changelog
- Mon, 13 Jul 2026 22:37:40 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 13 Jul 2026 22:37:40 +0200] rev 143
- improve implementation of read_pgn() and parse_pgn()
- Mon, 13 Jul 2026 22:23:00 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 13 Jul 2026 22:23:00 +0200] rev 142
- fix implementation of parse_pgn()
- Mon, 13 Jul 2026 22:16:52 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 13 Jul 2026 22:16:52 +0200] rev 141
- fix memory leaks in server_run() when starting the game is aborted
- Mon, 13 Jul 2026 22:13:34 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 13 Jul 2026 22:13:34 +0200] rev 140
- add parse_pgn function which can later be used for automated testing
- Sat, 13 Jun 2026 13:45:19 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 13 Jun 2026 13:45:19 +0200] rev 139
- fix checkmate detection
issue #895 and issue #896
- Sat, 13 Jun 2026 13:24:54 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 13 Jun 2026 13:24:54 +0200] rev 138
- fix missing cleanup calls in game_play_singlemachine()
- Fri, 12 Jun 2026 15:32:33 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 12 Jun 2026 15:32:33 +0200] rev 137
- fix memory leak when simulating real threats
- Fri, 12 Jun 2026 15:28:00 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 12 Jun 2026 15:28:00 +0200] rev 136
- start fixing issue #895
- Fri, 12 Jun 2026 14:33:42 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 12 Jun 2026 14:33:42 +0200] rev 135
- fixes #893 - pawn could not promote
- Fri, 12 Jun 2026 13:36:15 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 12 Jun 2026 13:36:15 +0200] rev 134
- fixes #891 - wrong move number in FEN