Mon, 02 Jun 2025 19:40:24 +0200
improve code structure
| 0 | 1 | # |
| 2 | # DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. | |
| 3 | # | |
|
55
54ea19938d57
updated copyright and version info
Mike Becker <universe@uap-core.de>
parents:
50
diff
changeset
|
4 | # Copyright 2016 Mike Becker. All rights reserved. |
| 0 | 5 | # |
| 6 | # Redistribution and use in source and binary forms, with or without | |
| 7 | # modification, are permitted provided that the following conditions are met: | |
| 8 | # | |
| 9 | # 1. Redistributions of source code must retain the above copyright | |
| 10 | # notice, this list of conditions and the following disclaimer. | |
| 11 | # | |
| 12 | # 2. Redistributions in binary form must reproduce the above copyright | |
| 13 | # notice, this list of conditions and the following disclaimer in the | |
| 14 | # documentation and/or other materials provided with the distribution. | |
| 15 | # | |
| 16 | # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| 17 | # AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| 18 | # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 19 | # ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
| 20 | # LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
| 21 | # CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
| 22 | # SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
| 23 | # INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
| 24 | # CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
| 25 | # ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| 26 | # POSSIBILITY OF SUCH DAMAGE. | |
| 27 | # | |
| 28 | ||
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71
0bdb910478cc
add uwproj configure script generator
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
29 | include ../../config.mk |
| 0 | 30 | |
| 78 | 31 | SRC = game-info.c pawn.c rook.c knight.c bishop.c queen.c king.c rules.c pgn.c |
| 72 | 32 | OBJ = $(SRC:%.c=$(BUILDDIR)/%.o) |
| 33 | ||
| 34 | all: $(BUILDDIR)/libchess$(LIB_EXT) FORCE | |
| 35 | ||
| 36 | $(BUILDDIR)/libchess$(LIB_EXT): $(OBJ) | |
| 37 | $(AR) $(ARFLAGS) $@ $^ | |
|
10
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
6
diff
changeset
|
38 | |
| 72 | 39 | FORCE: |
| 40 | ||
| 78 | 41 | $(BUILDDIR)/bishop.o: bishop.c bishop.h rules.h game-info.h |
| 42 | @echo "Compiling $<" | |
| 72 | 43 | $(CC) -o $@ $(CFLAGS) -c $< |
| 44 | ||
| 78 | 45 | $(BUILDDIR)/game-info.o: game-info.c game-info.h |
| 46 | @echo "Compiling $<" | |
| 72 | 47 | $(CC) -o $@ $(CFLAGS) -c $< |
| 0 | 48 | |
| 78 | 49 | $(BUILDDIR)/king.o: king.c rules.h game-info.h king.h |
| 50 | @echo "Compiling $<" | |
| 51 | $(CC) -o $@ $(CFLAGS) -c $< | |
| 52 | ||
| 53 | $(BUILDDIR)/knight.o: knight.c knight.h rules.h game-info.h | |
| 54 | @echo "Compiling $<" | |
| 72 | 55 | $(CC) -o $@ $(CFLAGS) -c $< |
|
32
8a0b85303ee8
improved async input + improved build system + added time values to move struct
Mike Becker <universe@uap-core.de>
parents:
20
diff
changeset
|
56 | |
| 78 | 57 | $(BUILDDIR)/pawn.o: pawn.c pawn.h rules.h game-info.h |
| 58 | @echo "Compiling $<" | |
| 72 | 59 | $(CC) -o $@ $(CFLAGS) -c $< |
| 60 | ||
| 78 | 61 | $(BUILDDIR)/pgn.o: pgn.c pgn.h rules.h game-info.h |
| 62 | @echo "Compiling $<" | |
| 0 | 63 | $(CC) -o $@ $(CFLAGS) -c $< |
| 72 | 64 | |
| 78 | 65 | $(BUILDDIR)/queen.o: queen.c rules.h game-info.h rook.h bishop.h queen.h |
| 66 | @echo "Compiling $<" | |
| 72 | 67 | $(CC) -o $@ $(CFLAGS) -c $< |
| 68 | ||
| 78 | 69 | $(BUILDDIR)/rook.o: rook.c rules.h game-info.h rook.h |
| 70 | @echo "Compiling $<" | |
| 72 | 71 | $(CC) -o $@ $(CFLAGS) -c $< |
| 72 | ||
| 78 | 73 | $(BUILDDIR)/rules.o: rules.c rules.h game-info.h pawn.h rook.h knight.h \ |
| 74 | bishop.h queen.h king.h | |
| 75 | @echo "Compiling $<" | |
| 72 | 76 | $(CC) -o $@ $(CFLAGS) -c $< |
| 78 | 77 |