src/game.h

changeset 129
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parent 128
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child 130
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equal deleted inserted replaced
128:ce38ee9bc3af 129:189c7c77aaab
1 /*
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
3 *
4 * Copyright 2016 Mike Becker. All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions are met:
8 *
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 *
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26 * POSSIBILITY OF SUCH DAMAGE.
27 *
28 */
29
30 #ifndef GAME_H
31 #define GAME_H
32
33 #include "chess/game-info.h"
34 #include <stdbool.h>
35
36 #ifdef __cplusplus
37 extern "C" {
38 #endif
39
40 typedef struct {
41 GameInfo gameinfo;
42 /**
43 * Server host address.
44 * TCP: server address or \c NULL when we are the server
45 * Domain Socket: the path to the domain socket
46 */
47 char* serverhost;
48 char* continuepgn;
49 short port;
50 bool ishost;
51 bool usedomainsocket;
52 bool singlemachine;
53 bool disableflip;
54 bool unicode;
55 } Settings;
56
57 void game_play_singlemachine(Settings *settings);
58
59 /**
60 * Plays a network game of chess.
61 *
62 * @param settings the game settings
63 * @param gamestate the current game state
64 * @param opponent file descriptor for the opponent
65 */
66 void game_play(Settings *settings, GameState *gamestate, int opponent);
67 void game_review(Settings* settings, GameState *gamestate);
68
69 int server_run(Settings* settings);
70 int client_run(Settings* settings);
71
72 void dump_moveinfo(GameState *gamestate);
73 void dump_gameinfo(GameInfo *gameinfo);
74
75 #ifdef __cplusplus
76 }
77 #endif
78
79 #endif /* GAME_H */
80

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