src/game.h

changeset 129
189c7c77aaab
parent 128
ce38ee9bc3af
child 130
3fc6b1d6cbe9
--- a/src/game.h	Tue May 26 15:29:00 2026 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,80 +0,0 @@
-/*
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
- *
- * Copyright 2016 Mike Becker. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- *   1. Redistributions of source code must retain the above copyright
- *      notice, this list of conditions and the following disclaimer.
- *
- *   2. Redistributions in binary form must reproduce the above copyright
- *      notice, this list of conditions and the following disclaimer in the
- *      documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
- * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- *
- */
-
-#ifndef GAME_H
-#define	GAME_H
-
-#include "chess/game-info.h"
-#include <stdbool.h>
-
-#ifdef	__cplusplus
-extern "C" {
-#endif
-
-typedef struct {
-    GameInfo gameinfo;
-    /**
-     * Server host address.
-     * TCP: server address or \c NULL when we are the server
-     * Domain Socket: the path to the domain socket
-     */
-    char* serverhost;
-    char* continuepgn;
-    short port;
-    bool ishost;
-    bool usedomainsocket;
-    bool singlemachine;
-    bool disableflip;
-    bool unicode;
-} Settings;
-
-void game_play_singlemachine(Settings *settings);
-
-/**
- * Plays a network game of chess.
- *
- * @param settings the game settings
- * @param gamestate the current game state
- * @param opponent file descriptor for the opponent
- */
-void game_play(Settings *settings, GameState *gamestate, int opponent);
-void game_review(Settings* settings, GameState *gamestate);
-
-int server_run(Settings* settings);
-int client_run(Settings* settings);
-
-void dump_moveinfo(GameState *gamestate);
-void dump_gameinfo(GameInfo *gameinfo);
-
-#ifdef	__cplusplus
-}
-#endif
-
-#endif	/* GAME_H */
-

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