changelog
- Sun, 29 Mar 2026 15:35:55 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 29 Mar 2026 15:35:55 +0200] rev 96
- fix wrong way of granting permissions
- Sun, 29 Mar 2026 15:32:40 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 29 Mar 2026 15:32:40 +0200] rev 95
- fix missing domain socket permissions for other players
- Sun, 29 Mar 2026 15:17:28 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 29 Mar 2026 15:17:28 +0200] rev 94
- implement option to play via Unix domain socket
resolves #816
- Sun, 29 Mar 2026 13:26:00 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 29 Mar 2026 13:26:00 +0200] rev 93
- fix missing address family hint for getaddrinfo()
- Sun, 29 Mar 2026 13:18:40 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 29 Mar 2026 13:18:40 +0200] rev 92
- use port number instead of port string in network code
- Sat, 28 Mar 2026 14:04:21 +0100
- by Mike Becker <universe@uap-core.de> [Sat, 28 Mar 2026 14:04:21 +0100] rev 91
- show whose turn it is in single mode game
- Sat, 28 Mar 2026 14:01:14 +0100
- by Mike Becker <universe@uap-core.de> [Sat, 28 Mar 2026 14:01:14 +0100] rev 90
- add option that disables board flip in solo games
resolves #812
- Sat, 28 Mar 2026 12:57:05 +0100
- by Mike Becker <universe@uap-core.de> [Sat, 28 Mar 2026 12:57:05 +0100] rev 89
- remove separate analyzepgn option
analyzing games will be post-game feature,
so using -c with a finished game is enough
relates to #813
- Fri, 27 Mar 2026 18:30:25 +0100
- by Mike Becker <universe@uap-core.de> [Fri, 27 Mar 2026 18:30:25 +0100] rev 88
- fix PGN parser
- Fri, 27 Mar 2026 18:11:42 +0100
- by Mike Becker <universe@uap-core.de> [Fri, 27 Mar 2026 18:11:42 +0100] rev 87
- minor code improvements