src/chess/king.c

Sat, 04 Apr 2026 13:25:47 +0200

author
Mike Becker <universe@uap-core.de>
date
Sat, 04 Apr 2026 13:25:47 +0200
changeset 98
9cb41383540f
parent 80
b980a7192b5a
permissions
-rw-r--r--

change move list from linked list to array (prepares game replays)

also fixes extra whitespaces in PGN output

10
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1 /*
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
3 *
55
54ea19938d57 updated copyright and version info
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
4 * Copyright 2016 Mike Becker. All rights reserved.
10
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
5 *
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
6 * Redistribution and use in source and binary forms, with or without
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
7 * modification, are permitted provided that the following conditions are met:
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
8 *
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
9 * 1. Redistributions of source code must retain the above copyright
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
10 * notice, this list of conditions and the following disclaimer.
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
11 *
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
12 * 2. Redistributions in binary form must reproduce the above copyright
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
13 * notice, this list of conditions and the following disclaimer in the
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
14 * documentation and/or other materials provided with the distribution.
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
15 *
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
26 * POSSIBILITY OF SUCH DAMAGE.
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
27 *
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
28 */
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
29
16
a298c6637c30 introduced status codes for get_location to produce detailed error messages + added knight rules
Mike Becker <universe@uap-core.de>
parents: 12
diff changeset
30 #include "rules.h"
10
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
31 #include "king.h"
25
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
32 #include <stdlib.h>
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
33
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
34 static bool king_castling_chkmoved(GameState *gamestate,
25
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
35 uint8_t row, uint8_t file) {
98
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 80
diff changeset
36
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 80
diff changeset
37 for (unsigned i = 0; i < gamestate->movecount; i++) {
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 80
diff changeset
38 if (gamestate->moves[i].fromfile == file
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 80
diff changeset
39 && gamestate->moves[i].fromrow == row) {
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
40 return true;
25
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
41 }
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
42 }
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
43
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
44 return false;
25
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
45 }
10
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
46
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
47 bool king_chkrules(GameState *gamestate, Move* move) {
25
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
48 if (abs(move->torow - move->fromrow) <= 1 &&
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
49 abs(move->tofile - move->fromfile) <= 1) {
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
50 return true;
25
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
51 } else {
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
52 /* castling */
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
53 if (move->fromrow == move->torow &&
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
54 move->fromrow == ((move->piece&COLOR_MASK) == WHITE ? 0 : 7) &&
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
55 move->fromfile == fileidx('e') &&
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
56 (move->tofile == fileidx('c') || move->tofile == fileidx('g'))) {
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
57
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
58 return !king_castling_chkmoved(gamestate,
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
59 move->fromrow, move->fromfile) &&
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
60 !king_castling_chkmoved(gamestate, move->fromrow,
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
61 move->tofile == fileidx('c') ? 0 : 7);
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
62 } else {
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
63 return false;
25
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
64 }
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
65 }
10
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
66 }
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
67
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
68 bool king_isblocked(GameState *gamestate, Move *move) {
25
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
69
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
70 uint8_t opponent_color = opponent_color(move->piece&COLOR_MASK);
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
71
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
72 /* being in check does not "block" the king, so don't test it here */
80
b980a7192b5a replace _Bool with bool from C23 and/or stdbool.h
Mike Becker <universe@uap-core.de>
parents: 64
diff changeset
73 bool blocked = false;
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
74
64
4eda5df55f86 fixes castling not printed correctly to PGN
Mike Becker <universe@uap-core.de>
parents: 55
diff changeset
75 /* just test, if castling move is blocked */
25
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
76 if (abs(move->tofile - move->fromfile) == 2) {
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
77 if (move->tofile == fileidx('c')) {
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
78 blocked |= gamestate->board[move->torow][fileidx('b')];
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
79 }
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
80 uint8_t midfile = (move->tofile+move->fromfile)/2;
98
9cb41383540f change move list from linked list to array (prepares game replays)
Mike Becker <universe@uap-core.de>
parents: 80
diff changeset
81 blocked |= last_move(gamestate).check ||
25
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
82 gamestate->board[move->torow][midfile] ||
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
83 is_covered(gamestate, move->torow, midfile, opponent_color);
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
84 }
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
85
3ab0c2e1a4e2 implemented king
Mike Becker <universe@uap-core.de>
parents: 23
diff changeset
86 return blocked;
10
1347e4dabac0 prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff changeset
87 }

mercurial