src/chess/rules.h

changeset 78
ceb9197b3c6d
parent 69
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equal deleted inserted replaced
77:808a7324b467 78:ceb9197b3c6d
28 */ 28 */
29 29
30 #ifndef RULES_H 30 #ifndef RULES_H
31 #define RULES_H 31 #define RULES_H
32 32
33 #include "game-info.h"
34
33 #include <stdint.h> 35 #include <stdint.h>
34 #include <sys/time.h>
35 36
36 #define VALID_MOVE_SYNTAX 0 37 #define VALID_MOVE_SYNTAX 0
37 #define VALID_MOVE_SEMANTICS 0 /* use same code for a success */ 38 #define VALID_MOVE_SEMANTICS 0 /* use same code for a success */
38 #define INVALID_MOVE_SYNTAX 1 39 #define INVALID_MOVE_SYNTAX 1
39 #define INVALID_POSITION 2 40 #define INVALID_POSITION 2
42 #define PIECE_PINNED 5 43 #define PIECE_PINNED 5
43 #define KING_IN_CHECK 6 44 #define KING_IN_CHECK 6
44 #define KING_MOVES_INTO_CHECK 7 45 #define KING_MOVES_INTO_CHECK 7
45 #define RULES_VIOLATED 10 46 #define RULES_VIOLATED 10
46 47
47
48 #define PIECE_MASK 0x0F
49 #define COLOR_MASK 0x30
50 #define ENPASSANT_THREAT 0x40 48 #define ENPASSANT_THREAT 0x40
51
52 #define WHITE 0x10
53 #define BLACK 0x20
54
55 #define PAWN 0x01
56 #define ROOK 0x02
57 #define KNIGHT 0x03
58 #define BISHOP 0x04
59 #define QUEEN 0x05
60 #define KING 0x06
61
62 #define WPAWN (WHITE|PAWN)
63 #define WROOK (WHITE|ROOK)
64 #define WKNIGHT (WHITE|KNIGHT)
65 #define WBISHOP (WHITE|BISHOP)
66 #define WQUEEN (WHITE|QUEEN)
67 #define WKING (WHITE|KING)
68 #define BPAWN (BLACK|PAWN)
69 #define BROOK (BLACK|ROOK)
70 #define BKNIGHT (BLACK|KNIGHT)
71 #define BBISHOP (BLACK|BISHOP)
72 #define BQUEEN (BLACK|QUEEN)
73 #define BKING (BLACK|KING)
74
75 typedef uint8_t Board[8][8];
76
77 struct movetimeval {
78 uint64_t tv_sec;
79 int32_t tv_usec;
80 };
81
82 typedef struct {
83 uint8_t piece;
84 uint8_t fromfile;
85 uint8_t fromrow;
86 uint8_t tofile;
87 uint8_t torow;
88 uint8_t promotion;
89 uint8_t check;
90 uint8_t capture;
91 struct movetimeval timestamp;
92 struct movetimeval movetime;
93 char string[8];
94 } Move;
95
96 typedef struct MoveList MoveList;
97
98 struct MoveList {
99 Move move;
100 MoveList* next;
101 };
102
103
104 typedef struct {
105 uint8_t servercolor;
106 uint8_t timecontrol;
107 uint16_t time;
108 uint16_t addtime;
109 } GameInfo;
110
111 typedef struct {
112 Board board;
113 MoveList* movelist;
114 MoveList* lastmove;
115 unsigned int movecount; /* number of (half-)moves (counting BOTH colors) */
116 _Bool checkmate;
117 _Bool stalemate;
118 _Bool remis;
119 _Bool resign;
120 } GameState;
121
122 #define opponent_color(color) ((color)==WHITE?BLACK:WHITE)
123 49
124 #define POS_UNSPECIFIED UINT8_MAX 50 #define POS_UNSPECIFIED UINT8_MAX
125 #define mdst(b,m) b[(m)->torow][(m)->tofile] 51 #define mdst(b,m) b[(m)->torow][(m)->tofile]
126 #define msrc(b,m) b[(m)->fromrow][(m)->fromfile] 52 #define msrc(b,m) b[(m)->fromrow][(m)->fromfile]
127 53
140 isidx((move)->tofile) && isidx((move)->torow)) 66 isidx((move)->tofile) && isidx((move)->torow))
141 67
142 /* secure versions - use, if index is not checked with isidx() */ 68 /* secure versions - use, if index is not checked with isidx() */
143 #define fileidx_s(c) (isfile(c)?fileidx(c):POS_UNSPECIFIED) 69 #define fileidx_s(c) (isfile(c)?fileidx(c):POS_UNSPECIFIED)
144 #define rowidx_s(c) (isrow(c)?rowidx(c):POS_UNSPECIFIED) 70 #define rowidx_s(c) (isrow(c)?rowidx(c):POS_UNSPECIFIED)
145
146 #define is_game_running(gamestate) !((gamestate)->checkmate || \
147 (gamestate)->resign || (gamestate)->stalemate || (gamestate)->remis)
148
149
150 /**
151 * Initializes a game state and prepares the chess board.
152 * @param gamestate the game state to initialize
153 */
154 void gamestate_init(GameState *gamestate);
155
156 /**
157 * Cleans up a game state and frees the memory for the movement list.
158 * @param gamestate the game state to clean up
159 */
160 void gamestate_cleanup(GameState *gamestate);
161 71
162 /** 72 /**
163 * Maps a character to a piece. 73 * Maps a character to a piece.
164 * 74 *
165 * Does not work for pawns, since they don't have a character. 75 * Does not work for pawns, since they don't have a character.

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