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40 ui_drawingarea(window, .draw = draw_atlas);
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41 }
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42 ui_vbox(window, .spacing = 5) {
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43 ui_grid(window, .columnspacing = 10, .def_hexpand = true, .def_hfill = true) {
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44 ui_button(window, .label = "Load Atlas");
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45 ui_button(window, .label = "Save Atlas");
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46 }
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47 ui_button(window, .label = "Load Texture");
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48 ui_separator(window);
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49 ui_grid(window, .columnspacing = 10, .rowspacing = 2, .def_vfill = true) {
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50 ui_label(window, .label = "Tile Width:");
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51 ui_textfield(window, .width = 20);
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52 ui_label(window, .label = "Tile Height:");
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53 ui_textfield(window, .width = 20);
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54 }
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55 }
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56 }
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57
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58 ui_show(window);
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59 }
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60
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61 int main(int argc, char** argv) {
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62 ui_init("asc_atlas_editor", argc, argv);
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63 ui_onstartup(application_startup, NULL);
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64 ui_main();
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65 return 0;
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66 }

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