--- a/src/game.h Tue May 26 15:29:00 2026 +0200 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,80 +0,0 @@ -/* - * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. - * - * Copyright 2016 Mike Becker. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF - * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS - * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN - * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) - * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE - * POSSIBILITY OF SUCH DAMAGE. - * - */ - -#ifndef GAME_H -#define GAME_H - -#include "chess/game-info.h" -#include <stdbool.h> - -#ifdef __cplusplus -extern "C" { -#endif - -typedef struct { - GameInfo gameinfo; - /** - * Server host address. - * TCP: server address or \c NULL when we are the server - * Domain Socket: the path to the domain socket - */ - char* serverhost; - char* continuepgn; - short port; - bool ishost; - bool usedomainsocket; - bool singlemachine; - bool disableflip; - bool unicode; -} Settings; - -void game_play_singlemachine(Settings *settings); - -/** - * Plays a network game of chess. - * - * @param settings the game settings - * @param gamestate the current game state - * @param opponent file descriptor for the opponent - */ -void game_play(Settings *settings, GameState *gamestate, int opponent); -void game_review(Settings* settings, GameState *gamestate); - -int server_run(Settings* settings); -int client_run(Settings* settings); - -void dump_moveinfo(GameState *gamestate); -void dump_gameinfo(GameInfo *gameinfo); - -#ifdef __cplusplus -} -#endif - -#endif /* GAME_H */ -