changelog
- Tue, 25 Aug 2026 19:42:15 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 25 Aug 2026 19:42:15 +0200] rev 195
- flip File and Rank parameters into correct order
resolves #956
- Tue, 25 Aug 2026 18:59:18 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 25 Aug 2026 18:59:18 +0200] rev 194
- rename Row to Rank
+ fix increase type safety where we overlooked it before
relates to #956
- Tue, 25 Aug 2026 18:35:18 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 25 Aug 2026 18:35:18 +0200] rev 193
- increase type safety + add backwards compatibility including C99
- Mon, 24 Aug 2026 16:13:51 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 24 Aug 2026 16:13:51 +0200] rev 192
- fix how agreeing on a draw works
fixes #980
- Mon, 24 Aug 2026 15:48:19 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 24 Aug 2026 15:48:19 +0200] rev 191
- complete documentation of the network protocol
resolves #938
- Mon, 24 Aug 2026 14:43:33 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 24 Aug 2026 14:43:33 +0200] rev 190
- remove unnecessary fen.h include in main.c
- Mon, 24 Aug 2026 14:38:15 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 24 Aug 2026 14:38:15 +0200] rev 189
- rework network message codes + add NETCODE_ACCEPT_MOVE
relates to #976
- Mon, 24 Aug 2026 14:31:37 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 24 Aug 2026 14:31:37 +0200] rev 188
- change how a game is ended in multiplayer
relates to #976
- Mon, 24 Aug 2026 14:30:47 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 24 Aug 2026 14:30:47 +0200] rev 187
- add test data for games that are one move away from completion
- Mon, 24 Aug 2026 13:42:35 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 24 Aug 2026 13:42:35 +0200] rev 186
- fix regression in network play: we have to transmit capture/check(mate) flags